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suggestion for group finder


anyberg's Avatar


anyberg
11.14.2012 , 10:05 AM | #1
Not sure if this is the right place for this, but I would like to see something that tells you your position in queue. Maybe give a separate count for each class role. That is all.

Atramar's Avatar


Atramar
11.14.2012 , 10:10 AM | #2
yeah, counter would be nice. to see how many people is actually waiting in same line as you...
Tracer Legacy, The Red Eclipse.
Not reading colored text, it hurts my eyes. Sorry (unless it's a dev post)
L55:Sniper,Operative,Juggernaut,Assassin,Marauder, Powertech,Guardian,Commando,Scoundrel
to finish:Shadow(41),Sage(53),Merc(39). 29.07.2013

ATAMIANM's Avatar


ATAMIANM
11.14.2012 , 10:28 AM | #3
I'd just be happy if the GF told you which FP you have been assigned by GF...I swear if I get BT HM again I will scream!
_________________________________
Axillia- Sith Assassin LVL 57 Asajjia- Sith Marauder LVL 60 Sikhret- Imperial Agent LVL 55 Maarthe- Mercenary LVL 60 Akhenatan Jedi Guardian Lvl 54 ------THE HARBINGER------

Atramar's Avatar


Atramar
11.14.2012 , 10:34 AM | #4
Quote: Originally Posted by ATAMIANM View Post
I'd just be happy if the GF told you which FP you have been assigned by GF...I swear if I get BT HM again I will scream!
it's called Random for a reason.
Tracer Legacy, The Red Eclipse.
Not reading colored text, it hurts my eyes. Sorry (unless it's a dev post)
L55:Sniper,Operative,Juggernaut,Assassin,Marauder, Powertech,Guardian,Commando,Scoundrel
to finish:Shadow(41),Sage(53),Merc(39). 29.07.2013

ATAMIANM's Avatar


ATAMIANM
11.14.2012 , 01:06 PM | #5
Quote: Originally Posted by Atramar View Post
it's called Random for a reason.
Perhaps so, but I'd like the option of declining. I think it's unfair that you can't get the daily bonus unless you make yourself eligible for all flash points. My opinion, anyway.
_________________________________
Axillia- Sith Assassin LVL 57 Asajjia- Sith Marauder LVL 60 Sikhret- Imperial Agent LVL 55 Maarthe- Mercenary LVL 60 Akhenatan Jedi Guardian Lvl 54 ------THE HARBINGER------

SgtKlavier's Avatar


SgtKlavier
11.14.2012 , 01:12 PM | #6
Quote: Originally Posted by ATAMIANM View Post
Perhaps so, but I'd like the option of declining. I think it's unfair that you can't get the daily bonus unless you make yourself eligible for all flash points. My opinion, anyway.
If you knew before you clicked accept/decline, everyone would just decline until they got the easiest/shortest one (BP or Foundry as of now?). The idea is to extend some difficulty and variation into the daily, so you're not just doing the same one over and over again.

Elear's Avatar


Elear
11.14.2012 , 04:13 PM | #7
Quote: Originally Posted by ATAMIANM View Post
Perhaps so, but I'd like the option of declining. I think it's unfair that you can't get the daily bonus unless you make yourself eligible for all flash points. My opinion, anyway.
You know why it now says "Your group has been matched for: FLASHPOINT"(or something like that)? Because when GF was on pts, it did say what FP it found. And obviously, it resulted in 20 pops per minute because people were fishing for fast/easy ones.

Ms_Sunlight's Avatar


Ms_Sunlight
11.14.2012 , 09:02 PM | #8
Quote: Originally Posted by SgtKlavier View Post
If you knew before you clicked accept/decline, everyone would just decline until they got the easiest/shortest one (BP or Foundry as of now?). The idea is to extend some difficulty and variation into the daily, so you're not just doing the same one over and over again.
Battle of Ilum. With 2 stealth in the party, I've done it in 14 minutes. Even with no stealth, a geared part can easily do it in under 20.

I don't think that saying how many people are in the queue would be terribly informative, really. If long queues bother you, roll a healer or a tank.
Carilie - Scoundrel // Dastelen - Shadow // Dras'yra - Sniper // Elonie - Sorcerer // Undali - Powertech
Server: The Red Eclipse // Guild: The Onyx Guard / The Orbital Guard

anyberg's Avatar


anyberg
11.19.2012 , 09:56 AM | #9
This really got derailed. Well my main is a Tank in full campaign/ black hole so not too much of a reason to keep queuing up for HM flashpoints.. I also play a healer. I know as a tank its pretty much instant queue anytime i queue. Healer is usually anywhere form 5-30 minutes. Dps it seems could be waiting a few minutes to hours. Id just like to have a ballpark estimate on how long I have to wait when I queue on my dps so I know If I need to babysit the game or not. I'd like to be able to get some things done around the house sometimes when I wait. I agree random should stay random. I would also like the group to have the ability to maybe skip conversations entirely. I doubt that would ever become a reality though due to the games big selling point is it's story

SgtKlavier's Avatar


SgtKlavier
11.20.2012 , 02:41 AM | #10
Quote: Originally Posted by anyberg View Post
This really got derailed. Well my main is a Tank in full campaign/ black hole so not too much of a reason to keep queuing up for HM flashpoints.. I also play a healer. I know as a tank its pretty much instant queue anytime i queue. Healer is usually anywhere form 5-30 minutes. Dps it seems could be waiting a few minutes to hours. Id just like to have a ballpark estimate on how long I have to wait when I queue on my dps so I know If I need to babysit the game or not. I'd like to be able to get some things done around the house sometimes when I wait. I agree random should stay random. I would also like the group to have the ability to maybe skip conversations entirely. I doubt that would ever become a reality though due to the games big selling point is it's story
I think something as simple as a clear sound notification would be useful for the approach you'd like to take. It could be toggled on or off, and when on, it would make a moderately loud sound of your choosing upon queue pop. Thus you could do whatever you need to do around the house without having to check on the game every two minutes. You could even write a program to do this task yourself, which would activate an alarm upon the computer's recognition of the change in game of the queue menu appearing. Not sure what that tool would be (pixel identification or something?), but it probably wouldn't be that hard to develop.