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Commando/Mercenary Healing Suggestion PvP/PvE

STAR WARS: The Old Republic > English > PvP
Commando/Mercenary Healing Suggestion PvP/PvE

AMKSED's Avatar

11.14.2012 , 04:00 PM | #1
Any chance we could get Trauma Probe's ammo cost moved to 1 and allow it to be spread to multiple team mates? All the other healing classes have their spam-able heals/bubbles that can be casted on multiple group members. This would be a fairly big benefit to Commando And Mercenary.

cashogy's Avatar

11.14.2012 , 05:51 PM | #2
definitely agree, it doesnt make sense that we couldnt already do that.
Da'ny - Attomm - Dan'y - Fogel
The Original Stormborn Commando Representative
The King of Bads

SajPl's Avatar

11.14.2012 , 06:08 PM | #3
Trauma probe should be applicaple to multiple targets, cost can stay the same since it lasts long though the cost reduction on medical probe procced by advanced medical probe should be brought back to how it used to be (medical probe costing 1 ammo with the proc).
Make the green "HEALER HERE" beam invisible or less visible, perhaps slightly (10%?) buff its healing.
Otherwise if the high ammo costs of heals are not adressed give green beam a 15% chance to regenerate 1 ammo each time it heals a friendly target.