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Meet the Developers: Hall Hood

STAR WARS: The Old Republic > English > General Discussion
Meet the Developers: Hall Hood
First BioWare Post First BioWare Post

Korusus's Avatar


Korusus
11.09.2012 , 04:56 PM | #81
Quote: Originally Posted by AllisonBerryman View Post


Q: In a recent interview, you mentioned you mentioned that the writing direction of the future would be akin to the Avengers, bringing the individual stories together into one epic story. Could you elaborate on what this means for the future?

Hall: I can't reveal anything about our future plans, but we're always experimenting with new styles of storytelling for SWTOR. Some stories work especially well as a great big group team-up where players compete for the spotlight during conversations (hence the Avengers analogy), but that doesn't mean players have to be grouped in order to enjoy them. All of our content that isn't specifically written to be a class story is designed to work equally well whether you're in a group or flying solo.


I'm sorry, but I have to call this a total dodge. We already have multiplayer conversations, and have had from the very beginning so that is clearly not what Mr. Hood was talking about in the interview. The implication was that you guys would not be making anymore Class Stories in favor of "Avenger-style" stories instead. That is the issue. Point blank, can we expect more class stories in the future or is that off the table for cost reasons? Right now we don't know if we will ever get more class story content and for a lot of us that's what makes this game worth subscribing to.

Thaed's Avatar


Thaed
11.09.2012 , 04:59 PM | #82
Community Management: "We're going to do our best to communicate with our community on the forums!"

Fails to answer any important questions. Everytime. 'We are not allowed to talk about that yet' permitting.
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Petnil's Avatar


Petnil
11.09.2012 , 05:08 PM | #83
Iīm not expecting more class story untill an expansion some day, but none of us realy know for sure. Were kept in the dark, and this interview didnīt help one bit. "i cant say anything about future plans" whatīs that about. You dont have to be specific, but some vague idea of the direction of the game realy should be possible to deliver. If you dont know were your heading then were realy worse trouble than i feared.

Oggthebase's Avatar


Oggthebase
11.09.2012 , 05:15 PM | #84
My guesses:
- SGR is gone with Daniel Erickson
- class stories are gone because that's what drove the budget of SWTOR through the roof. 8 stories with voice acting, 8 times the dialogues of "dragon age" or "mass effect" plus 40 companions.

Korusus's Avatar


Korusus
11.09.2012 , 05:17 PM | #85
Quote: Originally Posted by Petnil View Post
Iīm not expecting more class story untill an expansion some day, but none of us realy know for sure. Were kept in the dark, and this interview didnīt help one bit. "i cant say anything about future plans" whatīs that about. You dont have to be specific, but some vague idea of the direction of the game realy should be possible to deliver. If you dont know were your heading then were realy worse trouble than i feared.
I agree, it's very frustrating, and all of the marketing videos in the world do not replace a developer actually talking to us about the direction and future of this game. The State of the Game post was a joke. Right now we know nothing about what the future has in store for anything, and that's after a very tumultuous year in which BioWare struggled with server consolidations and getting very basic MMO features into the game, which took them forever. I really think the Lead Writer should be able to say point blank, without any spoilers, what we can expect in terms of story in this story-based MMO. Maybe my expectations are too high. Maybe I'm sick of hearing about Free to Play and HK-51, and I want to hear something of substance from BioWare.

Tatile's Avatar


Tatile
11.09.2012 , 05:18 PM | #86
Quote: Originally Posted by Oggthebase View Post
My guesses:
- SGR is gone with Daniel Erickson
- class stories are gone because that's what drove the budget of SWTOR through the roof. 8 stories with voice acting, 8 times the dialogues of "dragon age" or "mass effect" plus 40 companions.
If either of those have any truth, I would have hoped that Bioware had the decency to tell us - of course it seems a lot of things have, and will continue, fallen by the wayside in favour of Free 2 Play.

Zandilar's Avatar


Zandilar
11.09.2012 , 06:11 PM | #87
Disappointed that the SGR question was not addressed, but very happy that my question on writing was answered - definitely something for me to bear in mind as I undertake a change in university streams (from law to arts).

Thank you, Mr Hood.
Zandilar, an Australian, IN SPAAAAAAAACCCCEEEEE!!
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Darth_Haderach's Avatar


Darth_Haderach
11.09.2012 , 06:20 PM | #88
The question about SGRA's was the single most asked question in the thread. I feel disappointed to hear nothing about it yet again. The feature and the publicity that go with it seem to be greatly underestimated, which is somewhat surprising considering we're talking about a BioWare game after all. The company already has very positive experience with SGR in their previous games, so we can't say they are hesitating to make the first step - they already made a road..

Arodin's Avatar


Arodin
11.09.2012 , 07:11 PM | #89
Quote: Originally Posted by Darth_Haderach View Post
The question about SGRA's was the single most asked question in the thread. I feel disappointed to hear nothing about it yet again.
The question about what he was drinking in his glass was deemed of higher importance to the community.

chuixupu's Avatar


chuixupu
11.09.2012 , 07:18 PM | #90
Quote: Originally Posted by Oggthebase View Post
My guesses:
- SGR is gone with Daniel Erickson
- class stories are gone because that's what drove the budget of SWTOR through the roof. 8 stories with voice acting, 8 times the dialogues of "dragon age" or "mass effect" plus 40 companions.
1) I find the idea that SGRs or anything for that matter would be attached to one man on the team a bit silly. It's a fully Bioware/EA supported concept.
2) As I often have mentioned to people who bring this up, the actors are under contract and the industry standard is that they receive annual salaries. They don't get paid by the session.

The bigger factor in both of those things that is most relevant is *time*. It takes time to get all that dialogue recorded and edited and people are impatient as it is.

I definitely get the impression that there is a general gag order on all story related stuff.
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