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Star Wars: The Old Republic – State of the Game

STAR WARS: The Old Republic > English > General Discussion
Star Wars: The Old Republic – State of the Game
First BioWare Post First BioWare Post

Kalolo's Avatar


Kalolo
11.07.2012 , 06:17 PM | #251
[quote]Topic #3: Oceanic populations. Are we doing anything about them?

Answer: We are very aware of the concerns with the population levels on the Oceanic servers. The problem is pretty complex, as the solutions we have either split the populations further (like allowing Oceanic players to move to North American servers), or would force players to go to server types (PvP or RP, etc…) that they do not want to be on. Our current plan is to wait for Free-to-Play to launch and see what the influx of new players does to the populations of these servers. We will give it a little time and if we do not see significant improvement, then we will move ahead with the solution that offers the best playing experience for the Oceanic community.[quote]


With so many restrictions f2p offers, how can this help end-game PVE and PVP population on APAC servers? Enlight me on this please Mr "our game is awesome, and we know it"
Before Swtor launched i was
Then i tried the game and i was
I waited for fixes and i was and , sometimes going
Now i understand why people call you BIOFAIL and i'm

laz_AU's Avatar


laz_AU
11.07.2012 , 06:41 PM | #252
WRT waiting to see how FTP affects APAC populations, is it not likely that new players will see the low APAC server populations and decide to roll on a US server?
Leader of Nocturnal | Impaled on The Harbinger (Ex-APAC)

The Custos Legacy
Riku - Sage Healer
Excubitor - Focus Sentinel
Equiti - Vanguard Tank/DPS

GarrickBlackSun's Avatar


GarrickBlackSun
11.07.2012 , 07:03 PM | #253
If at all possible one of the things I would like more then anything other then SGR with companions, would be different voices for the various species, not necessarily every class but I feel that different species would at least sound differently from each other. I do understand that it would be a fair amount of dosh to implement and also a lot of work, but I do just get somewhat tired of more of the same every time (not that I plan to ever unsubscribe though).

oldfieldnaturals's Avatar


oldfieldnaturals
11.07.2012 , 07:14 PM | #254
Hi. I've never posted on one of these before, but I had what seems like a legitimate question which has thus-far been unanswered. Why hasn't this game come out for the Mac? I have friends who want to play with me but don't have PCs (as we PC games become more and more of a dying breed. Yes, I hate it too.) and the thing that is driving them away from the game is not the subscription cost. In fact, as professionals, many of us have the money to play the game with full subscriptions, but without a great PC with a better internet connection the game eludes many. So my question really is, has there been internal communications about bringing this game "multi-platform"?

Other than that, let me just say (and I'm sure I'll get properly trolled for this) that I love the game and the class stories continue bringing me back time and again. The quality of the updates are wonderful: we who enjoy the game know that you put hard work into these updates and it shows. Thank you for your continued work and your dedication to SWTOR and the community.

Jarlgon's Avatar


Jarlgon
11.07.2012 , 07:57 PM | #255
You're going to kill the APAC servers if you wait too long (a couple of months after f2p is too long).
Do something about it. This whole answer without answering is total garbage, learn how to give proper answers.

Cupelixx's Avatar


Cupelixx
11.07.2012 , 08:06 PM | #256
Quote: Originally Posted by Jarlgon View Post
You're going to kill the APAC servers if you wait too long (a couple of months after f2p is too long).
Do something about it. This whole answer without answering is total garbage, learn how to give proper answers.
They don't know how. It's been the same evasive crap since day 1. Even after what, a couple months ago that Joveth came out and said "We have a new plan and it [communication] is going to be much better going forward, not like when we lied to you all the first time", nothing has changed.

Don't hold your breath expecting them to answer the real questions. The questions they don't like or don't know how to answer without looking stupid are simply ignored. I thought they'd have figured out by now that ignoring the important questions actually looks worse. But...nope. Same old Bioware, same old talking a bunch without actually saying anything. They cherry-pick easy questions and stonewall on everything else.

My boss' 8 year-old communicates more effectively than they do.
Please un-break Slicing lockbox missions.

Jarlgon's Avatar


Jarlgon
11.07.2012 , 08:11 PM | #257
Quote: Originally Posted by Cupelixx View Post
They don't know how. It's been the same evasive crap since day 1. Even after what, a couple months ago that Joveth came out and said "We have a new plan and it [communication] is going to be much better going forward, not like when we lied to you all the first time", nothing has changed.

Don't hold your breath expecting them to answer the real questions. The questions they don't like or don't know how to answer without looking stupid are simply ignored. I thought they'd have figured out by now that ignoring the important questions actually looks worse. But...nope. Same old Bioware, same old talking a bunch without actually saying anything. They cherry-pick easy questions and stonewall on everything else.

My boss' 8 year-old communicates more effectively than they do.
they know how, the NA/EU servers are proof enough of that. I believe you about your boss' daughter, EAware employees just don't communicate effectively enough to run any sort of business.

Darindesh's Avatar


Darindesh
11.07.2012 , 08:14 PM | #258
Quote: Originally Posted by robotsonik View Post
This. The fact that they (Bioware et al) has decided this is THE REASON for why SWTOR has seen a significant decline in subs is just proof that they are continuing to perpetuate this falsehood. The product itself turned out to be lackluster and this is the reason subs have declined. There are plenty of MMOs that still utilize the subscription model and people still happily pay for it because the product is worth it.

It's just sad to see Bioware continue to find new ways to deceive themselves in order to explain away these "problems". If the Executive Producer and the rest of Bioware/EA believe that eliminating the sub and implementing contrived restrictions on access to the product will bring home the bacon, they're in for a rude awakening.

Sure there will be plenty of returners when F2P finally launches, but after being smacked in the face with the corralling restrictions which have been blatantly designed to make subbing a need instead of disguising it as a choice, they're going to barely last a week before going back to WoW, TSW, GW2, Rift, or EVE.

bleh. Anyway. You (Bioware/EA) get one shot at first impressions. This "State of the Game" is already off to a sloppy start.
Sadly this... I am a huge Star Wars fan, you get my money cause of the name and I don't play as often as I used to on WoW. I started WoW just after open and quit when ToR came out. ToR is not even close to providing the entertainment that WoW does.... you guys need to draw people in not trick them into coming back to find out they have to pay for items they win in a roll. You guys have a good start but learn what keeps players going back to WoW, any player good or bad can play any part of WoW. Different layers of skill sets of raids, easy group forming. Can change factions quickly to get a new "feel" for the game. Fun=money, you might have to take a hit at the start (as far as profit) but it will make you another giant.
Another note....fix your crashes.....I spend more time relogging into the game from crashing to desktop more than I get to play....

odonoghuet's Avatar


odonoghuet
11.07.2012 , 08:37 PM | #259
Your daughter doesn't have to worry about wrong communication causing a stock loss. Welcome to the world of investors.

EA and other stake holders want to see positive feedback but in a world of complaints they can't be bold, they can't spill thier plans for the future and they can't commit to issues that they can't confirm they can make... which after pulling out workers from new content to work other products, bug fixing, or system tuning, they can't commit to anything reliably.

The 4-6 week content update is brilliant political point that raised confidence. But no one beleives that these would be big updates, but then as F2P is taking longer and longer for release, the update has to look bigger.

What should have been F2P and Section X, now has to have HK51 as well as time is slipping out too fast.

EA care about investment return, if they don't get money from players they have to cut back on costs. Otherwise the investers act like player base and ***** and leave because they didn't get the returns that EA promised them.

'Yes Men' occur in business because they can say that they will get the results the employer wants for the budget the employer wants. If they didn't say they could, they wouldn't get the job when the last guy who couldn't supply the impossible was fired. The problem isn't that yes men are consistantly bad or even inept, it is that in saying you can you prioritise doing so over the quality and investment to the product.

Starwars is a beloved IP. Kotor is a beloved predecent. If you don't love them, what are the odds you will make more content that those who love them will enjoy.

Mr Hickman, a tattoo does not tell me you love Star Wars or have any commitment to making TOR great than earning a paycheck. I don't care about you, I care about the entertainment and friendship I have, and till now that has been enough to keep me subscribed. You made me care more about $15 a month than those things.
Laugh and the universe laughs with you, cry and you're on the path to the dark side.

Xenith's Avatar


Xenith
11.07.2012 , 08:41 PM | #260
Quote: Originally Posted by Sweeet View Post
And yet again you ignore the biggest topic on peoples minds, PvP. How this wasn't top of your list of reasons you went FTP is beyond me. Everyone I know who has quit, quit over PvP after the balance changes in 1.2. Everyone I know who would like to come back but won't, won't because PvP is still a big mess from 1.2. You should change that top point to read;

1. Our PvP was awesome. Now people hate it and don't want to play it.

You've even admitted it yourselves, you had no idea PvP was going to be so popular, so why are you not doing more about it? There are millions of avid PvP'ers out there and SWTOR could be a real home, but it will never be a home to those players if you keep on ignoring your existing ones. Serious changes need to be made to make PvP a hospitable environment again, which means you need to start seriously listening to your player-base.

Stop ignoring your PvP community, it's beyond a joke now. I can't even begin to describe how little respect I have for you as a games company after the way you've treated the PvP community, it's disgusting, it really is. If serious changes aren't made when FTP hits, I'm out of here, and I won't be the only one I can assure you. And that's not even counting all the potential FTP customers PvP will put off right from the get go given the state it's in now.

Ignoring the problem won't make it go away, it will however have serious repercussions for the game, like it already has...
This. Apparently, we have to continue bashing it through the DEVs heads because they're still not getting it.
XenithFounder of Jen'jidai
Peace is a lie... and so is your Order.
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