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*SPOILER!!!* Sith Warrior Companion/Story: Choice made for you?! ***?!

STAR WARS: The Old Republic > English > Story and Lore > Spoilers
*SPOILER!!!* Sith Warrior Companion/Story: Choice made for you?! ***?!

Phyreblade's Avatar


Phyreblade
10.28.2012 , 01:02 PM | #61
Quote: Originally Posted by Lith_Ragond View Post
So, in the Sith Warrior story, you get Malavai Quinn right? Well, low and behold, he BETRAYS you. And what does BioWare force you to do? FORGIVE HIM and let hims till tag along. I'm sorry, but this was the first time I felt the story crafted by BW really betrayed my character. He's 100% Darkside, true blood Sith. Never made a single light choice and hit Dark 5 before hitting level 40.

I understand Quinn is a companion, and kind of a major one at that, but I sure as hell wanted to kill him! I don't care I'd be down one companion, there's no freaking way my character would allow him to live! At least give us the choice (marked EXTREMELY clearly for those "special" players) to do what we want, until that point, BW had crafted a wonderful story with plenty of choices to craft your character. Now it just feels forced. The story, dialogue, and voice acting are what set this game apart, this just broke one of those stories!

So now, to play my character how I want him to be, I've got to see if upgrading my little droid can replace Quinn as my healer. Not cool BioWare, not cool.
It never ceases to amaze me, the superficial appreciation for the story these sorts of posts demonstrate. It's as if you can't see beyond the most simple meanings of light and dark, as if to be dark means you're nothing but a rampaging animal who can't really think, for even a moment, who the real antagonist in this situation is. Like, you just stop, right there. You don't think where you've been, what you've done, nor what you're trying to accomplish, who it is you're really trying to beat. No, you're just right there and all you can see is what is being carefully orchestrated for you to see.

Me? My warrior was pissed at BARAS after the Transponder Station. Because it was Baras who worked to weaken my warrior, to deprive her of a valuable asset, to emotionally ravage her even as she sought to defeat him. Nothing else made sense, certainly not the spew of lies that came from Quinn himself.

Seriously, anyway. You're going to buy into the idiotic rationale that he's going to support the dude who saved his job? After he's repeatedly demonstrated his tremendous regard for the Empire and then watched you become the Emperor's Wrath, seen you meet the Voice of the Emperor himself? After you've helped him recoup his name and his place, kill Broysc, even nab that silly Republic spy he's hunted for years?

It's so obvious Quinn is being coerced into acting precisely as he's acting right then. And why? Because someone wants you to be WEAKER! Quinn is a purely valuable asset, a brilliant strategist, a tactical genius. He runs and pilots your ship, your navigation, your friggin' medical bay. To deny you that asset is a pure coup on the part of your nemesis. So he does -- something -- to make Quinn take you to that Transponder Station, set you up. And maybe you die but probably not and if not you kill Quinn and lose one of your best assets. Heck, for Baras it's a total win-win either way.

And here you are, crying because you can't give Baras his win over you? You're here trying to describe why your warrior is so much more stupid than the Darth he's contending with? What sort of Wrath are you?
"Why can't things be easy? Just once!"
-- Gaibriel, Sawbones Scoundrel on the Shadowlands Server

Xenedus's Avatar


Xenedus
10.28.2012 , 01:57 PM | #62
There's a few very specific reasons why the Devs don't really want you to kill off Quinn.

Reason #1: Killing Quinn would mean that they are gimping your character gameplay wise because you are now down 1 healer and missing 1 companion which has serious gameplay ramifications and this would definitely cause problems as many people just automatically click the darkside responses without thinking about it.

Reason #2: Killing Quinn would create problems if the Devs ever wanted to use him for a future story arc and coming up with some contrived explanation for how to replace Quinn while still being able to fit this new person into any future story arcs would be an unnecessary pain in the *** and needlessly increase their workload in the future.


Now that isn't to say that they should have let Quinn off with only a choking. There are a few more severe things they could have done like for instance cutting his arm off and then have him replace it with a robotic arm or maiming him in some way so that he can still participate in the future stories but also be sufficiently punished for his betrayal.

AshlaBoga's Avatar


AshlaBoga
10.28.2012 , 02:05 PM | #63
Since it BETA they allowed us to kill Quinn - I WANT THE VID POSTED - they have the ability to put that option back in.

But since we'd need a new healer that would be an issue. I suggest they just give us a companion role kit for Vette - she already uses Cunning as mainstat. Just give us the ability to swap her out as heals and dps (but not in combat). Problem solved.
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Xenedus's Avatar


Xenedus
10.28.2012 , 02:22 PM | #64
Quote: Originally Posted by AshlaBoga View Post
Since it BETA they allowed us to kill Quinn - I WANT THE VID POSTED - they have the ability to put that option back in.

But since we'd need a new healer that would be an issue. I suggest they just give us a companion role kit for Vette - she already uses Cunning as mainstat. Just give us the ability to swap her out as heals and dps (but not in combat). Problem solved.
Not quite. They would actually need to give you a new companion. Remember companions aren't just used for combat they are also used for trade skill missions and other things.

Captain_Zone's Avatar


Captain_Zone
10.28.2012 , 04:43 PM | #65
Quote: Originally Posted by AshlaBoga View Post
Since it BETA they allowed us to kill Quinn - I WANT THE VID POSTED - they have the ability to put that option back in.

But since we'd need a new healer that would be an issue. I suggest they just give us a companion role kit for Vette - she already uses Cunning as mainstat. Just give us the ability to swap her out as heals and dps (but not in combat). Problem solved.
Unfortunately, that part of Beta had people agreeing to the NDA. The Non-Disclosure Agreement forbade anyone from recording and posting vids online about the game itself.
. OPOD
Shivalka: Darth Baras is quite large, isn't he?
Joran Karn: You, my dear Sith, have just mastered the art of understatement.

errant_knight's Avatar


errant_knight
10.28.2012 , 07:40 PM | #66
Quote: Originally Posted by theadjectivenoun View Post
because somebody like you or aka "THAT GUY" would go around killing off all their companions, the QQ to a game master about how you can't do nothing, soBW has to spoon feed and hold your hand, through out the game cause other people like you and "THAT GUY", killed off their companions, and purposely ruined an aspect of the game that was implement. If you wanted this option to stay you should have a talk with "THAT GUY" so stuff like this in the future won't happen. Thank you for playing.
This is why. From what I've heard, it was intended that you be able to kill companions or make them leave, but a brief glance around this forum tell you exactly why they didn't go with that. The level of apoplexy that would occur if people had to start over because they'd been allowed to make the game harder for themselves.... So not worth it.

Niytshade's Avatar


Niytshade
11.06.2012 , 12:19 AM | #67
I forgave Quinn since he was my husband at that point and as much of a darksider I am, I had to forgive the man I put so much effort into getting him to admit he had feelings for me. When he asked me if I would tell the crew of his betrayal I made a comment like "I will when the time is right" and I believe Pierce knows..he made a comment about Quinn as I was raising his affection. As for the others I have no clue, haven't maxed out all my companions affection yet.

KryloKillian's Avatar


KryloKillian
11.07.2012 , 06:15 AM | #68
Quote: Originally Posted by Capella View Post
Spoiler


Now, if only we had a direct follow-up quest to this one where you can ask him about his motivations, he explains them to you, and you can have more decision points about what to do. Because right now, it ends, it basically doesn't come up again, and there's no feeling of closure to the event.
This is what I figured.

Quinn and my SW didn't get along super well, as my SW was a light side who basically took every opportunity to tell imperial command to get ****ed, but I talked with the guy. I saw what he was capable of. Saw how good he was at reading people. And I know he knows what I'm capable of--I've brought him along on the more challenging missions because of his abilities to keep me moving.

So I know Quinn is a tactical and strategic genius who is capable of extreme and pointed viciousness.

Quinn knows I'm an engine of pure destruction made flesh.

Quinn puts himself directly in front of me with two ****** droids? He insists he goes with me? This wasn't a trap. This was suicide. There's no way he could have expected this to work.

No, I know Quinn, and if Quinn had wanted me dead he would have let me go with other companions, he would have insisted on staying behind, and he would have had that station rigged to blow. At the very least he wouldn't have stood two feet in front of me talking about his betrayal and would have had something better than two droids who aren't even very good.

Quinn never wanted me dead. Quinn just had a job to do, and he couldn't not do it.

I was basically just like, nah bro, it's cool. I'm gonna go kill Baras now. You down?
Hokey religions and ancient weapons are no match for a good kick to the balls, kid.

Kendaric's Avatar


Kendaric
11.07.2012 , 06:43 AM | #69
Quote: Originally Posted by usmarshal View Post
In early builds of beta it was possible to kill companions but Bioware removed it because dark side players were who killed every NPC it was possible to kill were complaining they didn't have any companions.
They could easily have allowed to hire generic mercenary companions with no specific storylines attached to them to replace the ones you killed. Sure, some people would miss out on some companion storylines but that's their own fault. Choices and consequences are important...
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Niytshade's Avatar


Niytshade
11.07.2012 , 04:47 PM | #70
Quote: Originally Posted by Kendaric View Post
They could easily have allowed to hire generic mercenary companions with no specific storylines attached to them to replace the ones you killed. Sure, some people would miss out on some companion storylines but that's their own fault. Choices and consequences are important...
Yeah but it seems a lot of gamers lately don't want to take responsibility for their actions and want everything handed to them (mostly the WoW community) so I'm sure the same would happen here. "Omg I didn't mean to kill him I misclicked QQ BW fix it nao!"