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Whats better Mercenary or Powertech?

STAR WARS: The Old Republic > English > Classes
Whats better Mercenary or Powertech?

Anelyn's Avatar


Anelyn
01.22.2012 , 01:09 PM | #11
I don't get the hype about PT tanking and PvP. You have no oh-crap CD like other tank classes, all you have is absorbs (shielding) and more absorbs (shielding) which: are completely ignored (chance to shield dmg etc) by tech / force attacks. They provide minor defensive bonuses compared to JK / SW or Shadow / Sin variants. There were some threads on PT subforums about this - and with good reason.

All you get extra is the grapple thing and a charge + melee interrupt.

Pinnick's Avatar


Pinnick
01.22.2012 , 05:45 PM | #12
A good Powertech (which I am) is more about support... guard, taunts - single and aoe and jet charge while a Merc is more about Dmg.

Just depends on you're play-style. As a Powertech the most dps I've put out has been around 160k however in a situation like that we won the warzone.

Just depends on your approach.

Korevas's Avatar


Korevas
01.22.2012 , 08:36 PM | #13
I'd go powertech over merc currently, because pt brings much more needed utility and mobility which will be of increasing importance the deeper you get into pvp.
If you look at the dps specs for both classes, you'll probably want to use either an armament merc or a pyrotech pt, the other specs are more or less rubbish. Advanced prototype for pts is worse dps then pyro across the board and does not really bring much else; Pyro on a merc can perform close to powertech, but does not synergize as well as pt so there really is no point to the spec on a merc.

As another perk, if you decide to change your spec a bit and go pve, powertechs are regarded as the best tanks in the game currently (and can still dps extremely well if you sacrifice some tankability and go hybrid), while mercs are more mediocre in their healing tree. That being said, both specs are perfectly viable in each of their respective roles, advanced prototypes and pyrotech are more redundant then actually bad by themselves.

Flintfire's Avatar


Flintfire
11.04.2012 , 09:46 AM | #14
Basically, I have the same problem of which to choose, so which can take down an enemy faster, mainly melee enemies so they dont get in close.

Tom_the_Narwhal's Avatar


Tom_the_Narwhal
11.04.2012 , 10:08 PM | #15
Quote: Originally Posted by Anelyn View Post
I don't get the hype about PT tanking and PvP. You have no oh-crap CD like other tank classes, all you have is absorbs (shielding) and more absorbs (shielding) which: are completely ignored (chance to shield dmg etc) by tech / force attacks. They provide minor defensive bonuses compared to JK / SW or Shadow / Sin variants. There were some threads on PT subforums about this - and with good reason.

All you get extra is the grapple thing and a charge + melee interrupt.
Powertechs make the best tanks due to their hybrid spec between Tank and Prototype. They have the best tankiness because they have the highest straight damage reduction, mines at 54%, a similarly geared shadows is 42% tops.
Tomthenarwhal
Ihaveabiggun Issues Cicolluis Tomthenarwhal
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Henu's Avatar


Henu
11.05.2012 , 07:30 PM | #16
Quote: Originally Posted by Maisen View Post
PVP wise, powertech >> merc because merc doesn't have so many tools to stay alive under melee attack (powertech can tank AND dps), so few and useless CC in many situation. If you have a group that keep you alive, merc can be devastating (arsenal one)
In PVP we have 3 maybe 4 heals. WZ med pack, power surge + heal. got a 1.5 casting heal and that can be lowered with tracer stacks plus a small dot, using all that and shield with the WZ thingy (red one) we can stay up ok when needed.
Kripty / Snips

KcirSirrah's Avatar


KcirSirrah
11.06.2012 , 09:39 AM | #17
Quote: Originally Posted by TheJollyRogers View Post
Pretty accurate. One small note, however: if you Pyrotech as a Mercenary, you are completely mobile and able to do all your damage on the run. It's definitely the highlight of the spec.
Another small note about the Pyrotech class. While it is very mobile and very damaging it is also VERY fast heat generation and when the majority of the skills for pyros produce heat and you cant hold anymore heat then you are screwed.
Charcters lvl 50-55: Clectama (55 Oper.) Purpledeath (55 Merc.), Jystri (55 Sorc), Encumer (55 Com), Seventhhammer (55 Jug)

Jarfunkz's Avatar


Jarfunkz
11.06.2012 , 03:52 PM | #18
Quote: Originally Posted by Tom_the_Narwhal View Post
Powertechs make the best tanks due to their hybrid spec between Tank and Prototype. They have the best tankiness because they have the highest straight damage reduction, mines at 54%, a similarly geared shadows is 42% tops.
Assassin is a better hybrid, they do more damage, their dcd is much better, they have more mobility, better cc's, and can cloak(guard nodes better).

Juggernaut has better cc's, better mobility, and can darn near perma slow opponents. They also have better dcd's and because of their area snares, can really improve aoe dps on groups.

Sorry, but powertech is the worst pvp tank. They have no where near the dps or usefulness of the above.
VicVega

OMGitsCHARLIE's Avatar


OMGitsCHARLIE
11.06.2012 , 03:54 PM | #19
Epic necro thread.
yummies - cleavette - moo'shu - i'm'faddycakes

Macroecon's Avatar


Macroecon
11.06.2012 , 10:03 PM | #20
Merc dps is the weakest subclass in the game when it comes to PvP. Never take a Merc dps into a PvP match if you can take a Powertech dps instead. Follow that golden rule and you'll be fine.