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The sky isn't falling. A numbers based view.

STAR WARS: The Old Republic > English > General Discussion
The sky isn't falling. A numbers based view.

Soluss's Avatar


Soluss
10.26.2012 , 11:26 AM | #101
Quote: Originally Posted by Urael View Post
Actually, this analysis is perfectly timed to assess what is released IN the up coming conference call. Think of this analysis as the intial hypothesis with the conference call being the "observed" state.
I disagree. If that were the case then it should have been done at the end of the last conference call and as I said before it should be based against the same time frame of other MMOs otherwise it isnt a fair consensus. Rift for instance is releasing a new expansion next month and their numbers may jump quite a bit. Which would hugely change the outcome of both Rift and ToR. Many variables have changed since then so its not likely that the data is even relevant anymore. For instance, and this is just and example not a prediction.... They could say, at the call, subscribers have dipped under 500k. The proposed median rate of 45% would shoot down to about 28% which is a huge difference.

Now if you want me to think of this as prediction to what is going to still be....Then its no better then anyone else's prediction that this thread was created to stop.
James Ohlen: " For 2012 we really want players to feel like they're getting their money's worth. You're going to see so many changes and additions to the Star Wars Universe. It's going to be impressive. We have our Update 1.2 coming in the next week and then after that it's going to continue to roll out month after month. It's exciting."

Tim-ONeil's Avatar


Tim-ONeil
10.26.2012 , 11:30 AM | #102
Quote: Originally Posted by Soluss View Post
With the new conference call comming next week, this thread would have been better suited to wait until then. As it stands the data is old news and not indicative of what is current. If another source wasnt comming out for months then that would be one thing but we know a new source will be comming next week. IOW, its silly to debate this now when the data will most likely have different results next week.

A better analysis for your topic would be to use data to show what each MMO has done in its first 6 months. That would be more reliable to show true comparitive results. The reason being is this... As an example, you show WoW statistics. It is not really a fair comparison because the game is 8 years old. Not many people stick with anything for 8 years. Most people will go for the new shiney as apposed to the old outdated.

So take all those MMOs, in your list, and post the data for their 6 month after launch mark. That would be the fair comparison. As it stands you are judging a comparison of not only old data but also data of a 10 month old game a 1.5 year old game a 8 year old game etc.... Again, its slanted statistics because its judging a retention rate and current sub numbers of something relatively new versus something years old. People always go for the new thing.
It's a fluid discussion and will be changed based on the outcome of that call. That doesn't make this any less relevant.

I reject the rest of the statement however. The data presented is presented in context.

Current subscribers are listed for all the AAA MMO's with this sub model that are frequently discussed on this forum. There's nothing wrong with showing the current marketshare as people base their discussions on what is happening TODAY so this is a perfectly valid way of illustrating that.

If I had used 6 month retention numbers people in here would be going crazy since that would have been the 1.3 million subscriber mark for SWTOR. It's an interesting discussion but I'd be accused of having an agenda.

Additionally we are nearing the 1 year mark and the data we have will be relevant to that. For ease of updating the only thing that has to change in the model I've used for 1 year retention outlook is SWTOR's sub numbers. The rest will remain the same forever.
Rhèy Phin
Kýló Nemonica
The Ren Legacy Server: Ebon Hawk US/EAST

Urael's Avatar


Urael
10.26.2012 , 11:33 AM | #103
Quote: Originally Posted by Soluss View Post
I disagree. If that were the case then it should have been done at the end of the last conference call and as I said before it should be based against the same time frame of other MMOs otherwise it isnt a fair consensus. Rift for instance is releasing a new expansion next month and their numbers may jump quite a bit. Which would hugely change the outcome of both Rift and ToR. Many variables have changed since then so its not likely that the data is even relevant anymore. For instance, and this is just and example not a prediction.... They could say, at the call, subscribers have dipped under 500k. The proposed median rate of 45% would shoot down to about 28% which is a huge difference.

Now if you want me to think of this as prediction to what is going to still be....Then its no better then anyone else's prediction that this thread was created to stop.
I saw this analysis in two ways: the first to assess SWTOR against it's competition and the second, to assess the overall industry trend. In that light I see this analysis as sheding some light on the over all notion vs. all the emotion and knee jerk reactions.

Soluss's Avatar


Soluss
10.26.2012 , 11:36 AM | #104
Quote: Originally Posted by Tim-ONeil View Post
It's a fluid discussion and will be changed based on the outcome of that call. That doesn't make this any less relevant.

I reject the rest of the statement however. The data presented is presented in context.

Current subscribers are listed for all the AAA MMO's with this sub model that are frequently discussed on this forum. There's nothing wrong with showing the current marketshare as people base their discussions on what is happening TODAY so this is a perfectly valid way of illustrating that.

If I had used 6 month retention numbers people in here would be going crazy since that would have been the 1.3 million subscriber mark for SWTOR. It's an interesting discussion but I'd be accused of having an agenda.

Additionally we are nearing the 1 year mark and the data we have will be relevant to that. For ease of updating the only thing that has to change in the model I've used for 1 year retention outlook is SWTOR's sub numbers. The rest will remain the same forever.
If that is your attitude then I reject your entire data set and analysis. The way you are going about it would be like judging how many people have iphone 5 vs how many people have a flip phone. People always flock to the new and improved versus staying with the old and outdated. Not judging them based on the same time frame is just a poor analysis.
James Ohlen: " For 2012 we really want players to feel like they're getting their money's worth. You're going to see so many changes and additions to the Star Wars Universe. It's going to be impressive. We have our Update 1.2 coming in the next week and then after that it's going to continue to roll out month after month. It's exciting."

Soluss's Avatar


Soluss
10.26.2012 , 11:37 AM | #105
Quote: Originally Posted by Urael View Post
I saw this analysis in two ways: the first to assess SWTOR against it's competition and the second, to assess the overall industry trend. In that light I see this analysis as sheding some light on the over all notion vs. all the emotion and knee jerk reactions.
So if you want to go buy industry trend then the sky is indeed falling. Industry trend would show that this game will only be good for a few years at best.
James Ohlen: " For 2012 we really want players to feel like they're getting their money's worth. You're going to see so many changes and additions to the Star Wars Universe. It's going to be impressive. We have our Update 1.2 coming in the next week and then after that it's going to continue to roll out month after month. It's exciting."

Anyakaschala's Avatar


Anyakaschala
10.26.2012 , 11:40 AM | #106
To OP, your numbers are off.

The NA/EU for WoW doesn't have 6.5 mil people. At most maybe 4.5mil. China has always had the majority of WoW population and as thus skews the numbers because their payment model is so much less than ours.

I'd also point out that I think the standard for most mmo's, at least as far as mmo's is concerned is going to be about a 25% retention rate. Even WoW has stated that they've seen around 40mil people subscribe during it's lifetime.


The main thing I'd point out is that if people really want SWTOR to succeed then they need to step up their game. With the game going F2P, it means that their probably will be a ton of new players coming into the game to check it out. It really is up to the current population to encourage them to stick around. Or in other words, don't be elitist *****.

What I mean by this, and I'm pretty new to the game, and when I go into an instance for the first time or even a heroic4, I'll tell people that. But I've had a few people l2tank, and quit an flashpoint without comment other than I don't play with nubs. Granted, I know I wasn't the greatest, but I'd add that as a new guardian, I didn't even realize I wasn't in the tanking stance, and I didn't have guard up. Just those 2 things would have changed the flashpoint, and if those things were mentioned, I would have done it immediately, and would have changed the run.

If the community wants this game to succeed, we can only do that by doing it ourselves, to encourage new players, to be helpful when needed, and take a chance and help the newbies.

Tim-ONeil's Avatar


Tim-ONeil
10.26.2012 , 11:48 AM | #107
Quote: Originally Posted by Soluss View Post
So if you want to go buy industry trend then the sky is indeed falling. Industry trend would show that this game will only be good for a few years at best.
Urael summed it up exactly.

The trend of MMO's is not a positive one right now and I am illustrating that. There's no rose color filter here.

Future statements about the game should be tempered in light of the F2P model and the call next week. If we are going to make statements however based on how the other games that have moved from sub to sub + F2P have done this would trend very positively for SWTOR.
Rhèy Phin
Kýló Nemonica
The Ren Legacy Server: Ebon Hawk US/EAST

Urael's Avatar


Urael
10.26.2012 , 11:53 AM | #108
Quote: Originally Posted by Tim-ONeil View Post
The trend of MMO's is not a positive one right now and I am illustrating that. There's no rose color filter here.

Future statements about the game should be tempered in light of the F2P model and the call next week. If we are going to make statements however based on how the other games that have moved from sub to sub + F2P have done this would trend very positively for SWTOR.
At the point that SWTOR goes F2P a new analysis should be started:
  1. SWTOR vs. other F2P games only.
  2. SWTOR + other F2P vs WoW (since it is top dog right now)

Run the analysis until the next conference call use those results to assess and repeat each conference call for a year and do a look back for the trend.

Tim-ONeil's Avatar


Tim-ONeil
10.26.2012 , 11:53 AM | #109
Quote: Originally Posted by Anyakaschala View Post
To OP, your numbers are off.

The NA/EU for WoW doesn't have 6.5 mil people. At most maybe 4.5mil. China has always had the majority of WoW population and as thus skews the numbers because their payment model is so much less than ours.
I would be happy to update it if you can provide a link to one of the Activision/Blizzard investor calls where they give the NA subscription number.
Rhèy Phin
Kýló Nemonica
The Ren Legacy Server: Ebon Hawk US/EAST

Tim-ONeil's Avatar


Tim-ONeil
10.26.2012 , 11:54 AM | #110
Quote: Originally Posted by Urael View Post
At the point that SWTOR goes F2P a new analysis should be started:
  1. SWTOR vs. other F2P games only.
  2. SWTOR + other F2P vs WoW (since it is top dog right now)

Run the analysis until the next conference call use those results to assess and repeat each conference call for a year and do a look back for the trend.
I plan on doing this, subject to available data of course.
Rhèy Phin
Kýló Nemonica
The Ren Legacy Server: Ebon Hawk US/EAST