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The sky isn't falling. A numbers based view.

STAR WARS: The Old Republic > English > General Discussion
The sky isn't falling. A numbers based view.

_tegrof's Avatar


_tegrof
10.26.2012 , 07:42 AM | #41
"Despite being careful and doing the necessary research, MMOData.net cannot guarantee the validity of the information found here as it is based on various sources which could be incomplete, inaccurate or otherwise unreliable. Furthermore, all estimates are the opinion of MMOData.net and should be treated as such."

If they won't release real hard numbers, they're hiding them for a reason.

SpearlikeAtom's Avatar


SpearlikeAtom
10.26.2012 , 07:47 AM | #42
Quote: Originally Posted by _tegrof View Post
"Despite being careful and doing the necessary research, MMOData.net cannot guarantee the validity of the information found here as it is based on various sources which could be incomplete, inaccurate or otherwise unreliable. Furthermore, all estimates are the opinion of MMOData.net and should be treated as such."

If they won't release real hard numbers, they're hiding them for a reason.
Not necessarily, just because you ask them doesn't mean they have to. Perhaps it's none of your business how much they make.

phill-fry's Avatar


phill-fry
10.26.2012 , 07:54 AM | #43
This was a good read and I will be following this thread for more information
"Everyone is entitled to be stupid, but some abuse the privilege. "

Nemmar's Avatar


Nemmar
10.26.2012 , 08:04 AM | #44
Quote: Originally Posted by spectreclees View Post
If that's accurate, then the WoW decline has begun as I predicted before Pandaria release.
And guess what... the bubble effect of the expansion is wearing out.

Checking xfire.com WoW had 60k hours of play a couple of weeks ago and has now droped to 30k. GW2 is now down to 18k.
Give it a couple more months and we will see what dumbing down your game so 5 year olds can play them really ammounts to.

Oddly enough, SWTOR seems to be the only one not declining at the moment. I am predicting a rise from the ashes with F2P and the makeb mini-expansion.

Quote: Originally Posted by _tegrof View Post
"Despite being careful and doing the necessary research, MMOData.net cannot guarantee the validity of the information found here as it is based on various sources which could be incomplete, inaccurate or otherwise unreliable. Furthermore, all estimates are the opinion of MMOData.net and should be treated as such."

If they won't release real hard numbers, they're hiding them for a reason.
Ah... this kind of post again...

Newsflash: Website with studies on information > information pulled out of rear end.
Every study is just that, it does not represent exact numbers but something close. The official company is the only one that has the exact numbers, and obviously they arent in a sharing mood cause it affects their stock market shares.

Goretzu's Avatar


Goretzu
10.26.2012 , 08:23 AM | #45
Quote: Originally Posted by Tim-ONeil View Post
.

The bottom line is the expectations were unrealistic. Once we have data that proves this the next step is to set a more logical expectation for the game going forward AND for new games being released so you don't fall into the same trap.

Scientific theory actually works like this:

Hypothesis development
Predictions from the hypothesis
Experiments
Evaluation and improvement
Confirmation

Your hypothesis is that the game should have many many millions of subs. This has been proven to be not the case in reality and examining the market was unlikely to ever be the case.
Sorry, but that's just plain disingenuous pseudo-science.

There's no way you can empirically measure "expectations" or indeed anything to do with "how well" something should or should not have done.

There is nothing scientific about this thread, it's just statistics and whilst they can be used to help see the wood for the trees, they are not in and of themselves "scientific", any more than sticking a drink in a Erlenmeyer Flask embues it with "science".


There's simply too many variables to draw anything but they most general conclusions about anything in this respect.

And nothing in this thread precludes another "WoW" (although nothing really supports it either).




All you can say with what you present is that SWTOR has average to very poor retention (the variablity of the last data point for SWTOR his HUGE) for a MMORPG launched in the last 5 years..... which isn't really saying a lot.

It's all just guesstimates.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

HoloTweed's Avatar


HoloTweed
10.26.2012 , 08:35 AM | #46
Quote: Originally Posted by Wraiven View Post
Why do people chose to comment on things they know nothing about?

You realize SWG is a game that went through many changes, every change was worse than the change before it, which pushed the countless fans away from the game over a period of time. People left the game in a mass exodus, while the few refused to admit that Sony was screwing up would tell them, "See ya, can I haz ur stuffs?!?!" and do them the same way the players do the quitters here. Until there were only 30K left.

SWG was the "greatest game evar" until sony change the mechanics of the game all together, and dumbed it down for the nine year olds that "want to be jedi nao!!!"

So your comment up there shows just how little you really understand and know about SWG.
Sadly, your comments show you don't understand things any better.

SWG was NOT doing great until changes. It was in steady freefall, bleeding subscribers who didn't like the game for a multitude of reasons (although it was quoted that the most cited reason was "doesn't feel like Star Wars" - I took that same exit poll). That's the reason FOR the changes! Changes weren't made just to see how much they could screw around with the game - it only FELT that way.

People have a very nostalgic view of SWG but in all honesty, most didn't REALLY like it for many different reasons while it was open (and that sentiment got WORSE, as the changes alienated those still there instead of bringing others back) and THAT was the reason it was sunsetted...

Tim-ONeil's Avatar


Tim-ONeil
10.26.2012 , 08:35 AM | #47
Quote: Originally Posted by Goretzu View Post
Sorry, but that's just plain disingenuous pseudo-science.

There's no way you can empirically measure "expectations" or indeed anything to do with "how well" something should or should not have done.

There is nothing scientific about this thread, it's just statistics and whilst they can be used to help see the wood for the trees, they are not in and of themselves "scientific", any more than sticking a drink in a Erlenmeyer Flask embues it with "science".

There's simply too many variables to draw anything but they most general conclusions about anything in this respect.
I will disagree with you completely however on the scientific nature of the thread. Numbers and statistical analysis is science itself. In MMO's we can debate game theory all we want, the only things that is consistent is the market reaction to the games measured by the subscription numbers.

Expectations are assumptions (hypotheses) without factual basis until they are tested. We can apply methodology to determine why we were so off base with these assumptions. That is science.

Quote:
And nothing in this thread precludes another "WoW" (although nothing really supports it either).

All you can say with what you present is that SWTOR has average to very poor retention (the variablity of the last data point for SWTOR his HUGE) for a MMORPG launched in the last 5 years..... which isn't really saying a lot.
Thank you for making my point without realizing you just did. /tiphat

This is exactly the point. After reviewing all the data assuming this game or any other game at all could be the next WoW is a very bad bet to make. Many of us made it and are still holding the game to that standard, which is a flawed approach.

Now the very poor retention comment is hyperbole. It is anywhere from average to above average based on the info they gave us.
Rhèy Phin
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Tim-ONeil's Avatar


Tim-ONeil
10.26.2012 , 08:43 AM | #48
We will have a new statement from EA on the SWTOR subscription numbers next week. At that point I will completely reassess again based on those numbers.
Rhèy Phin
Kýló Nemonica
The Ren Legacy Server: Ebon Hawk US/EAST

Goretzu's Avatar


Goretzu
10.26.2012 , 08:48 AM | #49
Quote: Originally Posted by Tim-ONeil View Post
I will disagree with you completely however on the scientific nature of the thread. Numbers and statistical analysis is science itself.
No, it is simply a tool. Without relevent emprical data (which just says what I said it said), it is meaningless.


Quote:
Expectations are assumptions (hypotheses) without factual basis until they are tested. We can apply methodology to determine why we were so off base with these assumptions. That is science.
No, it is hokum dressed up with pseudo-science and dab of make-up. You can't emprically test expectations.

What exactly is the unit of "expectation" or "assumption" for that matter?


Quote:
Thank you for making my point without realizing you just did. /tiphat

This is exactly the point. After reviewing all the data assuming this game or any other game at all could be the next WoW is a very bad bet to make. Many of us made it and are still holding the game to that standard, which is a flawed approach.
Unless your point was the one I made (which was basically all this thread shows in regards to WoWs success is nothing) then I don't know what you mean.

Many many people said before SWTOR that trying to make WoW again wasn't ever likely to equal it, there's nothing new or amazing about that.

Innovation might do that, but the problem with corporate driven "creativity" is it moves towards the least risk, which is exactly why all we have in the games industry at the present are copies and copies of copies which diminish in sales with each generation.






Guessimates are fine, but to pretend we can do anything other than that is just plain silly.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

Andryah's Avatar


Andryah
10.26.2012 , 08:51 AM | #50
Quote: Originally Posted by Goretzu View Post
The big difference is all of those MMORPG, except SWTOR, don't need 500,000 subs to make a profit (assuming that figure is still correct).
It's not correct at all. See my earlier post. Kay thanx.
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.