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Will the game survive 2013 ?

STAR WARS: The Old Republic > English > General Discussion
Will the game survive 2013 ?

Rafaman's Avatar


Rafaman
10.25.2012 , 10:26 AM | #31
Nice... another "will this game survive" thread. You are not the first or the last.

The answer is yes. Anything else?

Rayla_Felana's Avatar


Rayla_Felana
10.25.2012 , 10:29 AM | #32
F2P, Makeb/Chapter 4(Could be two different things altogether) and Open World PVP in January could easily revamp this game's popularity, especially if they surprise us with something like revamped Space Combat in say March.

Knockerz's Avatar


Knockerz
10.25.2012 , 10:29 AM | #33
The only thing they need to do is add a second keybar like what you start out by default. As for operations, flash points, and warzones is where most people spend their time in this game. Thus, it makes natural sense to cap those else most of their current subscribers will switch to f2p. As for f2p there would be no incentive to switch to a subscriber if for example all you want to do is run warzones. Had warzones been a lot more numerous or unlimited I probably would switch to f2p, but since that is what I do mostly when I play this game there is no reason to downgraded to f2p.

Personally, I think most of people who want more options with f2p simply don't want to pay at all and want to play for free. Now I do understand that there are a few things that probably need to be change like adding more than 1 key bar. However, I don't think a the current limitations on warzone, operations, or flashpoints will deter players from wanting to upgrade or paying for more access.

What activities do players spend the majority of their time in game? If you have unlimited access or too much access to those activities, then there is no invective to subscribe or pay for access. Finally, it's free to play, f2p players shouldn't complain since they are getting free access. It's that simple. I don't complain when I get free stuff.
Fiery the angels fell; deep thunder rolled around their shores; burning with the fires of Orc

shadowrouge's Avatar


shadowrouge
10.25.2012 , 10:37 AM | #34
Quote: Originally Posted by huggaa View Post
Hate to be the pessimist here but I don't think the game will make it to 2013 and here is why......

Mayan calendar ends on Dec 21 2012 there for the world must be doomed to end!


all joking aside I think it will survive but they will have to act fast on any changes to the F2P Model if things don't work out at launch like they hope it will. I remember when eq2 went F2P and they had some very harsh restriction for the basic F2P people unless they paid $5.00 to get some extras to make it better.
Maybe maybe not. The Mayans didn't have leap year. so from the induction of leap year you have to go back and start to subtract those extra day. I do believe someone did that and discovered that the Mayan calender actually ended like 7 months ago. but I could be wrong.
Weekend Beta tester 11-11-11/ Thanksgiving tester 11-25-11
http://www.swtor.com/r/XydG2G

Andryah's Avatar


Andryah
10.25.2012 , 10:37 AM | #35
Quote: Originally Posted by RTCBrad View Post
BioWare should realise they simply can't compete with the likes of GW2 and WoW with this current model because their game just isn't good enough. If they can't see that things will just keep getting worse until they do, not going to say the game will die because I doubt that but definitely expect further decreases in subscriptions.
Time will be the judge on that, not you.

Much worse MMOs, with much worse management decisions have survived many years in the MMO market. And F2P has boosted active player accounts and revenue for every AAA MMO that has implemented a freemium business model.
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.

Gomla's Avatar


Gomla
10.25.2012 , 10:41 AM | #36
Quote: Originally Posted by shadowrouge View Post
Maybe maybe not. The Mayans didn't have leap year. so from the induction of leap year you have to go back and start to subtract those extra day. I do believe someone did that and discovered that the Mayan calender actually ended like 7 months ago. but I could be wrong.
No, you're not wrong.

The Mayan calander thing was disproved quite a few times. The only people who still believe it are those religious nuts that still think the rapture will happen.

According to some of the "specialists" that looked into it, the Mayan calander did indeed end several months ago.

LordSkyKnight's Avatar


LordSkyKnight
10.25.2012 , 10:42 AM | #37
Quote: Originally Posted by Andryah View Post
Simple really. You either have faith in something, or you don't. Clearly you do not. Many others do, and will continue to enjoy and play the game for a long long time.

Or were you just trying to crab walk your way into a rant about communications? No game developer communicates sufficiently to please you I am sure.

Someone like you, who constantly complains about a game, should probably find a game you actually enjoy and do not feel compelled to complain about in a gaming forum. Then again, you maybe you complain about every game in every gaming forum. Personally, I don't see the point, but you are free to do so I guess, as long as you stay within the forum rules.

Feeling a little defensive are we?

DarkFireShadow's Avatar


DarkFireShadow
10.25.2012 , 10:43 AM | #38
Yes have to type more didn't accept "yes"

CosmicKat's Avatar


CosmicKat
10.25.2012 , 10:51 AM | #39
"Will the game survive 2013?"

I hope I'm wrong, but I don't think it will.

I think the game's problems have absolutely nothing to do with how much it costs, but in its simplistic and derivative gameplay. That gameplay is why most subscribers quit, either they didn't like it or they got bored of rapidly. That gameplay isn't changing so why expect the number of people willing to pay for it to change?

Urael's Avatar


Urael
10.25.2012 , 10:55 AM | #40
Quote: Originally Posted by CosmicKat View Post
"Will the game survive 2013?"

I hope I'm wrong, but I don't think it will.

I think the game's problems have absolutely nothing to do with how much it costs, but in its simplistic and derivative gameplay. That gameplay is why most subscribers quit, either they didn't like it or they got bored of rapidly. That gameplay isn't changing so why expect the number of people willing to pay for it to change?
Indeed. I feel the same way.