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ops groups shouldn't be allowed to que for regular wz's.

STAR WARS: The Old Republic > English > PvP
ops groups shouldn't be allowed to que for regular wz's.

Sindistical's Avatar


Sindistical
10.24.2012 , 10:45 PM | #1
PVP in this game is hilariously, ridiculously , aggrivatingly imbalanced. I am sick to death of trying to do my pvp daily and weekly and constantly being matched up with the premades. I personally am sick of seeing Conquerors and warlords in full war hero and elitist war hero gear being matched up against batlemasters and recruits. Seriously they need to not allow the premades in there with the players trying to get enough comms for their gear. The warzones are in dire need of some bracketing based on the expertise stat. Real simple if you're experise stat is 1500 or above you have to qued for ranked war zones. Let's face it some players are just so ego driven they lack any real skill and can't win unless they just out gear their opponents pitifully.
1. No ops groups allowed to que for regular war zones. make them que for ranked war zones.
2. Establish 3 brackets of war zones: pre 50, battlemaster: expertise 0-1500, war hero: expertise 1500 and above.
3. Warlords and conquerors can only que for ranked war zones.
Not only will this balance out alot of the war zones but it will also give some players a desperately needed ego check.
Some will say this will cause que times to take longer. But honestly if it gives each side a fair chance at winning then I'll take the longer que time.

Doomsdaycomes's Avatar


Doomsdaycomes
10.24.2012 , 11:08 PM | #2
Quote: Originally Posted by Sindistical View Post
PVP in this game is hilariously, ridiculously , aggrivatingly imbalanced. I am sick to death of trying to do my pvp daily and weekly and constantly being matched up with the premades. I personally am sick of seeing Conquerors and warlords in full war hero and elitist war hero gear being matched up against batlemasters and recruits. Seriously they need to not allow the premades in there with the players trying to get enough comms for their gear. The warzones are in dire need of some bracketing based on the expertise stat. Real simple if you're experise stat is 1500 or above you have to qued for ranked war zones. Let's face it some players are just so ego driven they lack any real skill and can't win unless they just out gear their opponents pitifully.
1. No ops groups allowed to que for regular war zones. make them que for ranked war zones.
2. Establish 3 brackets of war zones: pre 50, battlemaster: expertise 0-1500, war hero: expertise 1500 and above.
3. Warlords and conquerors can only que for ranked war zones.
Not only will this balance out alot of the war zones but it will also give some players a desperately needed ego check.
Some will say this will cause que times to take longer. But honestly if it gives each side a fair chance at winning then I'll take the longer que time.
1. Ops groups can not queue for normal warzones, only 4-man teams. Multiple four man teams within an ops can queue seperately, but that's still 4 man groups queueing, not an Op.

2. I was just playing around with a gear calc, and a full WH with augments and custom expertise bracers/belt is 1390 expertise. Good luck finding enough people with 1500+ expertise. (Also, most "full WH" players are actually a mix of WH and a few PvE mods, hovering around 1200-1300 expertise)

3. No. That would effectively kill the Toon with the current 8 man requirement.

Now lemme see... Find friends, get better, gear up, go read the other 4 threads on this topic, prepare to be flamed and told "L2P" by the meaner pvp'ers. I think that about wraps it up.

Sindistical's Avatar


Sindistical
10.24.2012 , 11:36 PM | #3
So basicly you're saying it's perfectly fair for a team of fresh 50's to be matched up against warlords and conquerors? That's a load of crap. And further more i have seen warlords w/ over 1500 expertise. What do they need to be matched up w/ players less than 1000 expertise? there's no sense in putting the warlords and conquerors against anyone but warlords and conquerors. All i'm saying is there is a serious imbalance in the expertise and gear match ups and it's time bioware get their heads out of their butts and address this issue.

Amebia's Avatar


Amebia
10.24.2012 , 11:45 PM | #4
They are too busy ignoring issues to do that.

ronniehenlau's Avatar


ronniehenlau
10.24.2012 , 11:47 PM | #5
While I dont really agree with your 'fix points', I do agree with the consesus of the thread. Imo, the best fix would probably be with 2 brackets at 50; pre-mades and non-premades. That way, those 4x war hero people who may not be able to field enough for a ranked group, can play at a competitive level, while the full-pug groups dont get completely stomped by 1 / 2 x 4-man premades. I've had a few of these as well, and it aint really a lot of fun when Im gearing up an alt from recruit gear to be matched against some of the best pvpers on the server.

So wrapup:
2 brackets, premade / non-premade would fix a lot of the issues with pvp atm (imo).

*readies buckets of water to put out flames*
Bållsdeep - Powertech Pyrotech
Amazeballs - Deception Assassin
7 Republic 55s
10 Imperial 55s

Doomsdaycomes's Avatar


Doomsdaycomes
10.24.2012 , 11:49 PM | #6
Quote: Originally Posted by Sindistical View Post
So basicly you're saying it's perfectly fair for a team of fresh 50's to be matched up against warlords and conquerors? That's a load of crap. And further more i have seen warlords w/ over 1500 expertise. What do they need to be matched up w/ players less than 1000 expertise? there's no sense in putting the warlords and conquerors against anyone but warlords and conquerors. All i'm saying is there is a serious imbalance in the expertise and gear match ups and it's time bioware get their heads out of their butts and address this issue.
I'm saying that an entire team of fresh 50's is as likely as Jar-Jar Binks becoming Lord of the Sith. 80% of my matches have less than 2 "recruit geared" players. Unless you're purposefully grouping with 3 other recruits, my guess is you're running a mixed bag of recruit, BM, and WH, and the enemy is running about the same.

Okay, just looked it over again, and I'm positive you can't even get above 1390 expertise. I've checked all the mods, and made sure the weapon/offhand both have exp crystals.

Your last suggestion is that anyone who's commited their time to PvP too much is banished to the realm of rated, and must find a minimum of 7 other people before they can queue up, and depending on server/time, possible as much as 16 others. That will kill this game faster than PuG's crying.

Ssfbistimg's Avatar


Ssfbistimg
10.24.2012 , 11:53 PM | #7
Quote: Originally Posted by Sindistical View Post
So basicly you're saying it's perfectly fair for a team of fresh 50's to be matched up against warlords and conquerors? That's a load of crap. And further more i have seen warlords w/ over 1500 expertise. What do they need to be matched up w/ players less than 1000 expertise? there's no sense in putting the warlords and conquerors against anyone but warlords and conquerors. All i'm saying is there is a serious imbalance in the expertise and gear match ups and it's time bioware get their heads out of their butts and address this issue.
no you have not seen anyone with 1500 expertise. Unless they some how hacked in and changed their gears expertise value, but if they did this why only make it 1500. I'd have gone say 150,000 so I could one shot ery'body

ronniehenlau's Avatar


ronniehenlau
10.25.2012 , 03:02 AM | #8
Quote: Originally Posted by Doomsdaycomes View Post
I'm saying that an entire team of fresh 50's is as likely as Jar-Jar Binks becoming Lord of the Sith.
Here you go.

Bållsdeep - Powertech Pyrotech
Amazeballs - Deception Assassin
7 Republic 55s
10 Imperial 55s

SajPl's Avatar


SajPl
10.25.2012 , 04:32 AM | #9
Quote: Originally Posted by Sindistical View Post
PVP in this game is hilariously, ridiculously , aggrivatingly imbalanced. I am sick to death of trying to do my pvp daily and weekly and constantly being matched up with the premades. I personally am sick of seeing Conquerors and warlords in full war hero and elitist war hero gear being matched up against batlemasters and recruits. Seriously they need to not allow the premades in there with the players trying to get enough comms for their gear. The warzones are in dire need of some bracketing based on the expertise stat. Real simple if you're experise stat is 1500 or above you have to qued for ranked war zones. Let's face it some players are just so ego driven they lack any real skill and can't win unless they just out gear their opponents pitifully.
1. No ops groups allowed to que for regular war zones. make them que for ranked war zones.
2. Establish 3 brackets of war zones: pre 50, battlemaster: expertise 0-1500, war hero: expertise 1500 and above.
3. Warlords and conquerors can only que for ranked war zones.
Not only will this balance out alot of the war zones but it will also give some players a desperately needed ego check.
Some will say this will cause que times to take longer. But honestly if it gives each side a fair chance at winning then I'll take the longer que time.
So basically me being a warlord and no ranked going on most of the time - youre saing I should be forbidden from pvp? I say that maby if you dont want to spend a really short time getting BM, maby you should stay away from pvp.
Ops groups cant que for regular, they can que 2x4 man teams yes it sucks when both those teams are on the same side in a regular wz but it's not like it happens every 2nd warzone not even every 20 warzones.
1500 expertise and above? You clearly show you have ABSOLUTELY NO IDEA WHAT YOU ARE TALKING ABOUT, because it's impossible to have that much expertise
Finally guess what hero lets say theres a 0-800 expertise bracket, I already see people with 799 expertise with the best PVE gear 2200+main stat 25k+ hp and you QQing even more because you had the most ridiculous idea out there.

Wainamoinen's Avatar


Wainamoinen
10.25.2012 , 07:34 AM | #10
1) Ops groups cannot queue for random warzones.

2) You have not seen anyone with 1500 expertise. Max is 1390 (I believe, if not then cllose to).

3) Warlords and Conquerors cannot queue for random PvP? So the guys who enjoy PvP and play a lot are to be banned. Not really constructive. Psst, say it quietly, but valour is really only a measure of playing a lot of warzones, not of playing them well.

4) Alright, splitting warzones by expertise isn't obviously a bad idea. It's still a bad idea, but not self-evidently a bad idea (increased queue times with more brackets; negating progress; expertise stat not the sole indicator of how good a palyer is).
It's a small world and it smells funny, I'd buy another if it wasn't for the money.
Ilmarinen 55 Scoundrel (Red Eclipse)