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Stun on sorc bubble break must be changed

STAR WARS: The Old Republic > English > PvP
Stun on sorc bubble break must be changed

BobaStyx's Avatar


BobaStyx
10.22.2012 , 01:06 PM | #141
Quote: Originally Posted by Yeochins View Post
I'm not ignoring the point. You don't seem to understand or want to understand that if it is a backlash infused bubble you need to change your play-style or be on a team that has the same level of coordination. When a warrior charges you, admittedly it is more difficult to keep 10 meters as their goal is to keep you in 4. Knockbacks are good for popping bubbles here.

Many classes have responses for this, all of which require investing HEAVILY to avoid the backlash bubble. You fail to comprehend that at this point it is effectively a 2 versus 1 situation, and you aren't meant to win 2 versus 1 without blowing most of your cooldowns.



I don't pretend I'm a PvP elitist. I just know from your posts I'm vastly superior to you based off of what you're complaining about. There are three traits which define a good PvPer:
  1. Mechanics (being able to use their classes skills effectively)
  2. Strategy (being able to make the correct decisions to hold objectives, invest cooldowns, etc)
  3. Situational Awareness

You may have mechanics going for you, but clearly not the other two.

If you're now complaining about being a Carnage marauder, you're doing it wrong. Deadly throw roots, and is better for breaking the bubble than other Marauder spec. Clearly a learn to play issue. The question is why would you waste your free critical (force scream) on a bubble that may be reapplied.

Learn to play Carnage marauder.




No you clearly need to learn about investing to kill a sorcerer, or the stuff they put their bubble on. This is why you've shown clearly your PvP inferiority for everyone to see. Sorcerers specced with Backlash are no longer a free concealment kill. Similarly the other classes become much tougher when backlash bubbled. You have to invest something (a cooldown) to kill them now because.
  1. Sorcerers arent a free kill anymore
  2. When bubbled by a sorcerer, its no longer a 1 on 1, its a 2 on 1, and you aren't expected to handle a 2 versus 1 well without blowing cooldowns.

The good Operatives (which clearly doesn't include you), make these decisions based off of the situation. If they need to hold an objective then keep the cooldown and let someone else break the bubble, or don't engage at all. The best PvPers choose when to engage. They don't go trying to kill everything they see.

Based off of your post you seem to be one of those people with the mindset of deathmatching the entire round. Do you complain about the warzone quitters, who would be quitting your match all the time?



Yes I bring up 1.1.x. The easiest way to shut out baddies playing Concealment operative was to spec backlash bubble. The people who knew about operatives knew how to counter the baddies who would line up their rotation for the first engagement. Only the good operatives knew to pop the bubble, restealth and reopen with their relic/adrenal infused burst.

You clearly weren't even a factor 1.1.x if you didn't know this.





Your statement here demonstrates you have no situational awareness.I recommend learning to properly play a Sorcerer to develop your skills. If you know backlash infused bubbles are all over the place you shouldn't be jumping into a dog-pile.

If you are, there are only two explainations:
  1. You're horrible.
  2. You're the designated bubble popper in your warzone group.

The former is more likely in PUGs. The latter may be the case if you're running a premade.



Either way you clearly need to get off the forums and learn to play. I've played all the classes (thanks to inheriting accounts from friends who have quit). EVERY class has a response to a backlash bubbled player. However during a warzone the cooldowns you have available, and situation dictate the response. You need to finally realize that:
  1. A backlash bubbled player requires investing a cooldown to kill
  2. Fighting a backlash bubbled player who is receiving bubbles is a 2 on 1 fight, you are not expected to win this fight without blowing serious cooldowns
And from this long list of garbage, three things can be said.

1. Carnage marauder roots; carnage marauder attempts to burst bubble through massacre/fs; Carnage marauder watches as said sage/sorc force speeds away with their now 20 sec/uninterruptable/snare-free force speed the second they catch a whiff of a gore/ravage. That's 4 gcd's plus the time to chase around/run in and out of the engagement zone which would give Mr. Bubbles maybe another 6-8 secs before they could cast their bubble again IF it had just been cast the instant the engagement began. And that's in hopes that their team are complete tards and don't even help their healer. If they have a guard? Go in the corner and sit there, it's going to be worthless to even try. And sorry to be the bearer of bad news but if you were a free kill prior to this, maybe the problem is more of YOU rather than the AC because I've seen awesome sorcs/sages out there that can a majority of the time not ever be killed unless focus fired by multiple dps. I know, imagine that, focused dps on a high priority target like a sage/operative healer/merc healer. How dare those dps grow a brain???

2. Concealment Operatives are now COMPLETELY worthless because they have to wait to engage somebody after these bubbles have burst in a game where their job is a clothie/healer ganker. Instead, they should just sit back and watch the show in hopes of being able to attack somebody without losing their own 1.5 sec knockdown (Which does the same amount of resolve as a 3 sec hard stun from a bubble. LMAO working as intended right?). Sounds like a good old fun time to an operative.

3. This spec has successfully turned ALL WZ's into a 16 vs 8 situation now if the other team doesn't have a sorc/sage bubble popper. Everybody is now forced to engage an enemy and blow all major cd's in HOPES of being able to kill them before they burst you down through this broken stun plus whatever CC they have. Please, keep this retarded logic flowing my friend, it just keeps making our case even better if you're even trying to hint that now all encounters with a stun-popping bubble has created a numerical advantage in wz's for a certain side.
Mawgwi - Mara - McGirth - Sniper - Mowri - Merc Heals - Azishess - Assassin - Mègatron - Jugg -

AsiriusNazriel's Avatar


AsiriusNazriel
10.22.2012 , 01:24 PM | #142
Quote: Originally Posted by Tha_Govna View Post
@AsiriusNazriel

Dude srsly, speed off? immune to root but not to stun during this effect. Any good player determined to kill a Sorc/Sage will do so if they pay enough attention and realize "oh hey he negated my root but is a squishy running away and I have a CC up lets pop that and "GET HIM"". Lol yeah in Rated we can be viable DPS with a guard or another madness sorc in the grp focusing the same target. Try that mess 1v1 on any other class and see what happens. You will get Rick Rolled then trolled for being bad cause your DPS is gimp no matter your skill. I still rather be a supporting player and help my team through to a victory. And yeah go full heals and see where that gets you without guard swaps and secondary heals on you. Sorc/Sage period is focus, not cause your good; Its cause we are the target for rage building only for the next teammate to eat the rage they built up. Don't get me wrong I love madness and yes in reggie PvP it is F***ing awesome to those that know how to play it (not much skill required to DPS but lots to survive a determined assailant), as this was my only other build since 1.2 as a Sorc/Sage.

I wasn't denied spots but people I know were (not of my guild). I am always welcome in guild rated PvP as I am a skilled (not saying I am amazing or the best because someone will always best you) player whether on my Sorc / Mara / PTech / OP / Sniper / Sage / Jugg (yes they are all 50 and geared). I just am simply saying that I can attest to seeing all the FoTM's and yeah I have a few toons that are (though I use them mostly in PvE as my guild needs fillers for PvE secondary grps). I just feel that there is no major issue to the bubble or the amount of resolve it provides, simply that the resolve mechanic in general is a bit broken.
Yeah you're telling a Marauder that he should stun you while you speed away... not to say that stuns were nerfed to 10m or that you'll be out of range. I don't think resolve is broken, I think this hybrid spec is broken. There's a problem when you get super-stun-sorcs overnight. It's not skill based, it's tree based. That has happened and it is a fact. Now any mediocre player can become good and neigh unkillable. The only time you kill a hybrid nowadays is when his teammates suck bad. Otherwise they're neigh unkillable. Add in a tank to guard and you got a serious game balance issue.

It is unfortunate that people aren't seeing it that way. If the problem is survivability then give Sorcs/Sages ability to have more hitpoints, say 21k instead of 20k, that makes them significantly harder to kill, but this bubble **** is utter ******** and until you play a class other than a hybrid spec you're not going to get it.
Pax Imperius & Pax Dominus
Arash a.k.a. "Chuck Norris of PVP"

To-le's Avatar


To-le
10.22.2012 , 01:34 PM | #143
Hybrid healers still don't have the surviveabilty of a well played smuggler healer. They are still harder to kill. If your pvp team stuns they sage/sorc when they burst run they are dead.

TyrellJonez's Avatar


TyrellJonez
10.22.2012 , 01:42 PM | #144
Quote: Originally Posted by BobaStyx View Post
And from this long list of garbage, three things can be said.

1. Carnage marauder roots; carnage marauder attempts to burst bubble through massacre/fs; Carnage marauder watches as said sage/sorc force speeds away with their now 20 sec/uninterruptable/snare-free force speed the second they catch a whiff of a gore/ravage. That's 4 gcd's plus the time to chase around/run in and out of the engagement zone which would give Mr. Bubbles maybe another 6-8 secs before they could cast their bubble again IF it had just been cast the instant the engagement began. And that's in hopes that their team are complete tards and don't even help their healer. If they have a guard? Go in the corner and sit there, it's going to be worthless to even try. And sorry to be the bearer of bad news but if you were a free kill prior to this, maybe the problem is more of YOU rather than the AC because I've seen awesome sorcs/sages out there that can a majority of the time not ever be killed unless focus fired by multiple dps. I know, imagine that, focused dps on a high priority target like a sage/operative healer/merc healer. How dare those dps grow a brain???

2. Concealment Operatives are now COMPLETELY worthless because they have to wait to engage somebody after these bubbles have burst in a game where their job is a clothie/healer ganker. Instead, they should just sit back and watch the show in hopes of being able to attack somebody without losing their own 1.5 sec knockdown (Which does the same amount of resolve as a 3 sec hard stun from a bubble. LMAO working as intended right?). Sounds like a good old fun time to an operative.

3. This spec has successfully turned ALL WZ's into a 16 vs 8 situation now if the other team doesn't have a sorc/sage bubble popper. Everybody is now forced to engage an enemy and blow all major cd's in HOPES of being able to kill them before they burst you down through this broken stun plus whatever CC they have. Please, keep this retarded logic flowing my friend, it just keeps making our case even better if you're even trying to hint that now all encounters with a stun-popping bubble has created a numerical advantage in wz's for a certain side.
Wow. I'm a merc who swaps between bodguard and Pyro depending on my mood. In either case, i know to pop the bubble from a distance, interupt and stun as needed. Sorcs are by no means unkillable. I'm the bottom rung of PvP and if i can do it, you can too if you stop and think about it and not just leap around smashing whatver comes within view.

I was here during 1.1x when OPs could Solo kill tanks and were unstopable. I'm sorry you feel cheated because killing everything isn't easy anymore, but i really don't care thats things are hard for you and you have to be tactical in who and how you attack.

You won't get any sympathy for wanting things to be easy for you. L2p or don't and blame bioware. LoL
This is the way.

heechJunzi's Avatar


heechJunzi
10.22.2012 , 01:48 PM | #145
I completely agree force bubble is broken. It's the root cause for a dramatic increase in CCs post-1.4. Several good sages I regularly play with taught me to pop my owb bubble manually as an additional AOE cc (and by the way.... a cc that I can pop even while I'm stunned). So now that's a regular part of my gameplay, when it's something I never even thought of doing 2-3 weeks ago.

So, this sucks. Any wz where a sorc/sage is wise enough to throw around a lot of bubbles turns into constant, constant stunfests.
Junzi - EWH Sentinel Buxi - EWH Commando Jünzi - EWH Operative
----------- The Harbinger -----------

BobaStyx's Avatar


BobaStyx
10.22.2012 , 02:35 PM | #146
Quote: Originally Posted by TyrellJonez View Post
Wow. I'm a merc who swaps between bodguard and Pyro depending on my mood. In either case, i know to pop the bubble from a distance, interupt and stun as needed. Sorcs are by no means unkillable. I'm the bottom rung of PvP and if i can do it, you can too if you stop and think about it and not just leap around smashing whatver comes within view.

I was here during 1.1x when OPs could Solo kill tanks and were unstopable. I'm sorry you feel cheated because killing everything isn't easy anymore, but i really don't care thats things are hard for you and you have to be tactical in who and how you attack.

You won't get any sympathy for wanting things to be easy for you. L2p or don't and blame bioware. LoL
Bolded for your convenience seeing as you "know" to pop a bubble with your RANGED class. The rest of your post is completely worthless following that statement, comparing ranged to any melee is comparing apples to oranges.
Mawgwi - Mara - McGirth - Sniper - Mowri - Merc Heals - Azishess - Assassin - Mègatron - Jugg -

TyrellJonez's Avatar


TyrellJonez
10.22.2012 , 02:50 PM | #147
Quote: Originally Posted by BobaStyx View Post
Bolded for your convenience seeing as you "know" to pop a bubble with your RANGED class. The rest of your post is completely worthless following that statement, comparing ranged to any melee is comparing apples to oranges.
Ok then. I also run an Assassin named Tyrellicus and am smart enuff to pop force shroud when i know the bubble is going down (aka, Maul Procs) then proceed to stun so he has to run or die (usually they die). Restealth if he gets help or casts something on me i don't like. Sorcs are still nothing to be worry about. What you got to say now?

And as far as my statement being pointless, why don't you tell a RANGED class to stay on the Sorc so his bubbles are popped before melee goes in? A little communication can go a long way buddy.
This is the way.

CBRGhostRider's Avatar


CBRGhostRider
10.22.2012 , 02:58 PM | #148
Quote: Originally Posted by TyrellJonez View Post
Ok then. I also run an Assassin named Tyrellicus and am smart enuff to pop force shroud when i know the bubble is going down (aka, Maul Procs) then proceed to stun so he has to run or die (usually they die). Restealth if he gets help or casts something on me i don't like. Sorcs are still nothing to be worry about. What you got to say now?

And as far as my statement being pointless, why don't you tell a RANGED class to stay on the Sorc so his bubbles are popped before melee goes in? A little communication can go a long way buddy.
Force shroud has a far longer cooldown than the bubbles, which can be re-applied rapidly.

Also the main problem isn't just the bubble on the sorc, it's the bubbles he puts on his other 7 teammates. No matter who you dps, there will be a bubble to AoE stun you.

If you aren't even dpsing anyone, the guy next to you could be dpsing a bubbled enemy, andyou are caught in the aoe stun.

The opponent can jump in the middle of a bunch of enemies, and manually click their bubble off, and stun everyone.

Just too much potential for abuse, and believe me, the smart ones are doing just that. The stun should be reserved for bubbles on the caster himself... not on other casted people.
Spoiler

AFKGCWBOT's Avatar


AFKGCWBOT
10.22.2012 , 03:01 PM | #149
lolol

TyrellJonez's Avatar


TyrellJonez
10.22.2012 , 03:07 PM | #150
Quote: Originally Posted by CBRGhostRider View Post
Force shroud has a far longer cooldown than the bubbles, which can be re-applied rapidly.

Also the main problem isn't just the bubble on the sorc, it's the bubbles he puts on his other 7 teammates. No matter who you dps, there will be a bubble to AoE stun you.

If you aren't even dpsing anyone, the guy next to you could be dpsing a bubbled enemy, andyou are caught in the aoe stun.

The opponent can jump in the middle of a bunch of enemies, and manually click their bubble off, and stun everyone.

Just too much potential for abuse, and believe me, the smart ones are doing just that. The stun should be reserved for bubbles on the caster himself... not on other casted people.
I'll have to take your word for it. On my merc its not an issue and on my assassin its a small issue. Hes not rebubbling anyone because if hes not healing and bubbling himself, hes not lasting more than 7 seconds against my dps.

I will agree however, the stun SHOULD only account for the caster, and not his allies. There is potential for abuse there.

IMO It looks like its only a Mara/sent problem since i believe all other classes have a way to deal with this problem.
This is the way.