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no more black hole comms in story EC?

First BioWare Post First BioWare Post

AshlaBoga's Avatar


AshlaBoga
10.19.2012 , 02:05 AM | #151
Quote: Originally Posted by TascaFH View Post
Maybe because NM KP is a joke.
I found that doing Nightmare KP was time consuming than doing SM EC pre-nerf (p-n). NiM KP took me 90 minutes whereas SM EC p-n took me 75 minutes on a bad day. I understand taking the BH comms out of SM EC, especially since I've seen 40 minute runs of the SM EC p-n (40 minutes) but they should have left them in NiM KP, 'cause now no one does NiM KP anymore.
Typhojem Legacy, Jung Ma server
VICIOUS
Lord of Corruption

Insanooo's Avatar


Insanooo
10.19.2012 , 06:09 AM | #152
I do not know about you guys, but taking the comms away from SM EC and NIM KP has certainly given me less to do during the week. I can not fathom how BW would consider that a good thing.
Squadron 367

Sithcreep's Avatar


Sithcreep
10.19.2012 , 09:02 AM | #153
Quote: Originally Posted by Insanooo View Post
I do not know about you guys, but taking the comms away from SM EC and NIM KP has certainly given me less to do during the week. I can not fathom how BW would consider that a good thing.
Its pretty simple they are a business, so their main goal is to make as much money as possible with paying customers like you. Letting you advance too fast is gonna jeopardize that goal. This system was invented by Blizzard all those years ago and every MMO has adopted it since its really brilliant:

You guys are like rats in a wheel, always trying to get better and even better gear. But when you have managed to get the best gear available you will have no time to enjoy it, because they (BW) simply install an update that introduces new gear, so the rats keep spinning the wheel.
Quote: Originally Posted by Darkabysslord View Post
Panda ??? who is this Panda U speak of Carl.

RikHar's Avatar


RikHar
10.20.2012 , 01:20 AM | #154
Then they wonder why so many players have abandoned the game.

Draekos's Avatar


Draekos
10.20.2012 , 01:25 AM | #155
Quote: Originally Posted by RikHar View Post
Then they wonder why so many players have abandoned the game.
I certainly do. Apparently gear is both too easy and too difficult to acquire at the same time. Good luck BW.
Currently playing Nhatt Sixpack on the Bastion.

AshlaBoga's Avatar


AshlaBoga
10.20.2012 , 01:26 AM | #156
Quote: Originally Posted by Sithcreep View Post
Its pretty simple they are a business, so their main goal is to make as much money as possible with paying customers like you. Letting you advance too fast is gonna jeopardize that goal. This system was invented by Blizzard all those years ago and every MMO has adopted it since its really brilliant:

You guys are like rats in a wheel, always trying to get better and even better gear. But when you have managed to get the best gear available you will have no time to enjoy it, because they (BW) simply install an update that introduces new gear, so the rats keep spinning the wheel.
I think the system was invented by Origin Systems, not Blizzard.
Typhojem Legacy, Jung Ma server
VICIOUS
Lord of Corruption

JesseSky's Avatar


JesseSky
10.26.2012 , 09:32 AM | #157 This is the last staff post in this thread.  
So let me step in here and explain why these changes were made and what we'll be doing to improve the current situation.

When Explosive Conflict was released, it was stuffed full of Black Hole Commendations in all difficulty modes, which was not actually intentional. For some guilds, this setup heavily incentivized running a single Operation twice every week to maximize their accrual rate. For other guilds, this made the prospect of attempting hard mode risky and inefficient compared to sticking with story mode. It was awkward and puzzling, but it sort of worked, so we left it as is.

With the balance adjustments to Explosive Conflict in 1.4, we took the opportunity to correct the loot packages. Story mode is intended for players who want to run Operations in a more relaxed atmosphere; it's not meant to replace or bypass hard modes, but it should offer incentives that smoothly segue into the higher difficulties. Unfortunately, we erred on the low side with those incentives and failed to communicate the changes for 1.4. We apologize for the oversight.

So here are the changes you'll be seeing in 1.4.3:
- Increased Black Hole Commendations granted by [WEEKLY] Galactic Operations from 8 to 15.
- Increased Black Hole Commendations granted by [WEEKLY] Galactic Crisis Points from 8 to 20.
- The final boss of Terror From Beyond now drops additional Black Hole pieces in story mode. (+2 in 8-man, +4 in 16-man)
- The final boss of Explosive Conflict now drops additional Black Hole pieces in story mode. (+2 in 8-man, +4 in 16-man)

The key here is that guilds running story mode aren't forced to play it safe every week, but it's perfectly valid if they'd like to. The weekly missions should provide a good avenue for guilds gearing up for the recent hard modes, especially with the upcoming addition of Campaign Armorings to the Black Hole vendors in 1.5. It also makes more sense - Operations should be the best source of gear commendations regardless of difficulty mode.

As for nightmare mode Karagga's Palace, the commendations were actually removed as a side-effect of migrating the chests out in favor of putting loot directly on the bosses; however, the updated boss loot did not make it into 1.4. In 1.4.3, the commendations will be migrated to the weekly mission, and the vanity items will be moved directly onto the bosses:

- [WEEKLY] Deadly Operations now grants 10 Black Hole Commendations.
- In nightmare mode, the Dessler Turbo is now guaranteed to drop directly from Karagga the Unyielding.
- In nightmare mode, most bosses in Karagga’s Palace now have a chance to drop the M0-GUL Thrall Droid or Karagga’s Unyielding Helm.

One of our top priorities for future updates is to shape the endgame gear progression into something more coherent. We’ll also be working harder to keep a dialogue open with you guys. Good hunting!
Jesse Sky
Lead Designer

wainot-keel's Avatar


wainot-keel
10.26.2012 , 09:48 AM | #158
Thank you very much for this update

Iwipe's Avatar


Iwipe
10.26.2012 , 10:26 AM | #159
Thank you for the update!

DarthBuckets's Avatar


DarthBuckets
10.26.2012 , 10:37 AM | #160
This is exactly the type of smart decision making and clear communication that will keep me very happy and subbed.

Thanks!