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Stun on sorc bubble break must be changed

STAR WARS: The Old Republic > English > PvP
Stun on sorc bubble break must be changed

LordExozone's Avatar


LordExozone
10.19.2012 , 07:24 AM | #51
My 2 cents from my PvP experiences for the past weeks: the stun on bubble break is absolutely retarded the way it is now. Fighting sorcerers/sages with this is super frustrating as I spend far, far more time CC'ed than fighting any other class, and the tiny amount of resolve it builds depletes so fast it could just as well not build any resolve.

It's not so bad versus below average sorcs who do not really time their CC all that well, but fight a good one that knows how to manage his stuns so you don't end up with full resolve, and the stun on bubble break becomes just incredibly effective.
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Darth_Philar's Avatar


Darth_Philar
10.19.2012 , 08:10 AM | #52
I'm actually kind of shocked that they went with a stun instead of a root for the change to the bubble.

As a Sorc, the absolute worst case scenario is facing a full Resolve melee class, the bubble before was simply giving free Resolve to enemies (since it hits incidental players who are close by, as well as players who break a bubble you placed on someone else and broke on damage). The breaking on damage was changed making it less fun for those fighting near a Sorc (not that I really have any pity for them, as a Sorc) and the Resolve will be fixed eventually to match the stun duration meaning everyone is going to be spending a lot more time with full resolve than before.
Server: The Fatman
Philar - Corruption Sorcerer - Level 50 | Satarel - Rage Marauder - Level 50
Geheime - Concealment Operative - Level 20 | Zahhak - Arsenal Mercenary - Level 17

Hairyzac's Avatar


Hairyzac
10.19.2012 , 08:46 AM | #53
Someone find me a statement from BW stating that the mez is now a stun. If you read the patch notes, it is still a mez or blind as they call it, it just doesn't break on damage anymore.

"Backlash: The blindness effect caused by this skill no longer breaks on damage. The visual explosion effect now plays on the correct target."

Straight from the patch notes. If BW comes out and changes their stance and says it is a stun, then it deserves the proper resolve amount of double what it is currently. As it stands now though, that isn't the case.

kcol's Avatar


kcol
10.19.2012 , 08:48 AM | #54
Quote: Originally Posted by Hairyzac View Post
Someone find me a statement from BW stating that the mez is now a stun. If you read the patch notes, it is still a mez or blind as they call it, it just doesn't break on damage anymore.

"Backlash: The blindness effect caused by this skill no longer breaks on damage. The visual explosion effect now plays on the correct target."

Straight from the patch notes. If BW comes out and changes their stance and says it is a stun, then it deserves the proper resolve amount of double what it is currently. As it stands now though, that isn't the case.
And since it doesn't break on damage ....IT IS NOW A STUN.......read your own statemant and know it's truth.
The Shadowlands
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Hairyzac's Avatar


Hairyzac
10.19.2012 , 08:53 AM | #55
Quote: Originally Posted by kcol View Post
And since it doesn't break on damage ....IT IS NOW A STUN.......read your own statemant and know it's truth.
Here it is from the sage changes as well...

"Kinetic Collapse: The Incapacitation effect caused by this skill no longer breaks on damage."

It is not a stun. Get over yourself.

kcol's Avatar


kcol
10.19.2012 , 08:55 AM | #56
Quote: Originally Posted by Hairyzac View Post
Here it is from the sage changes as well...

"Kinetic Collapse: The Incapacitation effect caused by this skill no longer breaks on damage."

It is not a stun. Get over yourself.
If all mezz's break on damage.....a mezz that doesn't is no longer a mezz...it is a stun....whether BW acknowledges it or not (which we all know from almost a year's worth of playing, they will not acknowledge an error on their part)
The Shadowlands
50 Sage-50 Sent-50 Shadow-50 Powertech
I felt a great disturbance in the force, as if a million and a half subscribers cried out, and were not heard

Darth_Philar's Avatar


Darth_Philar
10.19.2012 , 09:15 AM | #57
Quote: Originally Posted by Hairyzac View Post
Here it is from the sage changes as well...

"Kinetic Collapse: The Incapacitation effect caused by this skill no longer breaks on damage."

It is not a stun. Get over yourself.
Incapacitates that break on damage are called Mezzes and add 100 Resolve per second of duration.
Incapacitiates that do not break on damage are called Stuns and add 200 Resolve per second of duration.
Bubble break Incapacitate is currently the only RE in game that violates the rule, strongly suggesting it is an oversight/bug that will be changed.
Server: The Fatman
Philar - Corruption Sorcerer - Level 50 | Satarel - Rage Marauder - Level 50
Geheime - Concealment Operative - Level 20 | Zahhak - Arsenal Mercenary - Level 17

DarthBror's Avatar


DarthBror
10.19.2012 , 09:16 AM | #58
Quote: Originally Posted by Hairyzac View Post
Sorcerer bubble breaks. 3 seconds of stun. Stun wears off. You now have 14 seconds to destroy the sorcerer. 14 seconds later, when 3 people are ripping into him still (if you and your teammates are THAT bad), simply don't be standing directly on top of them.

This is called learning to play. You are welcome.
Yup... Dont be mad because you have been facerolling squishy sorcs for ever, and now it aint so easy.

To run this build we lost 6% to heals and the purple circle. We do almost 0 DPS.

This is a stun spec. Plain and simple. To run it, we are handicapped in everything else.

Additionally this is more of a playstyle then an easy button. If your not evasive, and knowledgeable about your class and rotations, forget it. The cricle is your best friend.

One nerf I could live with:
Making Backlash a Mezz, that breaks on damage.

Aside from that its perfect the way it is. Besides you really think they are going to fix a system that was just tweaked and they said wasnt broken. Not to mention that socs have been nerfed for so long, that we jsut go a bump on our force speed and a new talent. You are all just amazed because your used to this class being nerfed. not that its not,, its QQ. QQ.QQ. lol
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Hairyzac's Avatar


Hairyzac
10.19.2012 , 09:21 AM | #59
Quote: Originally Posted by kcol View Post
If all mezz's break on damage.....a mezz that doesn't is no longer a mezz...it is a stun....whether BW acknowledges it or not (which we all know from almost a year's worth of playing, they will not acknowledge an error on their part)
It isn't a mez according to the patch notes. I linked both parts did you not read them? It is a blind or incapacitate effect that no longer breaks on damage. I just call it a mez out of habit so sorry for the confusion.

Hairyzac's Avatar


Hairyzac
10.19.2012 , 09:23 AM | #60
Quote: Originally Posted by Darth_Philar View Post
Incapacitates that break on damage are called Mezzes and add 100 Resolve per second of duration.
Incapacitiates that do not break on damage are called Stuns and add 200 Resolve per second of duration.
Bubble break Incapacitate is currently the only RE in game that violates the rule, strongly suggesting it is an oversight/bug that will be changed.
Until they make some sort of official statement about it, it is working as intended according to the patch notes. But I agree with what you said basically except the ability is not technically considered a stun right now, and that is how they justify the resolve amount granted.