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Stupid F2P Restrictions


Galbatorrix's Avatar


Galbatorrix
10.18.2012 , 01:01 PM | #401
Quote: Originally Posted by Durasturan View Post
The single biggest factor according to BW is money. People thought BW was charging too much for what they were getting. If they start nickle and diming people it's going to be the EXACT SAME THING over again, instead of subs it's going to be interlaced systems and functions with hidden costs and poor interoperability.

The difference is, people before HAD to pay money to play. F2P people don't have to pay a dime if they don't want to. If they want certain conveniences, they pay for the one's that they'll use. If they get tired of the class quest, they can buy a week pass to warzones and PVP it up for 7 days. If they don'r care about PVP, they never have to pay anything for it. Same with flashpoints, Ops, etc.

So, all of the people that quit due to the cost can come back, play through the story again and spend as little or as much as they want to. They still get sprint at level 14 and speeders at level 25. They can still use QT (with a longer cool down) and they can still equipped moddable oranges and buy mods with comms to continue using a style they enjoy. All for free.

Did you really expect them to give away all of the game's content for free?

Quraswren's Avatar


Quraswren
10.18.2012 , 01:04 PM | #402
Quote: Originally Posted by Durasturan View Post
The single biggest factor according to BW is money. People thought BW was charging too much for what they were getting. If they start nickle and diming people it's going to be the EXACT SAME THING over again, instead of subs it's going to be interlaced systems and functions with hidden costs and poor interoperability.
Nickle and dimeing people?

Thats exactly what F2P games do. F2P players are nickle and dimed in every way that counts. Be it character slots, customizaton, skills and even down to quality of life in game abilities.

If thats your problem then no F2P game is for you even if everyone one does something different. It's there to nickle and dime you over time VS a straight $15 a month that gives you everything.

However, there are no hidden costs. it's all there for you to look at and see. It's a buffet of costs for you to choose and pay for. Only pay for what you want and leave the rest off your plate.

I know I played LOTRO long enough for well below the monthly subscription by the time you average out my costs for $15 a month and the years I played.

LordArtemis's Avatar


LordArtemis
10.18.2012 , 01:09 PM | #403
I am excited that this could mean some of the trivial features I desire could be added as cash items, plus many of the credit sinks in the game could be available as items for purchase instead.

I know some people are upset about this, but I can help but be hopeful and encouraged. IMO this is how the game should have been from the very beginning.

Durasturan's Avatar


Durasturan
10.18.2012 , 01:11 PM | #404
Quote: Originally Posted by Quraswren View Post
Nickle and dimeing people?

Thats exactly what F2P games do. F2P players are nickle and dimed in every way that counts. Be it character slots, customizaton, skills and even down to quality of life in game abilities.

If thats your problem then no F2P game is for you even if everyone one does something different. It's there to nickle and dime you over time VS a straight $15 a month that gives you everything.

However, there are no hidden costs. it's all there for you to look at and see. It's a buffet of costs for you to choose and pay for. Only pay for what you want and leave the rest off your plate.

I know I played LOTRO long enough for well below the monthly subscription by the time you average out my costs for $15 a month and the years I played.
SIGH.

Quick, number one game in the entire world right now? What is it?
League of Legends. A game where you can play 100% free at the absolutely TOP levels of international tournament gameplay just as quickly, efficiently and skilled as someone that drops $1K a week on the game.

Their ENTIRE business model revolves around cosmetics and BOOSTS. You unlock "classes" with in game currency and they give you a free set to play with every week. They are the complete OPPOSITE of nickle and dime and they have FORTY times more players than SWTOR. They have more players than WoW GW2 D3 SWTOR AION LOTRO DDO PUT TOGETHER.

And they do it by offering a game that is 100% free with 100% NON GAME IMPACTING purchases.

That is the number one model in the entire world, SWTOR took one look at it and RAN in the complete OPPOSITE direction.

That makes me hang my head in shame for the devs here.

Maviarab's Avatar


Maviarab
10.18.2012 , 01:12 PM | #405
Quote:
Quick, number one game in the entire world right now? What is it?
Care to back that up?

Would not have been what I'd have said. Neither I bet most people here in this thread either.

Durasturan's Avatar


Durasturan
10.18.2012 , 01:14 PM | #406
Quote: Originally Posted by Maviarab View Post
Care to back that up?

Would not have been what I'd have said. Neither I bet most people here in this thread either.
http://beta.xfire.com/games

Durasturan's Avatar


Durasturan
10.18.2012 , 01:16 PM | #407
Quote: Originally Posted by Maviarab View Post
Care to back that up?

Would not have been what I'd have said. Neither I bet most people here in this thread either.
The thing is, they put out aesthetics and cosmetic purchases that are fun, interesting, engaging and appeal to their community.

SWTOR basically went the other direction and took the easy way out, instead they monetized every quality of life feature.

Instead of saying "here look at this shiny new awesome thingy" that everyone including people that had already paid subs would be clawing to buy. they said.

"give us five dollars or your gaming experience will be sub-par..."

Durasturan's Avatar


Durasturan
10.18.2012 , 01:17 PM | #408
Quote: Originally Posted by Maviarab View Post
Care to back that up?

Would not have been what I'd have said. Neither I bet most people here in this thread either.
here's a longer article from Forbes about LoL's success.

http://www.forbes.com/sites/johngaud...-in-the-world/

DarthZak's Avatar


DarthZak
10.18.2012 , 01:17 PM | #409
Quote: Originally Posted by Durasturan View Post
Thats a lie. More people play FarmVille and its cohorts than any other game in history


Also: what would F2P players like? And give some alternative solutions to how BW should get profits as well
The Peacecraft Legacy
Elycia , Mariemaia , Minagoroshi

Quraswren's Avatar


Quraswren
10.18.2012 , 01:18 PM | #410
Quote: Originally Posted by Durasturan View Post
SIGH.

Quick, number one game in the entire world right now? What is it?
League of Legends. A game where you can play 100% free at the absolutely TOP levels of international tournament gameplay just as quickly, efficiently and skilled as someone that drops $1K a week on the game.

Their ENTIRE business model revolves around cosmetics and BOOSTS. You unlock "classes" with in game currency and they give you a free set to play with every week. They are the complete OPPOSITE of nickle and dime and they have FORTY times more players than SWTOR. They have more players than WoW GW2 D3 SWTOR AION LOTRO DDO PUT TOGETHER.

And they do it by offering a game that is 100% free with 100% NON GAME IMPACTING purchases.

That is the number one model in the entire world, SWTOR took one look at it and RAN in the complete OPPOSITE direction.

That makes me hang my head in shame for the devs here.
and yet it still has the ability to nickle and dime any and all players depending on what is on the buffet they want.