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F2P - 3 Warzones Per Week LOL

STAR WARS: The Old Republic > English > PvP
F2P - 3 Warzones Per Week LOL

UGLYMRJ's Avatar


UGLYMRJ
10.17.2012 , 12:27 PM | #141
Quote: Originally Posted by TUXs View Post
No. I want MORE paying PvPers - I want to make sure the experience doesn't suck for F2P players who try it one week. 3 warzones doesn't offer that because of reasons I've listed. After 3, I bet most F2P players will be frustrated by the experience...not encouraged to play more and surely unlikely to PAY for more.

There are better ways to do this IMO. A weekly allotment of 6-8 with a 3 per day cap, or limit it to 3 WINS per week...because 3 frustrating warzones where you're out-gunned and out-manned that end in a slaughter will most certainly NOT encourage players to buy more WZ's.
I agree... and I think THIS solves that problem.

I think this one simple change will fix a lot of frustration for fresh 50's and the F2P players that are coming. While I'm glad they're limited... 3 a week is a little harsh.

But with PvP as it stands right now, I don't really see it being an enjoyable experience for fresh 50's who only get to experience 3 WZ's a week. Unless some changes are made I don't see the F2P model being effective for getting subscriptions from potential PvP'ers.

DegreesOfFreedom's Avatar


DegreesOfFreedom
10.17.2012 , 12:32 PM | #142
Quote: Originally Posted by Joesixxpack View Post
> 3 is fine for a bit of fun and test drive.
> Want more? Pay more, and it's scalable so not much to complain about there.
> Want even more? $15 per month sub is cheap. Not everyone can afford it? Such is life.

/Thread.
^ Cold truth man. Ya I agree, this is exactly what f2p model would do. And while I also agree with you OP that the limit is a little too small, you have to look at it from the perspective of the company, they want to make some money. Honestly though if the people do not want this model, they can always play guild wars 2, which is another excellent game in my opinion and also superior and better spvp (competitive) at the moment. Plus there's no limitations!!

synthsovereign's Avatar


synthsovereign
10.17.2012 , 12:43 PM | #143
I agree with the OP.

The goal with F2P is twofold:

1) Get more people into the game to enhance the enjoyment of participating in an MMO for the paying players. Basically, from BioWare's perspective, they hope this will make them more money as current subscribers will enjoy their product more.

2) Make the experience so enjoyable that F2Players will want to become subscribers. Again, basically, BioWare wants to make more money. Which is fine.

Limiting Free to Players in the number of Warzones they can play is a TERRIBLE idea.

Instead, F2P's should receive a different Daily PvP quest than subscribers. Heck, just make it the same quest that the game launched with where they need to get 6 actual wins instead of our current 4 losses/2 wins quest.

That way, F2P's continue to make the game as fun as possible for subscribers, and, are still incentivized to want to become subscribers themselves since gearing would become fundamentally easier.

Maybe even consider keeping the F2P PvP Weekly the same as it is for everyone right now, but allow subscribers to get one that is 8 losses/4 wins?

vimm's Avatar


vimm
10.17.2012 , 12:58 PM | #144
Quote: Originally Posted by Antipodes View Post
Three a week is fine. F2P was never meant for PvPers to play for free.

The real issue is somehow making the three games they play quality games. Maybe have a F2P-only queue?
Maybe. Or maybe that's a terrible idea.
geeR
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PowerReaper's Avatar


PowerReaper
10.17.2012 , 01:00 PM | #145
3 war zones? how will they get weeklies done? ROFL
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Polebreaker's Avatar


Polebreaker
10.17.2012 , 01:13 PM | #146
Quote: Originally Posted by synthsovereign View Post
I agree with the OP.

The goal with F2P is twofold:

1) Get more people into the game to enhance the enjoyment of participating in an MMO for the paying players. Basically, from BioWare's perspective, they hope this will make them more money as current subscribers will enjoy their product more.

2) Make the experience so enjoyable that F2Players will want to become subscribers. Again, basically, BioWare wants to make more money. Which is fine.

Limiting Free to Players in the number of Warzones they can play is a TERRIBLE idea.

Instead, F2P's should receive a different Daily PvP quest than subscribers. Heck, just make it the same quest that the game launched with where they need to get 6 actual wins instead of our current 4 losses/2 wins quest.

That way, F2P's continue to make the game as fun as possible for subscribers, and, are still incentivized to want to become subscribers themselves since gearing would become fundamentally easier.

Maybe even consider keeping the F2P PvP Weekly the same as it is for everyone right now, but allow subscribers to get one that is 8 losses/4 wins?
Good ideas. Successful f2p systems slow free player progress, they dont just cut it off and make it impossible to compete. Paying $$ should be a bonus, not a requirement. How about f2p'ers can play however much they want, but there is no dailyi/weekly quest, and they get only half the xp/comms/credits per match. And also lose the HORRIBLE item restriction idea that has all but killed "f2p" in Sony's games... restrictions are not an incentive to pay. They are a turnoff, and nobody's going to keep a 20gig game loaded and updated for 3 warzones a week... that idea is a frelling joke. There are far better Actually Free pvp games out there than this one.

Ah well, welcome thread to the pvp forum, where it will never again even have a chance to grace a bigwig's eyes.

TUXs's Avatar


TUXs
10.17.2012 , 01:32 PM | #147
Quote: Originally Posted by synthsovereign View Post
I agree with the OP.

The goal with F2P is twofold:

1) Get more people into the game to enhance the enjoyment of participating in an MMO for the paying players. Basically, from BioWare's perspective, they hope this will make them more money as current subscribers will enjoy their product more.

2) Make the experience so enjoyable that F2Players will want to become subscribers. Again, basically, BioWare wants to make more money. Which is fine.

Limiting Free to Players in the number of Warzones they can play is a TERRIBLE idea.

Instead, F2P's should receive a different Daily PvP quest than subscribers. Heck, just make it the same quest that the game launched with where they need to get 6 actual wins instead of our current 4 losses/2 wins quest.

That way, F2P's continue to make the game as fun as possible for subscribers, and, are still incentivized to want to become subscribers themselves since gearing would become fundamentally easier.

Maybe even consider keeping the F2P PvP Weekly the same as it is for everyone right now, but allow subscribers to get one that is 8 losses/4 wins?
I like this idea actually. P2P needs to be incentivized over F2P. That's how I've found the best F2P games to be set-up...I wanted MORE and paying a sub gave me that...same content, just a helluva lot easier time achieving my goals.
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Doomsdaycomes's Avatar


Doomsdaycomes
10.17.2012 , 01:44 PM | #148
Quote: Originally Posted by MayorOfAH View Post
There should be no restriction for F2P to do anything. Do BW not understand the F2P model at all? All they did with this was extend the free trial a bit its still a subscription game really.
With F2P you only should be paying for stuff like xp boosts maybe a boost to make mobs drop more credits and of course visual changes to your armour hair make up piercings whatever lol. With this "F"2P theyre launching at the min its absolutely not going to bring anyone back into the game for an extended period at all at best it may coax a few new subs who may or may not stick it out. A cynic would say this is just EA/BW/Whoever trying to squeeze a few more dollars out of the game without thinking about its long term survival as an MMO cause there is no way with this model that the game is going to survive
The above model is known as P2W, or pay to win. If Swtor ever goes that route, I will unsub and move onto the next game.

I'm not overly fond of limiting Free Players so harshly, but at the same time I pay 15 bucks a month. As someone pointed out, that's little more than 50 cents a day. If someone actually cares about the game, a full sub is nothing. If not, then they can be restricted to hell

TUXs's Avatar


TUXs
10.17.2012 , 02:00 PM | #149
Quote: Originally Posted by Doomsdaycomes View Post
I'm not overly fond of limiting Free Players so harshly, but at the same time I pay 15 bucks a month. As someone pointed out, that's little more than 50 cents a day. If someone actually cares about the game, a full sub is nothing. If not, then they can be restricted to hell
What a jaded and negative attitude...

We need people to TRY, and LIKE, this game. Restricting them "to hell" sure doesn't help with that. We need them to WANT more...not just PAY more. They've already demonstrated an unwillingness to pay for the game NOW, how on earth do you think restricting them "to hell" encourages them to subscribe?! Do you not see the problem with that thinking???
All warfare is based on deception If his forces are united, separate them If you are far from the enemy, make him believe you are near A leader leads by example not by force
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DarkSaberMaster's Avatar


DarkSaberMaster
10.17.2012 , 02:36 PM | #150
Quote: Originally Posted by TUXs View Post
What a jaded and negative attitude...

We need people to TRY, and LIKE, this game. Restricting them "to hell" sure doesn't help with that. We need them to WANT more...not just PAY more. They've already demonstrated an unwillingness to pay for the game NOW, how on earth do you think restricting them "to hell" encourages them to subscribe?! Do you not see the problem with that thinking???
Well, dern. I can't believe somebody actually gets it about F2P and why it will not save this game or encourage people to play and subscribe to it. The highlighted part is the core of my above statement. But some people would rather bury their heads in the sand and hope and dream that F2P is the second coming for this game.

If people didn't subscribe to the game before after it's been out these last 10 months, they are not going to subscribe now.
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