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Stupid F2P Restrictions


BrunoLogan's Avatar


BrunoLogan
10.17.2012 , 08:02 AM | #111
I'm ok with the restrictions.
The F2P option has 2 main goals:
  1. Get money from F2Players
  2. Lure F2Players into subscription option
So, if you want to go the F2P you can't expect perks or high stuff.
I'm going to keep my subscription anyway. After all, 50 dollar cents (43 euro cents) a day doesn't even pay for my coffee for God sake! I just can't understand such whining. I think that being able to enjoy all the story for all the classes is very good for a F2P option.

Froippi's Avatar


Froippi
10.17.2012 , 08:02 AM | #112
i was just curcious i don't plan on unsubbing put this could backfire on bioware

amnie's Avatar


amnie
10.17.2012 , 08:02 AM | #113
Quote: Originally Posted by Aroa View Post
If those 2 extra seconds doesn't matter much then why not just give them sprint at level 1 then instead of possibly pissing off both non-subscribers and the subscribers they party with? Besides, 2 seconds every at every fight will quickly add up to minutes and even hours in the long run.

It may not affect me much but it does affect me if I choose to play with a non-subscriber. I was just using it as an example and say that it is possible that the restrictions to non-subscribers can affect subscribers and I think that is something Bioware should strive to avoid if possible.

And if you don't think it matters much if you have sprint or not, try leveling a character with sprint turned off and compare the leveling times with a character that uses sprint.

Btw, does it say anywhere when non-subscribers will get Sprint? Will they get it at level 14 (or whatever it was when SWTOR was released) or will they not be able to get it at all?
so?

people in my guild used to be annoyed at me for being to cheap to get the lvl 3 speeder and for a looooong long time I was still cruising around with the lvl 1.... it really isn't that important, but it's a convenience thing and I bet something that will sell like sliced bread.

Froippi's Avatar


Froippi
10.17.2012 , 08:03 AM | #114
Quote: Originally Posted by JonathanCP View Post
So people would just sub a month then have much less restrictions? Logic behind that?

Concerning your current gear:
As of NOW (subscription model), if you let your subscription wear off, you cannot use your gear either. Heck, you can't even log into the game!!
As of later, if you let your subrsciption wear off, you'll be able to log, but not equip your purple gear.

Either way, you win.
LOTRO would do this would unlock all trait slots as long as character was made when sub currebcy cap was removed some other thing i can't remember off the top of my head but it was not everything only some things

AlienEyeTX's Avatar


AlienEyeTX
10.17.2012 , 08:11 AM | #115
Quote: Originally Posted by Faladis View Post
When I heard SWTOR was going FTP, I actually went and bought a month just so that I could come back into the game and fall in love with it. Now that I see the kinds of restrictions on FTP players, I'm once again facing the sinking, ice-in-the-gut feeling that is one simple fact: The game isn't worth paying to play, and FTP is just going to be a headache.

Three flashpoints a week? Outrageous. I run that on a new toon in the Esseles instantly. Three warzones a week? I burn them out in about two hours if that. Limiting inventory space and cargo hold space for cartel coins? Sheesh Bioware and EA, you might as well tell players "here is a butchered, neutered trial version of our game for you" and just get rid of the free-to-play notion.
Well, yeah, the idea is to draw people in, get them excited, and grow subscriptions or cash shop purchases. Afterall, why buy the cow when you get the milk for free?
You like free stuff, right? Click on this referral link to get yours. I'll get a little something, too. Welcome home. #freethelekku

Chronic's Avatar


Chronic
10.17.2012 , 08:13 AM | #116
answer is easy tbh:
1. play for free, live with the restrictions and dont moan about it. remember the game is for FREE!!!!
2. play subbed with no restrictions. its costing you 50c per day. you spend more on food, cigerettes, petrol or giving the homeless guy some change, per day.
3. dont play at all and move along.... move along....
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RSLeMire's Avatar


RSLeMire
10.17.2012 , 08:14 AM | #117
IF YOU DON'T PAY FOR THE GAME YOU HAVE NO RIGHT TO COMPLAIN ABOUT RESTRICTIONS.


Additionally if you can't afford $15 a month, go reevaluate your life and stop spending your time on a game.
"Whatever our fate, let us meet it as Jedi."

sleepr's Avatar


sleepr
10.17.2012 , 08:15 AM | #118
Yeah, let me guess... people are complaining that they can't play the entire game for free.

But but, they said it would be free...

Omophorus's Avatar


Omophorus
10.17.2012 , 08:17 AM | #119
Quote: Originally Posted by bravotwentysev View Post
I dont like that they give the buy in option to run OP's. That should be locked out and only available to sub players. All the other F2p settings are right on par. F2P is for the core of them game level 50 story line with a little perks to give you that small take to hope you spend or sub. Not to give you all for free and shaft paying players. Sub player are not paying monthly so you can play for free with all the options.
I'm fine with this. No F2Per will ever really run a HM+ Op, because no one will take an F2Per along unless they're so invested in the game that they're better off with a sub in any case.

SM Ops are now easy enough (esp. SM EV and KP) that they can wet a F2Per's whistle for endgame and encourage a subscription.

On the whole, I think they've got the balance just about right. I do think the weekly WZ allotment should be higher, just due to the ups & downs of WZ play based on who's queueing. With only 3/week, it'll be far too easy to get discouraged if you happen to queue at a bad time.

Couple of notes:
-They say FULL REWARDS from 3 Flashpoints per week. What exactly that means will have to be seen, but it doesn't give any indication that you can't continue to participate, just that you can't expect to get maximum rewards.
-Heavy investment in purples isn't necessary or even a normal part of the game experience pre-50. There is absolutely a gap for expired players who'd return for F2P, but those players will also have an allotment of cartel coins waiting to go that can be used to recover access to their existing purples.
-"Preferred status" is obtained by making a purchase. It does not say that such purchase must be a subscription. It is very possible that ANY purchase of cartel coins by F2P members will unlock level 1 sprint, basic cargo hold access, and chat+secure trading. More clarification will be needed here, but all 3 things listed in the "Preferred Status" section are exactly the sorts of features that you want to dangle to give players incentive to make use of the cash shop.

I'm totally fine with the restrictions on quality of life features. The field revive is a huge luxury compared to nearly every other MMO, so your "free" option drops you to parity with how every other game does it. Travel is already not excessively onerous in this game due to speeder networks, and the loss of an Emergency Fleet Pass really isn't a big deal.

Elfindreams's Avatar


Elfindreams
10.17.2012 , 08:23 AM | #120
My only concern with the restrictions center around the emergency fleet pass.

Right now as a subscriber we get:
18h cooldown emergency fleet pass
option to buy for 1000 in game credits separate fleet passes if we have a security key

After as a subscriber it sound like we get:
18h cooldown emergency fleet pass
option to buy for real money separate fleet passes

or are they keeping the security key vendor and passes there and make them an option as well? Either way it sounds like I am going to stock up just in case.
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