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Stupid F2P Restrictions


Eillack's Avatar


Eillack
10.17.2012 , 05:55 AM | #91
Quote: Originally Posted by Faladis View Post
When I heard SWTOR was going FTP, I actually went and bought a month just so that I could come back into the game and fall in love with it. Now that I see the kinds of restrictions on FTP players, I'm once again facing the sinking, ice-in-the-gut feeling that is one simple fact: The game isn't worth paying to play, and FTP is just going to be a headache.

Three flashpoints a week? Outrageous. I run that on a new toon in the Esseles instantly. Three warzones a week? I burn them out in about two hours if that. Limiting inventory space and cargo hold space for cartel coins? Sheesh Bioware and EA, you might as well tell players "here is a butchered, neutered trial version of our game for you" and just get rid of the free-to-play notion.
Gasp...you mean that everything isn't handed to you on a silver platter if you're F2P !!!

You will be getting WHAT YOU PAID FOR.....

Alec_Fortescue's Avatar


Alec_Fortescue
10.17.2012 , 06:00 AM | #92
I like those restrictions. This game cost $200 million USD and the money has to be made from somewhere. You're getting the most expensive and the key feature of TOR, which is story, completely free (what I dislike). Imo f2p in TOR is properly circumcised and turned into a demo version that still offers you most of the content.

lklinga's Avatar


lklinga
10.17.2012 , 06:07 AM | #93
Well The sprint is kind of really borderline If I think about it. This is the only one though

All others are perfectly in order what I expected.
Keeping a sub though since I do know that Flash points and operations is something I want to know plus the 200 coins a month will take care of my impulse shopping for Fluff

Overall this is good job BW it will make money and I think $30 to $40 dollars per f2p account over 6 months.

Aroa's Avatar


Aroa
10.17.2012 , 06:25 AM | #94
Quote: Originally Posted by Ifrica View Post
correct this applies to players going into the free to play option, nothing changes for subscribers
But it may affect subscribing players indirectly. For example, if you make a group with a F2P player you will then have to wait for him all the time because he can't sprint.

Blackardin's Avatar


Blackardin
10.17.2012 , 06:34 AM | #95
Quote: Originally Posted by MoltenRog View Post
Yeah a few I'd like to point out that I've not seen in other F2P games before.

A restriction on Death for F2P users, this isn't going to go down well, after 5 deaths you have to purchase a license to stop dying at the nearest point.

Sprint at level 1 disabled?

Purchase a weekly pass for flash points, nobody does flash points enough for you to provide it as a weekly pass?

Emergency fleet pass restrictions, gotta pay money to get an 18 hour cool down, good luck with that.

You might as well start charging people 50 cartel coins to login, or 50 cartel coins to buy an item from a vendor or to be able to sell.

Some of the features are stupid and retarded and you will get nothing but public out roar over it. Yes, I'm well aware some people can live without these features.

But i don't like it and im paying user who's been subscribed since release and i think some of these free to play changes are ridiculous, it's gotten to the point that the cash shop won't just be a content / cosmetic feature, but you people at Bioware will force new players to pay for most of the ground up features that are free in other games, so good luck with this plan because if you go through with it, it will most likely fail.
Then get a subscription. What's the problem?
May the Schwartz be with you....

gamegenieny's Avatar


gamegenieny
10.17.2012 , 06:35 AM | #96
My question is, why didnt they just use the method DCUO used for f2p. I started playing that game when it went f2p, where you werent restricted to the gameplay. Because i was able to play through most of the game, i started to support it, buying the expansions which made me a premium member (which gave me more access to things like more inventory space and more room for more toons) and buying things like cosmetic changes to my toons. I also wasnt restricted to not using the gear i earned cause i wasnt paying.

Whats been done here with f2p is they've made this a f2p single player game. The f2p model does nothing for the endgame community. New players are gonna be running around the leveling zones adding nothing more to the game . I dont see the point to it if its not bringing people to the game to play it beyond leveling. I'm not advocating for all access to all for f2p, but what they are going to be doing makes no sense. I've been here since beta, and i dont see this going well when other games are doing it better and are making it more enjoyable for the players.

DCUO may not be for everyone, but atleast they do f2p right imho. They give you choices and let you decide what level of the game you'd want to pay/play for. This seems like a waste of time.
Joy in bringing pain!

Alec_Fortescue's Avatar


Alec_Fortescue
10.17.2012 , 06:38 AM | #97
Well, we didn't have level 1 spring for a very long while after release... I don't like using all the time, too

Arlon_Nabarlly's Avatar


Arlon_Nabarlly
10.17.2012 , 06:59 AM | #98
Quote: Originally Posted by MoltenRog View Post
Yeah a few I'd like to point out that I've not seen in other F2P games before.

A restriction on Death for F2P users, this isn't going to go down well, after 5 deaths you have to purchase a license to stop dying at the nearest point.

Sprint at level 1 disabled?

Purchase a weekly pass for flash points, nobody does flash points enough for you to provide it as a weekly pass?

Emergency fleet pass restrictions, gotta pay money to get an 18 hour cool down, good luck with that.

You might as well start charging people 50 cartel coins to login, or 50 cartel coins to buy an item from a vendor or to be able to sell.

Some of the features are stupid and retarded and you will get nothing but public out roar over it. Yes, I'm well aware some people can live without these features.

But i don't like it and im paying user who's been subscribed since release and i think some of these free to play changes are ridiculous, it's gotten to the point that the cash shop won't just be a content / cosmetic feature, but you people at Bioware will force new players to pay for most of the ground up features that are free in other games, so good luck with this plan because if you go through with it, it will most likely fail.
Only thing that doesn't make sense to me from your list and from the new posted list IMO is the death restriction. That's a little severe and to me seems to be in conflict with the statement that story is unrestricted. Beyond that I find all the other reasonable and fankly expected. I though sprint restriction kinda makes sense (honestly I thought it was really stupid when they made it level 1 at all, why make it ability if you have it from level 1?)

Ifrica's Avatar


Ifrica
10.17.2012 , 06:59 AM | #99
Quote: Originally Posted by Aroa View Post
But it may affect subscribing players indirectly. For example, if you make a group with a F2P player you will then have to wait for him all the time because he can't sprint.
those 2 extra seconds of waitin time aren't going to kill you, besides, i've been in many fp pugs with group finder and there's always a slacker in the grp. (mostly me when healing hehe)
Mirobi Snowdrifter - Sage \\ // Pulian Snowdrifter - Sorcerer
System : AMD Phenom II 955 - 16GB DDR3 (1600) - Radeon HD7950 - Samsung SSD

Ifrica's Avatar


Ifrica
10.17.2012 , 07:03 AM | #100
Quote: Originally Posted by Arlon_Nabarlly View Post
Only thing that doesn't make sense to me from your list and from the new posted list IMO is the death restriction. That's a little severe and to me seems to be in conflict with the statement that story is unrestricted. Beyond that I find all the other reasonable and fankly expected. I though sprint restriction kinda makes sense (honestly I thought it was really stupid when they made it level 1 at all, why make it ability if you have it from level 1?)
we should already be glad that we have an option to revive on the spot, for me coming from wow that was a BIG bonus, no more endless corpse running, try finding your body again when you fell off a cliff into another zone due to no-flying restriction and have to pass 3 zones to get back to your body, 30+ minute run
going to medcenter isn't that bad, sice there are multiple medcenters in tor zones, you will never be far off of where you died.
Mirobi Snowdrifter - Sage \\ // Pulian Snowdrifter - Sorcerer
System : AMD Phenom II 955 - 16GB DDR3 (1600) - Radeon HD7950 - Samsung SSD