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Premades are ruining non-ranked warzones

STAR WARS: The Old Republic > English > PvP
Premades are ruining non-ranked warzones

Kuvox's Avatar


Kuvox
10.17.2012 , 01:38 AM | #31
Quote: Originally Posted by Rigsta View Post
[URL="http://imageshack.us/a/img4/9929/0kills.jpg"]Automated matchmaking is never perfect, but damn it there are all kinds statistics that can be measured and it can be done pretty well instead of just rolling the dice. Let's just choose one at random, say, GEAR LEVEL. Or MAXIMUM HEALTH. Or PRIMARY STAT. What a concept.
Anything that is implemented that will make queue times take longer will be problematic for this game. The time between warzone pops is, like the OP stated, steadily increasing, something many people in both my guild and in general chat have been noticing. It's not particularly bad right now but this is exactly the trend that happened on many servers in the spring: near instant pops became a few minutes wait then a 5 minute wait then a 10 minute wait and so on. By mid-May PVP was all but dead on a large number of servers due to this snowball effect. Anything that causes or contributes to this being repeated should be avoided.

So instead of matching people by valor, gear, primary stats and what not, because this will likely lead to less warzones all around, I think that Bioware should institute some sort of reward system that encourages people to group up, perhaps a 30% increase to commendations or something of that nature if you queue up as a group of four.

Locksley's Avatar


Locksley
10.17.2012 , 01:56 AM | #32
I know right! fancy wanting to pvp with your mates instead of nubsters that wear pve gear.... the sheer gore of them... A mmo where you want to play with friends thats just crazy talk!!

What they need to do is let you q with as many as you want regardless of ranked or normal that way no nubsters in crap gear or nubsters off doing their own thing or unbalanced groups.... I know I know the care bears will get upset.... now if you struggle to have no friends in a mmo to play with I think you have more problems than worrying about premades in pvp.
You will learn your place young one


Delerium (sage), Sophi'e (sorc).Deucalion (guardian), D'ale (Jug).

HaLeX's Avatar


HaLeX
10.17.2012 , 02:54 AM | #33
I do not agree with OP that wz activity is dropping. On shadowlands que pops every 5 minutes for regular wz and there is an active ranked community thanks to ID(infinite Darkness) deciding that they would stop rolling everyone and create split teams with invites for geared players who are decent or above. Another thing I am noticing is as time goes on, players are getting better geared and there are more skilled players in pug matches. If you see an obvious mismatch, the solution is simple, defend your home node and force them to attack you there. I sometimes have more fun in losing matches than in winning matches because i no longer feel obligated to complete objectives. And when you do get a good pug its very refreshing. If you get unlucky and have say 3 recruit players you can always just leave and let them farm medals for gear while moving on to a more worthwhile match.

Amebia's Avatar


Amebia
10.17.2012 , 02:56 AM | #34
1.Stop farming recruits

2. Go back to Rated

3.You will find competition there.

4.Profit???

Ashaari's Avatar


Ashaari
10.17.2012 , 04:45 AM | #35
Lets look at the evidence so far - 10 months into the game.

There are actually very few pre-mades, however, they tend to play continuously so, as a solo player, you have a high probability of meeting them.
A special WZ system was set up specifically for pre-mades (ranked), however the queue times are long - confirming that they are too few to have a system of their own. Therefore they queue in unranked and face roll the solo and lowbie 4 mans.
A large number of solo players either no longer do PvP or have left the game as its no fun to be face rolled continually.

So - for the sake of a few players a larger proportion no longer queue, making queue times for those that do queue longer. And people leave the game. EA loses subscriptions of many, to keep a few happy - seems a pretty awful business case to me.

Of course there are many who will state that solo players are useless and unimportant and we should all join pre-mades, thats because they know without the soloers they would rarely get to play, totally ignoring the fact that the soloers will eventually get fed up with being face rolled and leave either pvp or the game anyway.

The system is called PvP, this stands for PLAYER vs PLAYER, not T V T (Team vs Team), or RvR (realm vs Realm), or even PM vs PM (pre-made vs Pre-made) i.e. The "its a team game" argument is spurious.

I strongly believe that people who want to play Pre-made vs Pre-made should have a system to do so, equally I believe it is also fair to provide a solo'ers only system, I think we all know who's queue will take longer to pop.

I,m not sure which BW/EA understands less, Customer service, PvP gameplay (I think PvE is pretty good, although limited in terms of volume) or Business, as far as I can see they score pretty low on all three,

Dorpire's Avatar


Dorpire
10.17.2012 , 05:39 AM | #36
Quote: Originally Posted by HaLeX View Post
I do not agree with OP that wz activity is dropping. On shadowlands que pops every 5 minutes for regular wz and there is an active ranked community thanks to ID(infinite Darkness) deciding that they would stop rolling everyone and create split teams with invites for geared players who are decent or above. Another thing I am noticing is as time goes on, players are getting better geared and there are more skilled players in pug matches. If you see an obvious mismatch, the solution is simple, defend your home node and force them to attack you there. I sometimes have more fun in losing matches than in winning matches because i no longer feel obligated to complete objectives. And when you do get a good pug its very refreshing. If you get unlucky and have say 3 recruit players you can always just leave and let them farm medals for gear while moving on to a more worthwhile match.
It is slowly getting worse on shadowlands as well. Just like last 2 times before ea merger, the ques start taking a bit longer to pop (like in the early am at this point) then that slowly cycles thru the whole day until ques get to be 10 to 20 mins or so. Then youll see a ton more premade vs non premade threads since there are more non premade ppl dropping subs and voia that leads to more and more ppl dropping subs and so on a big ol hairy circle of death for bw. Not really sure if BW has a prayer to stop it at this juncture. Hopefully the f2p will work, but it seems theyre doing it halfassed trying to draw blood from the turnip so to speak, so I dont hold much hope in that.

ahduth's Avatar


ahduth
10.17.2012 , 06:31 AM | #37
I quickly stop queueing when I repeatedly face the same team, which is composed of largely the same premade, and we're getting roflstomped.

Last night there was a guild fielding 4 faceroll sentinels against which we were matched up three times in a row. Individually you could pick them off no problem (for obvious reasons we were far more competitive in huttball because of this). But they moved in a pack, and with a mismatched pug group with several undergeared people, they were basically able to pick us off at will. I certainly don't mind dying, but getting crushed by four guys over and over because my team was poorly composed and poorly coordinated.... it stopped being interesting or fun rather quickly.

I don't have a very good solution here. I agree that anything discouraging people to queue is entirely counterproductive. In WoW (or at least Lich King WoW), the effect of premades would be somewhat diluted by the fact that the map cycle included maps of different sizes. Even if you faced a premade in Arathi Basin or WSG, the next map would be Strand of the Ancients or Alterac Valley. At least you wouldn't get stuck being killed by the same lolravage group of sentinels over and over. In the end that doesn't really help with the fact that you're being matched with undergeared or incompetent players however, it only dilutes the effect.

cycao's Avatar


cycao
10.17.2012 , 06:38 AM | #38
Quote: Originally Posted by Amebia View Post
1.Stop farming recruits

2. Go back to Rated

3.You will find competition there.

4.Profit???
If only it were that easy.

I prefer to group than solo queue as it enhances my experience in a warzone. I like playing with players who understand their rolls and play objectives. Now I do solo queue and I do fight against premades and its not like they win every single time. Heck when we are in a group most of the time we don't even get in TS as we know what to do. I do not think we have enough pvpers logging on at least once a week to run rateds and I wish we did as I rather do them.

Siorac's Avatar


Siorac
10.17.2012 , 06:40 AM | #39
No, apart from the retarded amount of CC (that is what's really ruining warzones) the worst thing is the lack of healers on Republic side on my server. Almost every single warzone is about the Republic trying to bruteforce their way through 2-3 crosshealing Imperial healers. With perfect coordination there may be a chance to take them down but more often than not they heal everything while the Snipers and Marauders melt everything.

It's a relief to come up against an Imp team with only one healer. And even more of a relief when we actually have one of our own.

LarryRow's Avatar


LarryRow
10.17.2012 , 06:41 AM | #40
Last night I had a premade in my group. They were 14k, 14k, 16k hp. Yeah, we lost that one.

Premades aren't the problem. Fully geared and optimized premades with perfect composition and excellent coordination are the problem (see the 9 layer of pvp hell post...).

It's really a tough situation. On the one hand, you can't blame them for being good players and grouping smart. You can't blame them for queuing regular matches IF the ranked queue isn't popping. (Now, if there is a decent rated queue and they are still in regular WZs, that's another matter...)

On the other hand, being in a standard pug against a team like that isn't going to go well. It doesn't matter how decent the players are, if they care about objectives. They will get destroyed by the premade that has their sh*t together. If I see a match like that, I honestly will go farm medals, because I don't feel like giving the other team the satisfaction of beating me to a pulp and thinking they are awesome. Their punishment for queuing a match like that should be to sit on their asses the whole match. If they press our node where we are farming, I'll quit.
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