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F2P - 3 Warzones Per Week LOL

STAR WARS: The Old Republic > English > PvP
F2P - 3 Warzones Per Week LOL

Dras_Keto's Avatar


Dras_Keto
10.17.2012 , 12:10 AM | #61
Quote: Originally Posted by Halacs View Post
Uhh, it's free. Their needs to be horrendous restrictions. How can someone who is not paying a cent complain about what they are getting for free?
You would be surprised ...

Still though, 3 per week is a little extreme in my opinion. All it does is guarantee that f2p'ers will try it out, get their face stomped in by all the folks running around in full warhero, look at the vendors, and realise that even if they do everything perfectly and, in their recruit gear, manage to get 140 comms per game, every single time, they *might* get battlemaster in oh, say, four or five months, maybe six or seven if we be realistic about the comm gains per match. Then they are going to just log off.

IE, unless a whole lot of people buy the unlimited thing out of the cash shop, pvp queues aint going to be getting any better. Ever.

The idea to me seems like it should be to boost server populations with the f2p thing. If Bioware/EA gets more people playing, then more people will think its worth spending money on. This level of restriction, I dont think it will help accomplish that.

Spoletta's Avatar


Spoletta
10.17.2012 , 12:18 AM | #62
I'd raise it to 4/week, but nothing more than that. It's a F2P option after all.

The gear issue is there no matter if you pay or not. I really hope this "bolster" system they are planning helps a bit.

Fleurdelis's Avatar


Fleurdelis
10.17.2012 , 12:19 AM | #63
Quote: Originally Posted by Dras_Keto View Post
You would be surprised ...

Still though, 3 per week is a little extreme in my opinion. All it does is guarantee that f2p'ers will try it out, get their face stomped in by all the folks running around in full warhero, look at the vendors, and realise that even if they do everything perfectly and, in their recruit gear, manage to get 140 comms per game, every single time, they *might* get battlemaster in oh, say, four or five months, maybe six or seven if we be realistic about the comm gains per match. Then they are going to just log off.

IE, unless a whole lot of people buy the unlimited thing out of the cash shop, pvp queues aint going to be getting any better. Ever.

The idea to me seems like it should be to boost server populations with the f2p thing. If Bioware/EA gets more people playing, then more people will think its worth spending money on. This level of restriction, I dont think it will help accomplish that.

And the simple solution is have a paid membership. It amazes me how many people are complaining about the f2p restrictions. The only reason I can think why is the complainers all want to play for free. Im keeping my sub and am happy with the restrictions. Why should someone who doesnt pay 1 penny get to do what I pay $15 a month for?

Ifrica's Avatar


Ifrica
10.17.2012 , 12:29 AM | #64
What people here still don't seem to understand that there is going to be a free to play 'option', to get people to try out the game and subscribe if they like it, maybe extended trial would have been better wording, but in a way you get to play for free, your story.. I fully understand and agree on that pvp restriction, i still remember the qq here on the forums about why even bother to stay sub, well here it is, subscribers keep the game as it is, a subscribing mmo.. but new players get the change to see what it's about, how it plays, so when they like it they can sub and play the game in full.
So those that stopped their subscription cuz they wanted a free to play game, sorry, should have listened to official news and not rumours. because it's the community that spread the word this game was going free to play, biggest misconception ever
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Dras_Keto's Avatar


Dras_Keto
10.17.2012 , 12:30 AM | #65
Quote: Originally Posted by Fleurdelis View Post
And the simple solution is have a paid membership. It amazes me how many people are complaining about the f2p restrictions. The only reason I can think why is the complainers all want to play for free. Im keeping my sub and am happy with the restrictions. Why should someone who doesnt pay 1 penny get to do what I pay $15 a month for?
You weren't paying attention.

F2p'ers need to be able to do ENOUGH that they can become involved in the game and feel like its worth spending money on. If you restrict them so much that they face half a year or more of beating their face against a brick wall before they can even improve their experience, youre going to alienate them more than encourage them to purchase anything.

Its about finding a happy medium between making it worth it to subscribe and worth making "small-er" purchases in the cash shop.

And I think they restrictions they have right now will not find that balance.

Iggster's Avatar


Iggster
10.17.2012 , 12:38 AM | #66
Quote: Originally Posted by Dras_Keto View Post
Still though, 3 per week is a little extreme in my opinion. All it does is guarantee that f2p'ers will try it out, get their face stomped in by all the folks running around in full warhero, look at the vendors, and realise that even if they do everything perfectly and, in their recruit gear, manage to get 140 comms per game, every single time, they *might* get battlemaster in oh, say, four or five months, maybe six or seven if we be realistic about the comm gains per match. Then they are going to just log.
Couldn't agree more.

Given that full access requires a weekly unlock for F2P, I can imagine people buying the weeks worth of unlimited warzones, getting stomped and never playing again. Whereas if the warzone unlock was longer people would be more inclined to get their money's worth.

GalacticKegger's Avatar


GalacticKegger
10.17.2012 , 12:53 AM | #67
Quote: Originally Posted by Dras_Keto View Post
Still though, 3 per week is a little extreme in my opinion.
That's 3 per week x however many characters they have in their stable who are eligible. That's plenty enough sampling to determine whether or not the PvP system works enough for them to spend 50¢ a day for as much PvP as they can handle.
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nartiuslightlord
10.17.2012 , 01:06 AM | #68
Even though I subscribe would love to pay a buck or two for a race unlock. Indeed I hope they convert allot the real pricey legacy unlocks with an optional CC's price. I think once they see that some of the restrictions are maybe a little well, to restrictive, they will loosen up some of them. I really hope they do good with it, we really need the revenue so they can keep cranking out more of that Delicious Star Wars content.
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Darth-Rammstein's Avatar


Darth-Rammstein
10.17.2012 , 01:09 AM | #69
I think you guys are missing the point of FREE to play. They want people to either subscribe or buy the weekly passes. If free to play players want to pvp or run flashpoints then they will have to buy the weekly passes and *gasp* actually spend money! I think it's fair, this is a business after all not a charity.
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Polebreaker's Avatar


Polebreaker
10.17.2012 , 01:10 AM | #70
There's free to play, then there's "free to play", and looks like they are going down the road of SOE's laughable f2p model...

Too bad. A model like lotro's or sto's, proven successful, could have helped drag this game out of the death spiral.