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Please Completely REMOVE PvP from SWTOR

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Please Completely REMOVE PvP from SWTOR

jgoldsack's Avatar


jgoldsack
10.15.2012 , 08:51 AM | #181
Quote: Originally Posted by Anzel View Post
Ahhhh yes, the typical troll response. I suck at PvP and therefor want it removed. No... SWTOR sucks at PvP. The fact that they are refunding skill points with every single game update illustrates just how terrible EA/BW has been at "balancing PvP". They are "bad at pvp"... not me.

BioWare: Decide what your game should be. I'm sure that you can see by now that your game cannot be all things to all people. You have failed at that. Accept it. Accept that and make a game that will appeal to your actual customer base. The people who bought KOTOR in droves are your customers. The people who bought the Mass Effect games in droves are your customers. Make an online version of those games and you will find the success you've been chasing these past 6 (or more) years. Can you really not see this???
I played NWN, KOTOR, Mass Effect.. and I exclusively PvP in SWTOR.

I have just thrown your argument out the window.
On the Internet, you can be anything you want. It is strange so many people choose to be stupid.

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Anzel's Avatar


Anzel
10.15.2012 , 12:03 PM | #182
Quote: Originally Posted by jgoldsack View Post
I played NWN, KOTOR, Mass Effect.. and I exclusively PvP in SWTOR.

I have just thrown your argument out the window.
My argument? My argument is that they are unable to properly balance PvP in SWTOR. My argument is supported by the FACT that they've butchered the skill trees so badly in the past three game updates that they've had to refund skill points for everyone. Not just PvP'ers. Those are facts.

My argument is that features have been removed from this game because of PvP as referenced by the links in my OP. That is a fact.

My argument is that PvP'ers will NEVER be happy with balance in this game because this game is trying to accomplish too much. The scope is completely out of control and the game has failed. We went from over 200+ servers to 8. That is a fact.

What games you play with yourself at home have nothing to do with my argument.
ANZEL - Master Bounty Hunter - Corbantis Galaxy - 06/23/2003
ANZEL - Bounty Hunter / Mercenary - The Corbantis Legacy - 12/13/2011
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Anzel's Avatar


Anzel
10.15.2012 , 12:12 PM | #183
Quote: Originally Posted by Ismercu View Post
Dumbest thread ever. I petition to remove OP completely from SWTOR
I'm making a legitimate argument backed up by facts. I don't appreciate being called names and being trolled. Thanks.
ANZEL - Master Bounty Hunter - Corbantis Galaxy - 06/23/2003
ANZEL - Bounty Hunter / Mercenary - The Corbantis Legacy - 12/13/2011
ANZEL - SWG EMU - CORE 1 Developer - 06/2006

Toraak's Avatar


Toraak
10.15.2012 , 12:17 PM | #184
Quote: Originally Posted by jgoldsack View Post
Now, instead of demanding that PvP be removed, you should instead be demanding that they make a separate skill tree JUST for pvp, and make skills behave one way in PvE, and another in PvP. Then we could have both living together in harmony.

To demand that an integral part of the MMO experience be removed because it messes up your PvE just shows you to be a fool.
Have to fully agree on different Skill tree's for PvE, and PvP, and how Abilities should work differently between PvP, and PvE is the better route to go then completely removing PvP from the game. Personally 1 of the changes made due to PvP that I didn't like for PvE recently is the shorter range on CC's. A sage in PvE should never need to be within 10 meters. It just goes against being a ranged character.
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Xenith's Avatar


Xenith
10.15.2012 , 12:18 PM | #185
Quote: Originally Posted by Anzel View Post
I watched in horror for over two years while the team over at SOE and LucasArts tried to "balance" and "re-balance" and "re-balance the entire game just to satisfy the so-called "PvP Community". This "balance" was never achieved and the "community" was never satisfied. Ever. Ultimately we ended up with the NGE which was almost as popular as New Coke and the rest is history.

One of my greatest fears for SWTOR was that EA/BioWare would fall into the same trap and suffer this never ending cycle of balance and re-balance. Early on during beta we had Georg Zoeller and others that kept the community in line. They didn't cave into every little cry of, "Nerf this" and "Nerf that". For the most part things went smoothly.

However, during the last three game updates we have seen changes that were dramatic enough where a complete and total refund of skill points were necessary.

Game Update 1.2 - Legacy (4/12/2012)

Game Update 1.3 - Allies (6/26/2012)

Game Update 1.4 Terror From Beyond (9/26/2012)


Additionally... and possibly even more disturbing is that we have seen new features being held back to just to satisfy the "PvP Community". During Game Update 1.2 - Legacy there were legacy skills actually listed in the game named "Celerity I and Celerity II". These legacy skills were intended to give all of your characters in the legacy an increase to their sprint modifier. However when Game Update 1.3 - Allies hit PTS these abilities were mysteriously gone from the game. When asked why we were told the following by William Wallace:



Let's all be honest with each other for a moment here. PvP has no real place in this game. It's not part of the story. It almost seems to be an afterthought as it is. There are only 4 maps (yes you reading that right... FOUR whole maps. Not even good ones) where the same 16 people are killing each other over and over again. So basically this game and its entire community is meant to suffer because the same tiny group of people complain over and over and over again and will never... and I mean NEVER be satisfied.

EA/BioWare: Stick to what you are good at which is... Interactive, Cinematic, Story Telling and Role Playing. Let these folks go kill each other over and over again in MW3 or COD3 or Halo4 or whatever pleases them. They represent such a minute portion of your subscriber base yet you are KILLING YOUR GAME trying to please them. They will never be satisfied and you will ultimately be left with nothing but an empty, twisted shell of what you set out to create.

Find the courage to develop the game that 99% of players want to really play. More story. More cooperative play. More customization. More role play. More progression.

Please completely remove PvP from SWTOR.
Uhhh no. There's little pvp options as it is currently. If anything they need to switch their focus to entirely fixing and adding onto pvp until they're able to spit out planetary pvp.
Peace is a lie... and so is your Order.
CE_VIP

Xenith's Avatar


Xenith
10.15.2012 , 12:23 PM | #186
Quote: Originally Posted by Anzel View Post
My argument? My argument is that they are unable to properly balance PvP in SWTOR. My argument is supported by the FACT that they've butchered the skill trees so badly in the past three game updates that they've had to refund skill points for everyone. Not just PvP'ers. Those are facts.
They refunded skill points not because they tore into the trees but because you have to whenever you make changes to a skill tree. This has nothing to do with the sate of the pvp.

Quote: Originally Posted by Anzel View Post
My argument is that PvP'ers will NEVER be happy with balance in this game because this game is trying to accomplish too much. The scope is completely out of control and the game has failed. We went from over 200+ servers to 8. That is a fact.
They could be given everything they want and some of them still wouldn't be happy. If you don't like pvp in tor, don't do it. That's a better solution than removing something entirely because you personally don't like it. Just don't do it. Problem solved bucko.
Peace is a lie... and so is your Order.
CE_VIP

TridusSWTOR's Avatar


TridusSWTOR
10.15.2012 , 12:24 PM | #187
Quote: Originally Posted by Ultramass View Post
To everyone that is a PvE kid and thinks PvP should be removed....ever considered that maybe you are just not that good at the game? sorry that pve is too easy and you can't be good at the difficult part of the game.
It's people like you that give us real PVP fans a bad name. So whatever you hoped to accomplish has already been undone by your own post.

In other words, you owned yourself.

Lunafox's Avatar


Lunafox
10.15.2012 , 12:25 PM | #188
I totally agree with the OP. There is no satisfying pvpers. Ever. They will never find their perfect nirvana, because someone will always be more skilled, better geared, haxxing or whatever other excuse eases their shrivelled little epeens.

So many games try to suck up to pvpers. Let this one, be the one thing, that is for rp-ers and pver's.
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jgoldsack's Avatar


jgoldsack
10.15.2012 , 12:25 PM | #189
Quote: Originally Posted by Anzel View Post
My argument? My argument is that they are unable to properly balance PvP in SWTOR. My argument is supported by the FACT that they've butchered the skill trees so badly in the past three game updates that they've had to refund skill points for everyone. Not just PvP'ers. Those are facts.
Not true at all. Sorry. Only a FEW classes got their talents reset. No where even close to everyone. Fact 1 is FALSE.

Quote: Originally Posted by Anzel View Post
My argument is that features have been removed from this game because of PvP as referenced by the links in my OP. That is a fact.
I will give you that one, however minor the features that were removed are. Nevermind that PvP players lost out on a key feature too for a very long time (ranked, which is a joke anyway)

Quote: Originally Posted by Anzel View Post
My argument is that PvP'ers will NEVER be happy with balance in this game because this game is trying to accomplish too much. The scope is completely out of control and the game has failed. We went from over 200+ servers to 8. That is a fact.
As opposed to PvE players who complain that content comes out too slow because they consume it as fast as it can come out? How long has PvP players been playing the same 4 warzones because Bioware has to cater to the PvE crowd who never seems to have enough stuff to do?

Quote: Originally Posted by Anzel View Post
What games you play with yourself at home have nothing to do with my argument.
You were the one who said that Biowares customers are those who bought Mass Effect, KOTOR, etc. That is fact. I was just telling you that not everyone who bought those games is of the same opinion as you.
On the Internet, you can be anything you want. It is strange so many people choose to be stupid.

http://www.swtor.com/r/ycmWN7 <-- link for some free stuff!

Anzel's Avatar


Anzel
10.15.2012 , 12:34 PM | #190
Quote: Originally Posted by Lunafox View Post
I totally agree with the OP. There is no satisfying pvpers. Ever. They will never find their perfect nirvana, because someone will always be more skilled, better geared, haxxing or whatever other excuse eases their shrivelled little epeens.

So many games try to suck up to pvpers. Let this one, be the one thing, that is for rp-ers and pver's.
I just wish they had the nerve to do this and really succeed with SWTOR. How awesome would this game be with some stability? Some dedicated, focused content? They have such an opportunity here and they are repeating the exact same mistakes... and I mean the EXACT same mistakes that SOE did with SWG. I'm astonished really. It's like old John Smedley is back at the helm...
ANZEL - Master Bounty Hunter - Corbantis Galaxy - 06/23/2003
ANZEL - Bounty Hunter / Mercenary - The Corbantis Legacy - 12/13/2011
ANZEL - SWG EMU - CORE 1 Developer - 06/2006