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Judging the game too harsh


Urael's Avatar


Urael
10.12.2012 , 02:18 PM | #191
Quote: Originally Posted by DegreesOfFreedom View Post
Can you link me a reputable and peer-reviewed source that has done some statistical analyses that states that the current gamers are game hoppers are right now compared to a couple years ago. Right now, it seems to me that you are just looking at some charts and making your own interpretations. My problem with you saying this position is that people game hop all the time. They buy games, see if they like it, if they don't, they moved on, thus "game hopping" to the next. And in the cases that they do like it, once they finished it and there is no more content to burn or if the endgame content is boring, they moved on, thus "game hopping", but if they do like it and there is an endgame content that is dynamic, then they do stay. You seem to forget that this is a natural rational behaviour of the consumer. Unless I'm mistaken, you seem to use this common truth to your argument and argue why they game hop alot. Judging by your posts on this thread, the reason your argument is fallacious and disingenious is that you rely completely on natural behaviour to the lost of subs in the game, and at the same time ignoring the other possibilities that may explain why the game lost subs. A more apt question for you to answer is why they game hop to the next game? Did it ever occur to you that it may have something to do with the design of the game?
Pretty much back in the EQ (as in the original) hay day just PRIOR to WoW EQ had problems bleeding subs and people jumping to DAOC, L2, COH, AO, Shadowbane, Asheron's Call, etc. People have been hopping since the good old days. This is nothing new. Back then though most of the games had different mechanics and ways of doing things and people seemed to gravitate to what they liked best in that regards. Nowadays, most games operate like WoW (as the defacto standard ), so people are now jumping to find "something new" or are keeping a foot in the water in one game (pretty much WoW) while trying a bunch of others. The point being that not much has changed in the hopping games department. I maintain though that the reasons for doing so may have changed.

simplius's Avatar


simplius
10.12.2012 , 02:31 PM | #192
game hopping is becoming more frequent, because wow has set the bar so high
but also, because most games just feels "clumsy" compared to wow
the immersion wasnt deep enough to keep the player for longer times
in most games im just "playing it"
in wow ,,i was "living it"
just like all other products, an MMO need all parts to work correctly
if u cant make all parts , u need subcontractors or technology transfer
here they just skipped it and went for the christmas launch

Apaolo's Avatar


Apaolo
10.12.2012 , 02:35 PM | #193
Quote: Originally Posted by TUXs View Post
WOW! Nothing but your wild theory and opinion. NOT ONE FACT! Just pure bias.
Yup agreed, which is why I never take them serious lol.

CosmicKat's Avatar


CosmicKat
10.12.2012 , 02:36 PM | #194
Quote: Originally Posted by Urael View Post
Pretty much back in the EQ (as in the original) hay day just PRIOR to WoW EQ had problems bleeding subs and people jumping to DAOC, L2, COH, AO, Shadowbane, Asheron's Call, etc. People have been hopping since the good old days. This is nothing new. Back then though most of the games had different mechanics and ways of doing things and people seemed to gravitate to what they liked best in that regards. Nowadays, most games operate like WoW (as the defacto standard ), so people are now jumping to find "something new" or are keeping a foot in the water in one game (pretty much WoW) while trying a bunch of others. The point being that not much has changed in the hopping games department. I maintain though that the reasons for doing so may have changed.
Analogy time.

Back in the day your choices were between various franchises. Some had burgers, some had pizza, some had subs, etc.

Now your choices are between the McD's on Elm St., the McD's on Main St., or the McD's on Oak St. No matter where you go, you get a Happy Meal.

Urael's Avatar


Urael
10.12.2012 , 02:45 PM | #195
Quote: Originally Posted by CosmicKat View Post
Analogy time.

Back in the day your choices were between various franchises. Some had burgers, some had pizza, some had subs, etc.

Now your choices are between the McD's on Elm St., the McD's on Main St., or the McD's on Oak St. No matter where you go, you get a Happy Meal.
But ...but .. but .. some of those McD's HAVE the McRIB!!!!!!!

And some er .. don't!

simplius's Avatar


simplius
10.12.2012 , 03:26 PM | #196
yup all games have copied parts from wow,,who copied most of it from others too
but all of them missed the last parts, so many players, came back to wow again,,several times
the key word is immersion,,no game was close to wow in that aspect,,not even tera

Kalfear's Avatar


Kalfear
10.12.2012 , 04:38 PM | #197
Quote: Originally Posted by Roechacca View Post
Don't give Me that. You know damn well You still bite on that hook every time. If someone doesn't have statistical proof they will scour the net for anything to back up their claim, because if it's on the interwebz it must be true!

Point in fact is even data is biased.

You're getting "fact" trolled.

stop falling for it....

If that person "thinks" they know the reason why things are happening to the game, Let Em think it.

(We know the truth)

Make a game that isn't all that great, expect less people.
LOL I gotta admit I bite from that one poster as well cause its just so much BS bundled into self serving (mostly pro EA) statements and there is NO reputable evidence to back posters claims

So he she spams the forums every day with it trying to hide inaccuracy and substance with just sheer unforgiving spam over loading the sense!

When anyone with any common sense and insight in this genre knows your final line of post is all that needs to be said

Make a game that isn't great, expect less people!

Well stated and 1000000% accurate!

Many of todays games feel like they think that old Costner movie is how the gameing industry works

"If you build it, they will come"

which is kinda true but in gameing they all be better served with

"If you build it correctly they will stay"

As for the whole PC is dieing
The gaming console industry might be growing but so is the PC industry.
There is more PCs in house this year then last year
and there was more last year then the year before

Consoles might be the goto format for sports and twitch and mindless kiddy games

but for content like MMORPGs and other bigger scale products
Computers are still the #1 way to go and thats not going to change!

Grabbing data because 1 million pre teens bought "Elmer and Bugs go shopping" has exactly 0% market value on how big a MMORPG market is!

And thats one that one poster tries to push as reletive knowledge, He/She read some open ended article on some meaningless website and thinks 1 stat fits all!

It doesnt and never have.

PC gaming industry might be pushing out less game titles but the titles that do come out still have a huge following thats growing for that specific genre and PC games are expected to be much much much more then what consoles can offer up.

PC gaming is fine.
It just no longer has the fluff titles that pushed the numbers up even larger.
If you look at RPG sales 10 years ago to today, the numbers are way way way up

Sorry for adding relevant common sense to issue though.
Better we all keep going off fake internet numbers that have nothing at all to do with genre we playing in as "that other poster" likes to constantly do.
In regards to lessening F2P and Preferred restrictions
In GAMING, as in LIFE,
You get what you pay for
No game restriction is so dire that $15.00/month will not eliminate it

DuckKing's Avatar


DuckKing
10.12.2012 , 04:45 PM | #198
I'm back guys... let's just say I was banished from this forum for a week.

Time to get my hands dirty.

Andryah's Avatar


Andryah
10.12.2012 , 04:50 PM | #199
Quote: Originally Posted by Kalfear View Post
Sorry for adding relevant common sense to issue though.
Better we all keep going off fake internet numbers that have nothing at all to do with genre we playing in as "that other poster" likes to constantly do.
http://users.telenet.be/mmodata/Charts/TotalSubs.png

The MMO market has peaked and is in decline, since 2010.

The data is not made up, it comes from the longest running and most reputable tracker of MMO population numbers over the last 12 years. Data is your friend, not your enemy Kalfear.

Do you have any more hyperbole to share with us, or are we done?
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.

Macheath's Avatar


Macheath
10.12.2012 , 05:21 PM | #200
I don't think anyone who plays a game for 9 months, then decides it's not for them, can really be called a "game hopper" anymore. If you make it all the way to end-game, experience everything the game has to offer, then conclude that you don't like the product, I'd say you gave it your best shot, and deserve more than to be called fickle.

As to the OP... I wanted something different. I got more of the same. While I can't speak for the community, I stand by every piece of criticism I've typed here on these forums, or spoken about with others. I've pointed out more bad than good because -surprise- there's more bad than good in ToR. Once you talk about the story, there aren't many positives. Lots of mediocres, things that are "almost as good" as the versions of those features offered in other games, but nothing that stands to set ToR apart from the rest of the litter.

There are lightsabers (but the most common colors are black core, bleh), unique Star Wars races (but only a very limited number are playable, sadly), space combat (on rails, requiring zero skill), Bounty Hunters (but no bounty hunting), huge worlds (but the quest corridors are the only places worth exploring) and on and on down the list. ToR is one giant amalgamation of almost-there's and what-could-have-been's. They got a huge budget, but only for their story. The rest of the game got left behind, somewhere in the mid-2000's.

-Macheath.
Remember, if the world didn't suck, we'd all fall off.