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Shadow tank question re: first phase of TFB final boss

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Shadow tank question re: first phase of TFB final boss

Naldash's Avatar


Naldash
10.09.2012 , 04:16 PM | #1
In the first phase it seems like every time a tenticle hits me I lose multiple stacks of kinetic ward and sometimes I find I suddenly have no stacks and I just cast it a second before. It is making this phase very tricky for the healers and this is only story mode and I am 2 mods away from full BH. Is there some sort of multi-attack happening from those tenticles or is there something else going on?
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dominius's Avatar


dominius
10.09.2012 , 04:44 PM | #2
From our Assassin tank's combat log:

19:23:40.297 Tunneling Tentacle's Slap glances ___ for 404 kinetic damage, causing 404 threat.
19:23:40.297 Tunneling Tentacle's Slap glances ___ for 404 kinetic damage, causing 404 threat.
19:23:40.297 ___ parries Tunneling Tentacle's Slap, causing 1 threat.
19:23:40.298 ___ parries Tunneling Tentacle's Slap, causing 1 threat.
19:23:40.298 Tunneling Tentacle's Slap hits ___ for 955 kinetic damage, causing 955 threat.

"Slap" looks like one hit but it is actually doing 5 attacks at once so it's possible to lose 5 charges of Dark Ward / Kinetic Ward in one second. They also use "Slap" as their basic attack so it does it every 1.5 seconds or so.
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divbyzero's Avatar


divbyzero
10.09.2012 , 09:33 PM | #3
I've noticed exactly the same thing. Can't seem to keep Kinetic Ward up at all. I agree there must be multiple attacks happening, but seems pretty crappy as it makes the fight harder on the Shadow Tanks. I've completed it hard mode, so it's not impossible, just more taxing for the healers.

Would be nice if the developers would take a good look at Kinetic Ward and make sure it's where they want it to be.

divbyzero's Avatar


divbyzero
10.09.2012 , 09:40 PM | #4
It is slapping 5 hits at a time:

[20:27:08.324] [Tunneling Tentacle {3025271884087296}:9210001450544] [@Toxxen] [Slap {3025808754999296}] [ApplyEffect {836045448945477}: Damage {836045448945501}] (0 -parry {836045448945503}) <1>
[20:27:08.324] [Tunneling Tentacle {3025271884087296}:9210001450544] [@Toxxen] [Slap {3025808754999296}] [ApplyEffect {836045448945477}: Damage {836045448945501}] (354 kinetic {836045448940873} -shield {836045448945509}) <354>
[20:27:08.325] [Tunneling Tentacle {3025271884087296}:9210001450544] [@Toxxen] [Slap {3025808754999296}] [ApplyEffect {836045448945477}: Damage {836045448945501}] (354 kinetic {836045448940873} -shield {836045448945509}) <354>
[20:27:08.325] [Tunneling Tentacle {3025271884087296}:9210001450544] [@Toxxen] [Slap {3025808754999296}] [ApplyEffect {836045448945477}: Damage {836045448945501}] (0 -parry {836045448945503}) <1>
[20:27:08.325] [Tunneling Tentacle {3025271884087296}:9210001450544] [@Toxxen] [Slap {3025808754999296}] [ApplyEffect {836045448945477}: Damage {836045448945501}] (354 kinetic {836045448940873} -shield {836045448945509}) <354>

In this case I parried 2, shielded 3, thus losing 3 charges of Kinetic Ward all within 1 thousandth of a second. This is a fairly stupid mechanic.

Banegio's Avatar


Banegio
10.09.2012 , 10:20 PM | #5
We had a PT and an Assassin to tank our hm tb progression run. I healed the PT side. It was quite obvious that the Assassin was taking a pounding while I had plenty of spare time to dps and crossheal.

Last week our guild ran two groups. Due to dc and availability etc, we happened to have 2 PT tanks on one group and 2 Assassins on the other for the last boss. I casually mentioned that it would be fun for the healers. Both the Assassins suggested that they would have the advantages over PT with ForceShroud/Resilience in the second phase.

TheBigGregski's Avatar


TheBigGregski
10.10.2012 , 03:36 AM | #6
Noticed the same thing with my shadow tank, and Kephess had a similar mechanism in EC. Guess the devs still think shadow tanks are OP... Thank you PvP whiners...

KeyboardNinja's Avatar


KeyboardNinja
10.10.2012 , 09:26 AM | #7
My shield chance with Kinetic Ward is 67.5%. (that's the ideal for a mitigation-stacked shadow/assassin in augmented campaign gear) This appears to be about right so that Kinetic Ward evaporates about 1-1.2s before the cooldown is up when tanking the tentacle. So, this hasn't really been a problem for me, though it is extremely disconcerting to see KW down so frequently, even if it's only for a very short period of time.
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divbyzero's Avatar


divbyzero
10.10.2012 , 04:00 PM | #8
So is mine. It's down a lot more than it's up.

sankalp's Avatar


sankalp
10.10.2012 , 05:57 PM | #9
I am an assassin tank that goes for max mitigation stats and have nearly 69% shield with DW up.

Was losing multiple stacks of DW on both SM and HM, however it was not a major issue. I think this is one of the fights where I might need to swap my Shield pvp relic to a Def pvp relic.

make sure you are maxing your self heal on this fight as it makes it slightly easier for your heals. Also, sorc bubbles every now and then will not hurt. prioritize getting DW up asap after CD instead of trying to hold aggro, use taunts for that

sankalp's Avatar


sankalp
10.10.2012 , 06:00 PM | #10
Quote: Originally Posted by divbyzero View Post
It is slapping 5 hits at a time:

In this case I parried 2, shielded 3, thus losing 3 charges of Kinetic Ward all within 1 thousandth of a second. This is a fairly stupid mechanic.
Its a Mechanic. You work around it. it does not affect other tank types and hence cannot be called stupid as it might hit a jugg for all 5. Its just a matter of changing tactics as an assassin and going in with higher def+hp and lower shield.

When you go to the second phase, get other tank to hold aggro for 2 secs, use force cloak and change relics. Have not tried if this works but in theory it should.