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Thanks for 1.4.1

First BioWare Post First BioWare Post

tolaf's Avatar


tolaf
10.09.2012 , 09:35 PM | #51
Quote: Originally Posted by Andryah View Post
Holding back a patch for weeks because "some" are having graphics issues, but "many" are not does not really seem like the best approach. Clearly, if they borked everyones graphics performance there is no way it goes live. But when there is a minority of players impacted, yeah.... it must be fixed, but I don't see holding back a patch for issues affecting a minority of players. [And when I say minority of players, that in no way trivializes the impact to them or the importance of Bioware fixing the issues for them, so please don't go a ragin'.]

Many affected players without Crossfire or SLI (which are clearly separate issues) have found running the game in full screen windowed mode fixes the issue until it gets permananently fixed on Biowares side. Same for rolling back drivers for some, and the same for making in game adjustments for others. My point being, there are things players can do on their side of things to improve quality of play for them until Bioware stamps out the issue with a patch.
So BioWare shouldn't care about bugs as long as it only effects a minority of players?
If BioWare cared about their customers they would make sure that the game was runnign properly for everyone before making it live, to do otherwise is just wrong.
Dark Nova leader of the Sin-gie clan

Daynna's Avatar


Daynna
10.09.2012 , 09:39 PM | #52
Nice to know I'm not the only one with the stuttering problem. I'm running a single nvidia gtx 560 ti, with 16 gigs of ram and amd 1100T 6 core processor. Haven't really tried any of the "workarounds" but then my attention has been drawn elsewhere lately. I agree that the standard "it's your computer not ours" canned reply is old.

Rogoo's Avatar


Rogoo
10.09.2012 , 11:08 PM | #53
Quote: Originally Posted by IrishTR View Post
So in short... Spare me your pity patience BS... EA/Bioware has known since BETA its their poor re-design of a game engine and continual chopping/hacking away at it only making it generally worse the more they go, but hey since its MMOs and they have your sub money they get to get off free saying "its your computer not ours" when we've all clearly identified that even the damn MaximumPC Dream Machines chokes on this busted code...

Perhaps Bioware can prove in a FRAPs video on their setups how smooth/flawless the game runs while taking video of the fairies and unicorns running along side them since they seem to be in some mythical realm outside the normal we all get to reside in.
^^This kind of sums the whole "hero engine debate" pretty well.

How could this happen on a 200 million USD project (or whatever the actual number is) project, is simply beyond me.
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Venerok's Avatar


Venerok
10.09.2012 , 11:42 PM | #54
Quote: Originally Posted by Rogoo View Post
^^This kind of sums the whole "hero engine debate" pretty well.

How could this happen on a 200 million USD project (or whatever the actual number is) project, is simply beyond me.
Money going to the wrong departments.

Raideag's Avatar


Raideag
10.10.2012 , 03:04 AM | #55
Not really sure what stuttering people are having. Mines not stuttering, the only thing mine appears to be doing is tearing some of the textures. On my Commando I'll get perpendicular streaks from firing my Assault Cannon. Almost looks like my shots are splitting and going in two different directions. The other thing which I submitted a bug report for yesterday is that now sometimes my auto fire doesn't shoot at all. The character will do the animation like he's firing yet no shots come out of the gun and no damage to the mob. Sometimes I'll get it three times in a row, yet I can't tell if it happens after anything particular.
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Raideag's Avatar


Raideag
10.10.2012 , 03:18 AM | #56
Quote: Originally Posted by Rogoo View Post
^^This kind of sums the whole "hero engine debate" pretty well.

How could this happen on a 200 million USD project (or whatever the actual number is) project, is simply beyond me.
Well for starters instead of getting a licence/lease for the game engine they went ahead and purchased it outright as is. So in essence the engine wasn't fully complete yet when they purchased it. Wasn't even optimized yet at the time of the purchase. Since it's not a licence or lease there isn't any sort of way to get updates for updated tools pertaining to the engine. Basically be buying it all over again for updates.

http://www.heroengine.com/2011/11/he...eets-starwars/

So any sort of optimization tweeks or whatever have to be done in-house.
The Wampas Legacy - lvl 50 - Jedi Covenant
Genla (50) Ossktini (50) Aldius (50) Dodman (50) Senturi (50) Maffis (50)
Raideag (50) Osskto (50)

Goretzu's Avatar


Goretzu
10.10.2012 , 03:34 AM | #57
Quote: Originally Posted by Raideag View Post
Not really sure what stuttering people are having. Mines not stuttering, the only thing mine appears to be doing is tearing some of the textures. On my Commando I'll get perpendicular streaks from firing my Assault Cannon. Almost looks like my shots are splitting and going in two different directions. The other thing which I submitted a bug report for yesterday is that now sometimes my auto fire doesn't shoot at all. The character will do the animation like he's firing yet no shots come out of the gun and no damage to the mob. Sometimes I'll get it three times in a row, yet I can't tell if it happens after anything particular.
I had no stuttering (although I had other 1.4 bugs) till yesterday on Alderaan.

I can see why people say it is unplayable, it genuinely is. Strangely it's fine again now.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

Urael's Avatar


Urael
10.10.2012 , 08:59 AM | #58
Quote: Originally Posted by Goretzu View Post
I had no stuttering (although I had other 1.4 bugs) till yesterday on Alderaan.

I can see why people say it is unplayable, it genuinely is. Strangely it's fine again now.
I still can't play the game at the level of resolution that I could BEFORE patch 1.4. It is more playable now but it is still a degraded experience compared to BEFORE patch 1.4. In other news ... Druids are OP in WoW now!

TUXs's Avatar


TUXs
10.10.2012 , 09:11 AM | #59
Quote: Originally Posted by Raideag View Post
Well for starters instead of getting a licence/lease for the game engine they went ahead and purchased it outright as is. So in essence the engine wasn't fully complete yet when they purchased it. Wasn't even optimized yet at the time of the purchase. Since it's not a licence or lease there isn't any sort of way to get updates for updated tools pertaining to the engine. Basically be buying it all over again for updates.

http://www.heroengine.com/2011/11/he...eets-starwars/

So any sort of optimization tweeks or whatever have to be done in-house.
Oh stop with this nonsense. The people that made the Hero Engine had 25 freaking employees, Bioware had 800 and a $200 million budget. Bioware had far superior resources that would never have been matched by the tiny company that wrote it.
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Urael's Avatar


Urael
10.10.2012 , 09:18 AM | #60
Quote: Originally Posted by TUXs View Post
Oh stop with this nonsense. The people that made the Hero Engine had 25 freaking employees, Bioware had 800 and a $200 million budget. Bioware had far superior resources that would never have been matched by the tiny company that wrote it.
Agreed but, I think the point that Raideag was trying to make was that now that the SWTOR Hero engine has "diverged" from the Normative Hero Engine baseline, it essentually has become it's own entity. While the Hero Engine proper is advancing in technology. The SWTOR Hero engine is languishing. It may be languishing so much so that there would be no way to use any upgrades from the Hero Engine Proper to "fix" the SWTOR Hero Engine. I have seen this happen in the past with other products.