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The PvP after 1.4 is AMAZING

STAR WARS: The Old Republic > English > PvP
The PvP after 1.4 is AMAZING

Majspuffen's Avatar


Majspuffen
10.08.2012 , 06:29 PM | #11
Quote: Originally Posted by Laforet View Post
Stun OK, interrupt no. Good operatives do not rely on big heals to stay up.
lol, no. Good operatives casts fast heals (kolto infusion) in hopes for them to be interrupted so that we can throw our big heals (kolto injection) uninterrupted.

Kolto infusion costs a lot of energy AND Tactical Advantage, and it doesn't heal for that much more than Surgical probe which is instant and only costs TA. Kolto Injection heals for a lot and grants TA.

Kolto infusion is really just a kind form of fake casting.

On topic;
Adding an extra bracket won't do this game any good. We have our super servers but there are still servers that struggles to get pvp going. Adding RWZs to this game was a mistake. Or, at least adding them in 1.3 was. If they had come with 1.2 like they were scheduled, then maybe they could have worked out. Right now there are servers that cannot play RWZs. My server, The Progenitor, has to organize groups in order to get them going. There's no competition about it, it's simply to gear people up. Because gearing in this game takes f****** ages.

What they should have done is to stay true to their word and add them when they have a cross-server function in the game. Now, if you were to check some of my older posts you'd think I'm a hypocrit, since I've opposed cross-server pvp for a very long time. I still do, I firmly believe in what bioware said before the game was launched;

We believe that fostering rivalries and memorable encounters with recognizable players are important in building a good PvP community on a server. We suspect cross-server queuing compromises these key tenets.

That said, on a lot of servers there aren't enough people to even get RWZs off the ground. The requirements for RWZs are set extremely high as well. Just look at how they implemented this, and how they shot themselves in the foot by doing so;

First of all, since there's ranking involved there is a much more serious nature in RWZs compared to normal WZs. People will want to get the highest rating possible in order to flex their e-peen or what have you.

In order to do that they'll want the best players they can get. The best players are not running around in recruit or battlemaster gear, they are running around in full War Hero, fully augmented. How do people get full War Hero? The fastest way is, ironically, through rated Warzones. So Bioware encourages undergeared people to go and get pummeled by serious guilds in serious equipment just so that they might stand a better chance at some point in the future.

But I don't think that is the reality of things. I think that people gear up in normal Warzones, and that is one very slow and very painful grind that people has to endure.

The second thing that comes into play is class composition. A very serious guild will no doubt want people playing the specs that are best for their classes. You're going with 8 and if you want to win you'll have to play it optimally.

So, needless to say, getting 8 fully geared people with the right classes is an insane challenge on a lot of servers. And then there isn't even a competition to speak of because there simply isn't any opposition. That's why I believe that for RWZs, cross-servers are a necessity. But I doubt they'll implement cross-server pvp for RWZs only, should they choose to do it. No, I believe they'll do it for normal WZs as well which then ruins the PvP community on the server. Give and take, I suppose. One of the unique things about SWTOR is that there are no cross-server functions at all. I for one love that. I hate what WoW has become and it is mostly due to all the cross-server services.

If I were to advice Bioware, I'd advice them to stop trying to copy WoW. They can't make vertical scaling, they've failed at it ever since day 1, and over the time they've only made things much worse. I don't think they have the manpower to pump out enough content to keep this kind of model going. So I would opt for them to remake the entire end game and apply horizontal scaling. Rewards would be mostly cosmetic, I would imagine. But at least there wouldn't be any gear wars bulls*** in our warzones and we could actually have a chance to see some real competitive pvp.

I really don't understand the urge to get more stats on ones gear. I mean, think about it for just one second. If the model was working properly, new gear wouldn't change ****. Not if it is maintained balance they were striving for.

And if any of you are following Taugrim's blog, then yes, I am aware that I pretty much say what he's saying, because I agree with him.
Lambaste!
Best talent in the Galaxy!

Xerain's Avatar


Xerain
10.08.2012 , 06:37 PM | #12
Quote: Originally Posted by Laforet View Post

PS: Xerain is the most clueless players ive ever saw, and once i got into a WZ with him i loled even more because he cant touch me, imagine a good geared healing OP. Clueless FOTM wannabe PvP hero is clueless.
Lol I am? Who are you anyways? And ops are hard to take out but you're not untouchable! C'mon now.

Missandei's Avatar


Missandei
10.09.2012 , 07:34 AM | #13
Quote: Originally Posted by Xerain View Post
It took me a weekend to full war BM gear my assassin... Stop complaining.
Awesome!
Full BM gear is cost 12475 commendation.
Average WZ will grant you 85 commendation (50% win-lose ratio)
12475/85 = 147 matches.
one match = ~12min + 2-3 min for Que to pop.. = 15min.

4 matches per hour.
Presumably you need sleep for at least 7 hours.
17*4 = 68 matches per day.
136 matches for 2 days without brakes for piss or eat..

You are a really devoted player.. lol..
But there is a lot of just normal people playing this game..
Missandei Shadow ...yet shadows can kill. And oft-times a very small man can cast a very large shadow.

revcrisis's Avatar


revcrisis
10.09.2012 , 07:42 AM | #14
Sorc hybrid healer here. It took me about 3-4 days to get full BM. I had maxed out my RWZ and WZ comms pre-50 (something everyone should be doing), so i bought my War Hero implants x2 and War Hero earpiece immediately after hitting 50. Relics I bought/kept at champion level since the difference between champ/BM power relics are negligible. That means I only had to buy bracer, MH, OH, boots, legs, waist, chest, head to get full BM. That's 8 pieces. Augmented everything shortly after, transferred some 61 enhancements from my other toon, and I'm super competitive less than a week after hitting 50

Kalfear's Avatar


Kalfear
10.09.2012 , 07:43 AM | #15
Quote: Originally Posted by Missandei View Post
Awesome!
Full BM gear is cost 12475 commendation.
Average WZ will grant you 85 commendation (50% win-lose ratio)
12475/85 = 147 matches.
one match = ~12min + 2-3 min for Que to pop.. = 15min.

4 matches per hour.
Presumably you need sleep for at least 7 hours.
17*4 = 68 matches per day.
136 matches for 2 days without brakes for piss or eat..

You are a really devoted player.. lol..
But there is a lot of just normal people playing this game..
Keep in mind this is the same guy (one your replying to) that calls others "bads" based not on ability but gear score (call it what it is) in a earlier post.

Just another WOW player sharing his vast knowledge base!
In regards to lessening F2P and Preferred restrictions
In GAMING, as in LIFE,
You get what you pay for
No game restriction is so dire that $15.00/month will not eliminate it

cycao's Avatar


cycao
10.09.2012 , 07:46 AM | #16
Quote: Originally Posted by revcrisis View Post
Sorc hybrid healer here. It took me about 3-4 days to get full BM. I had maxed out my RWZ and WZ comms pre-50 (something everyone should be doing), so i bought my War Hero implants x2 and War Hero earpiece immediately after hitting 50. Relics I bought/kept at champion level since the difference between champ/BM power relics are negligible. That means I only had to buy bracer, MH, OH, boots, legs, waist, chest, head to get full BM. That's 8 pieces. Augmented everything shortly after, transferred some 61 mods from my other toon, and I'm super competitive less than a week after hitting 50
Yeah but think about the casual players...

Naplm's Avatar


Naplm
10.09.2012 , 08:02 AM | #17
Please tell me, how do you gank in warzones? Sounds awkward to me, it is called WARZONE for a reason.

NuSeC's Avatar


NuSeC
10.09.2012 , 08:15 AM | #18
Yeah... If you have that much of a hard time killing an OP healer you need to L2P.

-WH Rage Jugg smashes you for 7200


This games PVP is all about knowing when to use your abilities. If you don't know when to stun or interrupt you will lose.

Play other toons and learn them. Learn the moves (at the least read up on them), know what the cast times are and don't break out of cc until your resolve is full.




Why in the world is this so complicated?
Kinrath Spider -> The Fatman -> Prophecy of the Five
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I play every AC :P

Lionflash's Avatar


Lionflash
10.09.2012 , 08:21 AM | #19
Quote: Originally Posted by Missandei View Post
Awesome!
Full BM gear is cost 12475 commendation.
Average WZ will grant you 85 commendation (50% win-lose ratio)
12475/85 = 147 matches.
one match = ~12min + 2-3 min for Que to pop.. = 15min.

4 matches per hour.
Presumably you need sleep for at least 7 hours.
17*4 = 68 matches per day.
136 matches for 2 days without brakes for piss or eat..

You are a really devoted player.. lol..
But there is a lot of just normal people playing this game..
Not saying he's right about full BM on a casual weekend but...

- Don't forget about the 2000 coms your should have in your bank once you hit 50 unless you don't PVP.
- Bonus coms but dailies + weeklies
- and finally some people might skip BH implants, not everyone tho..

Missandei's Avatar


Missandei
10.09.2012 , 08:39 AM | #20
Quote: Originally Posted by Lionflash View Post
Not saying he's right about full BM on a casual weekend but...

- Don't forget about the 2000 coms your should have in your bank once you hit 50 unless you don't PVP.
- Bonus coms but dailies + weeklies
- and finally some people might skip BH implants, not everyone tho..
What you say is true.
And yes i can imagine that there is people who play the game for 5-6 hours a day..
But.
The point is that such a «maniacs» are minority. And swtor to be successful have to have a lot of casual players.
The «hardcore maniacs» subscriptions will not cover the expenses to run such a MMO game..

And what do we have with current PvP system? That being a usual casual player who can spend on game no more than 4-5 hrs a WEEK you are forced to suffer for over a month of misery as a fresh 50lvl player. So people are leaving this game. Read the statistics:
December, 2011 - 2,2mln subscribers
February, 2012 - 1.9mln
April, 2012 - 1.6mln
June, 2012 - 1.2mln
August, 2012 - 1.0mln
September, 2012 - 0.9mln
October 2012 - 0.64mln
Missandei Shadow ...yet shadows can kill. And oft-times a very small man can cast a very large shadow.