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** Official PvP BUG list (1.4) **

STAR WARS: The Old Republic > English > PvP
** Official PvP BUG list (1.4) **

Dioforce's Avatar

10.02.2012 , 05:36 PM | #51
I'm sure this has been mentioned but the inability to right-click on names in chat to invite is gone and definitely missed by all. Also friends list population is correlated to who's in your instance instead of who's actually online which is kind of silly.
They said I could be anything...

So I became Ayrton Senna, legendary sorcerer

cub-lover's Avatar

10.02.2012 , 07:28 PM | #52
Quote: Originally Posted by Apaolo View Post
Whether it's class, WZ or just a general bug with PvP, please list em here so we can help minimize the amount of threads going about. I'll go back and edit this post shortly to list the ones I've seen.



Juggernaught: Smash firing off (showing damage), but not delivering damage and/or damage appears delayed.


1. Backfill - Obviously broken and not working as intended. Many reports on this issue, self explanitory.

2. Voidstar - Different issues with this WZ, the more pressing matter is the deciding factor on who wins/loses. It seems teams are beating other teams to the same point, but getting credited with a loss and vice versa. The tie-breaker is also not working, as plenty of peeps have pointed out the attacking team is winning these regardless.

3. Reported issue of Ranked Queues not popping on Harbringer. Despite teams working together to get a queue pop, and logging off and back on in case of queue bug, was still not getting the Rated match to start.

4. When an 8 team is queue'd for Rateds and the queue pops, if a player does not accept or decline of the invite, the WZ used to automatically port you in anyways (which was a nice feature in case someone missed it accidently). Last night, my teammate missed the original queue pop, but was NOT transported to the WZ.


Voice overs in WZ's chatting with wrong faction.


Please try and keep your posts clear/concise, and relay as much information as you can at the same time. I will be forwarding this thread to various yellow names here, and hopefully they will pop in with some questions/answers as they see it. Thanks.
played a ACW it was imp v rep and the imp team was on the rep side of the ship, with that i assumed it was imp v imp, but didnt see any of the green and purple beams that indicate its a same faction match

cub-lover's Avatar

10.02.2012 , 07:45 PM | #53
also in voidstar, ive been defeted by gunslinger/snipers take down or snipe shot, and when the match ended no agents/ smuglers wre even in the match yet the chat log said defeted by who ever with take down ect

Henu's Avatar

10.02.2012 , 08:03 PM | #54
On Dalborra server we have had NC map timer and ticket bleed stop on 1sec, it doesnt end the map unless 1 team has people leave. ( been in 2 rounds with this happening)
:sy_bountyhunter ::sy_bountyhunte r::sy_bountyhunt er::sy_bountyhun ter::sy_bountyhu nter::sy_bountyh unter::sy_bounty hunter::sy_bount yhunter::

Solarenergy's Avatar

10.02.2012 , 10:12 PM | #55
Quote: Originally Posted by Senga_J View Post
How about the bug where the operative on my team pops some kind of team invisibility, and I stay invisible the rest of the match. That happened to me once, and it was weird, all you could see was my name.
This happened to me twice months before 1.4. Hasn't happened to me in a while though. I have also seen it happen to players on the opposing team sometimes (very recently, just a few days ago I saw one). You'll be able to target them, but all you can see is their name in red above their heads.

DarthSabreth's Avatar

10.03.2012 , 01:43 AM | #56
1. when accepting the que the UI remains in the loading screen.
2. the que will never pop / the icon stops flashing sometimes, you / the group has to disban and relog to fix it.
"I have brought peace, freedom, justice, and security to my new Empire!" Rip .

Tiranea's Avatar

10.06.2012 , 07:09 PM | #57
I've experienced every single one of the bugs listed in the first post, except for the ones related to ranked play as that's not something I participate in.

We also had an unending Novare Coast on Red Eclipse on Thursday night; was very silly as it kept running and backfilling for almost a full hour after the game had ended.

And in Huttball I noticed that the display bug is back that will show the teams/score in reverse, so for example when my team's Frogdogs the scoreboard will say "Your Team: Rotworms".
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