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Operative as DPS for 50lv PvE

STAR WARS: The Old Republic > English > Classes
Operative as DPS for 50lv PvE

Michalrajtar's Avatar


Michalrajtar
10.06.2012 , 07:17 AM | #1
Hey! After finishing my Jedi Guardian I wanted to create IA in DPS.
Word is going on that Sniper is great DPS and I know it, but I wanted to create Operative in DPS. Thing is It will be for PvE. I want to do on it KP HM, EV HM, EC HM, maybe even asation , but everyone keep telling me that Operative no matter in Lethality or Concealment is worst DPS as it can be for PvE. So it is sense in creating DPS PvE Operative or just leave that idea? :P

warultima's Avatar


warultima
10.06.2012 , 08:25 AM | #2
Quote: Originally Posted by Michalrajtar View Post
Hey! After finishing my Jedi Guardian I wanted to create IA in DPS.
Word is going on that Sniper is great DPS and I know it, but I wanted to create Operative in DPS. Thing is It will be for PvE. I want to do on it KP HM, EV HM, EC HM, maybe even asation , but everyone keep telling me that Operative no matter in Lethality or Concealment is worst DPS as it can be for PvE. So it is sense in creating DPS PvE Operative or just leave that idea? :P
You can do it if you like and the raid leader has no problem with carrying you.
You can try to perfect your rotation which will indeed help but in the end there are much better dps choices than operative. Not only you are melee dps of 4m, you dont even have a viable gap closer like force charge or force speed on very short cooldown, even PT which has better dps than you burst and sustained has 10m effective range, and multiple 30m heavy attacks.

If you really want a DPS Imperial Agent, your friends are right, sniper is the way to go.
| Lv50 Madness Sorc | Lv50 Annihilation Marauder |
| Lv50 Pyrotech Power Tech | Lv50 Medicine Operative |
| Lv50 Sharpshooter Gunslinger | Lv 26 Darkness Assassin |

chuixupu's Avatar


chuixupu
10.06.2012 , 12:02 PM | #3
I've seen some Operatives kick some of the more popular DPS classes butts in damage. People forget how much the player matters. In my Ops group, not many of us pull numbers anywhere close to what I see people post as "average" in various parses in these and other forums, but we got it done, HM, NiM. Yet we've "carried" a Marauder, lol. So play what you want and find a good group of people.
Wardens of Fate / Alea Iacta Est
The Tarkus Legacy ~ The Harbinger/Jedi Covenant

warultima's Avatar


warultima
10.06.2012 , 03:38 PM | #4
Quote: Originally Posted by chuixupu View Post
I've seen some Operatives kick some of the more popular DPS classes butts in damage. People forget how much the player matters. In my Ops group, not many of us pull numbers anywhere close to what I see people post as "average" in various parses in these and other forums, but we got it done, HM, NiM. Yet we've "carried" a Marauder, lol. So play what you want and find a good group of people.
Not saying other "players" cant lose out dps race vs operative dps.
All the DPS in your raid that get outdpsed by the operative (assuming identical gear) flat out sucked balls.
As I mentioned OP can practice to a point that he can beat out all the bads that dont know how to play on an operative. He's just not going to beat any competent players on better dps ACs.

Your operative beating marauderis because the marauder sucked not the operative ruled.
| Lv50 Madness Sorc | Lv50 Annihilation Marauder |
| Lv50 Pyrotech Power Tech | Lv50 Medicine Operative |
| Lv50 Sharpshooter Gunslinger | Lv 26 Darkness Assassin |

Rabenschwinge's Avatar


Rabenschwinge
10.07.2012 , 01:40 AM | #5
Well I am hardly a pro on end game raids, but I am inclined to agree with warultima. It's ok to use an operative on a story mode operation if you know the team well, and know they can handle it in hardmode. But when it gets to content that's really pushing your team to the limit you gotta use a character that fits perfectly into one of the triad roles. It's not bad per se to use a operative damage dealer, but you must know the limits. If the team doesn't get in the damage in time it's a team wipe. Of course there are exceptions - if you push the buttons for the Heavy Manufacturer (I never pushed the buttons myself so correct me if I am wrong) in Karraga's Palace it doesn't matter that much. At the Pylons in the Eternity Vault you should be fine... but there are instances where for a damage dealer only pure, raw dps counts. And a sniper with the equal skill and equipment does more dps.

I was planning on creating a damage Jedi Guardian soon myself, though I never had any intentions to do operations with her. From a look at the skill tree that's a rather extreme case, since the only damage tree in Guardian is the one shared with the Sentinel, just with a single one lightsaber. It may mean that even on Flashpoints the primary tank has to leave some of the tanking to me and that we're in trouble if the boss is on a timer...
Ah, yes. "Reapers."

chuixupu's Avatar


chuixupu
10.07.2012 , 11:39 AM | #6
Quote: Originally Posted by warultima View Post
Not saying other "players" cant lose out dps race vs operative dps.
All the DPS in your raid that get outdpsed by the operative (assuming identical gear) flat out sucked balls.
As I mentioned OP can practice to a point that he can beat out all the bads that dont know how to play on an operative. He's just not going to beat any competent players on better dps ACs.

Your operative beating marauderis because the marauder sucked not the operative ruled.
I'm not actually disagreeing with you...I do believe the marauder SHOULD beat the operative. But the fact that we easily cleared all content regardless is my point. It didn't matter. The number differences aren't that huge.
Wardens of Fate / Alea Iacta Est
The Tarkus Legacy ~ The Harbinger/Jedi Covenant

z-monty's Avatar


z-monty
10.08.2012 , 08:37 AM | #7
Dear OP,

Forget all the arguing in this post and play the way you want to play. Yes it's true that a DPS Op wont do as much damage as a Sent or Marauder will, but Ops can be very effective if you know how to play them properly. Since you have been a Guardian, you already at least have a basic understanding of fighting people from close range, which you will need if you plan on DPSing with an Op.

The one thing that gets a lot of people confused with the Op is that you cant just button mash and expect tons of damage, you really need to think ahead and try and plan things The one thing that is very underestimated in an Op is its ability to be flexible and very mobile, and knowing when to do certain things can make a huge difference. Give it a shot and go through the trees a bit to find which you like more and then stick with it. Ops are a great class, they just take a lot more time and effort to understand properly and that leads to more QQing than usual. Hope this helps!
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Well played CS... well played

CorroMar's Avatar


CorroMar
10.09.2012 , 01:29 PM | #8
One of my Ops groups runs EC HM / Asation and all the fun stuff.

We've got an operative with lethality that generally beats or ties with 2 snipers (myself being one of them). We usually rock MOX and always are having DPS races. So, to say that Ops cant dps as well as othee classes is a bit silly.
Of the snipers our operative beats in our MOX runs, we have a leth sniper and a MMS. Both rocking the DPS.

Just sayin -- ops can be awesome -- better healers though.

Ynthe's Avatar


Ynthe
12.12.2012 , 02:23 PM | #9
Quote: Originally Posted by CorroMar View Post
One of my Ops groups runs EC HM / Asation and all the fun stuff.

We've got an operative with lethality that generally beats or ties with 2 snipers (myself being one of them). We usually rock MOX and always are having DPS races. So, to say that Ops cant dps as well as othee classes is a bit silly.
Of the snipers our operative beats in our MOX runs, we have a leth sniper and a MMS. Both rocking the DPS.

Just sayin -- ops can be awesome -- better healers though.
I agree. The more I play my DPS operative the higher the sustained DPS and peak DPS gets as compared to other DPS in the group. Hitting countermeasures and stealthing out of boss aggro is getting annoying now. If we get a gap closer, look out Marauders. LOL
The mysteries of the universe are vast as the stars in the sky and just as hard to reach, but reach them we must!

Ynthe's Avatar


Ynthe
12.12.2012 , 02:36 PM | #10
Quote: Originally Posted by CorroMar View Post
One of my Ops groups runs EC HM / Asation and all the fun stuff.

We've got an operative with lethality that generally beats or ties with 2 snipers (myself being one of them). We usually rock MOX and always are having DPS races. So, to say that Ops cant dps as well as othee classes is a bit silly.
Of the snipers our operative beats in our MOX runs, we have a leth sniper and a MMS. Both rocking the DPS.

Just sayin -- ops can be awesome -- better healers though.
I agree. The more I play my DPS operative the higher the sustained DPS and peak DPS gets as compared to other DPS in the group. Hitting countermeasures and stealthing out of boss aggro is getting annoying now. If we get a gap closer, look out Marauders. LOL
The mysteries of the universe are vast as the stars in the sky and just as hard to reach, but reach them we must!