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Paid faction change for F2p


Kilikaa's Avatar


Kilikaa
10.06.2012 , 12:24 AM | #11
Quote: Originally Posted by Darth_Bond View Post
Since game is going F2P i think its only logical that paid faction change should be introduced....since the whole concept behind f2p is to introduce things that make the game a little more convenient for a small fee...nothing game breaking though....like bringing my vanguard tank over to the imp side...
It is NOt logical. Your Trooper is a REPUBLIC soldier. It has a storyline. Defecting to the Empire would not work at all. You want to switch sides? Play a BH. But faction changing in this game would not work. It would ruin the game.

Yogol's Avatar


Yogol
10.06.2012 , 12:32 AM | #12
Quote: Originally Posted by Darth_Bond View Post
Since game is going F2P i think its only logical that paid faction change should be introduced....since the whole concept behind f2p is to introduce things that make the game a little more convenient for a small fee...nothing game breaking though....like bringing my vanguard tank over to the imp side...
I doubt that they'll ever do that. Or change classes. Not even advanced classes.

The reason is very simple. This game has not enough end-game content, so making alts is Bioware's safest bet to keep players around.
Yogol. Rebel without a cause. Often without a clue too.
Founder of The Fruitfly Guild, the one-day-beta-guild for one-day-beta-characters.

Darth_Bond's Avatar


Darth_Bond
10.06.2012 , 07:21 AM | #13
Quote: Originally Posted by Kilikaa View Post
It is NOt logical. Your Trooper is a REPUBLIC soldier. It has a storyline. Defecting to the Empire would not work at all. You want to switch sides? Play a BH. But faction changing in this game would not work. It would ruin the game.
[spoilers ]well considering how the story begins with the concept of defecting...and since your entire squad has essentially already defecting it would work....[spoilers]


im not lazy its just my vanguard is geared out....and its hard to find a decent guild after my old one kind of fell apart due to inactivity...i found a great guild on imp side...they need tanks....
Story is so important i sold starwars to disney and asked jj abrams to direct the new star wars film....and that is why we cant have faction change!

amaresch's Avatar


amaresch
10.06.2012 , 08:11 AM | #14
I see why you would like this, but don't see how it can be done without breaking the story. What I can see are maybe some mix-faction options for Huttball or a flashpoint where there is a common enemy, like False Emporer. Not everyone would agree with me there either, but I see it as a way that can add an interesting twist to the same battles some have fought numerous times.

Other than that, help revitalize your old guild or join/create another Republic guild, or level a tank in the Imperial guild you found a home in. For whatever reason one may give- rolling alts in this game is an important part of it. Also, unless everything changes, you need characters in both factions for the upcoming HK-51.

Foobert's Avatar


Foobert
10.06.2012 , 08:20 AM | #15
A lot of people wouldn't mind the ability to change ACs for real money. EA could make it the same price as buying a character slot (or perhaps have it increase cartel coins daily like the skill tree trainer does currently with credits). So any money lost from people not buying extra character slots in order to play a different AC would be minimal. Another thought: If access to legacy perks aren't too heavily monetized then creating an alt to play an alternate AC isn't going to cost very many cartel coins since a player could easily equip them with bind on legacy gear from the get-go.

Darth_Bond's Avatar


Darth_Bond
10.06.2012 , 08:23 AM | #16
Quote: Originally Posted by amaresch View Post
I see why you would like this, but don't see how it can be done without breaking the story. What I can see are maybe some mix-faction options for Huttball or a flashpoint where there is a common enemy, like False Emporer. Not everyone would agree with me there either, but I see it as a way that can add an interesting twist to the same battles some have fought numerous times.

Other than that, help revitalize your old guild or join/create another Republic guild, or level a tank in the Imperial guild you found a home in. For whatever reason one may give- rolling alts in this game is an important part of it. Also, unless everything changes, you need characters in both factions for the upcoming HK-51.
you make a good, well thought out reasonable argument


I guess i can start my own guild, never have before....

would it be better to start a guild for just new people? Because as i understand it if i create a guild to help out other people who havent done the easy endgame content or need gearing, that will be better to create a solid foundation for the guild....whereas if i just recruit people around my gear level just to do sm/HM TFB then it wont work so well because everyone will be greedy and in for themselves...

which option do you think is better?

1. where i recruit undergeared/new 50s and get them going from the ground up or

2. where i recruit geared people like me just to tear up TFB?
Story is so important i sold starwars to disney and asked jj abrams to direct the new star wars film....and that is why we cant have faction change!

Laris_Rai's Avatar


Laris_Rai
10.06.2012 , 08:32 AM | #17
Why do people keep thinking this is going to happen when we've been told "It would be too impractical to do that."?

When BW says they will do something no one believes them. When they say they won't do something non one believes them.
"Buy the ticket, take the ride." - Hunter S. Thompson

haksilence's Avatar


haksilence
10.06.2012 , 09:42 AM | #18
Quote: Originally Posted by Darth_Bond View Post
Since game is going F2P i think its only logical that paid faction change should be introduced....since the whole concept behind f2p is to introduce things that make the game a little more convenient for a small fee...nothing game breaking though....like bringing my vanguard tank over to the imp side...
this is, in essence imposible because the powertechis not an exact mirrorof the vanguard. if they allowed faction changes then nearly all characters would be on the imperial side.

Eillack's Avatar


Eillack
10.06.2012 , 09:47 AM | #19
OP, it's not happening ever along with Adv Class change.
With unity, comes strength...with strength, comes power...with power...comes obedience.....
CE Owner '09 Account
Quote: Originally Posted by BruceMaclean View Post
..I think it's ultimately our fault for not communicating enough.

Slurmez's Avatar


Slurmez
10.06.2012 , 10:20 AM | #20
Bounty hunters should start on Ord Mantell, Smugglers should start on Hutta and when they are leaving the planet they should choose (permanently) which side they will be batting for.

They are the only two "gray" classes in game who could integrate well on both sides (and should)