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Deception DPS 1.4 before and after

STAR WARS: The Old Republic > English > Classes > Shadow / Assassin
Deception DPS 1.4 before and after

Ryuri-Sama's Avatar


Ryuri-Sama
10.03.2012 , 02:36 PM | #11
Quote: Originally Posted by RankorSSGS View Post
Try again, out of stealth spike is too far up in darkness to get as deception.
Too bad the only spike thing in darkness is the "use out of cloak" ability, ANY assassin in ANY spec has spike.

As for Deception being **** in pve.... tell that to my raid group who are all (including myself) full BH/campaign) when I pull boss agro.

I've never had a problem in Ops or Pvp, infact I've been top dps of pvp matches quite often when i did pvp (pre 1.4, now I imagine it would be just silly)

My current stats are

BUFFED/Stimed (Willpower @(EDIT: 2145)
DMG: 1051-1246
Bonus DMG: 662.5
Acc:100.35%
Crit: 35.34%
Crit X: 77.51
Health: 21063

UnBuffed/not stimed (Willpower @ 1915)

DMG: 961-1156
Bonus DMG: 571
Acc: SAME
Crit: 29.21%
Crit X: SAME

My build has always been deception but, I have recently specd into the chain shock as opposed to my original Deception/darkness spec
2/31/8 (with the 2 into Charge Mastery for the added unmitigated dmg)

My rotation is primarily from stealth: Blow all dmg boosting CDs + Spike + Voltaic X 2 (Maul if proc'd) + Maul which is usually proc'd by this point if not used by my second attack, if used then i use Voltaic X 2 or shock, then I hit blackout throw in 2 reg hits, throw out a Discharge (which at this point has 4-5 stacks + overcharge and recklessness still active)

From there its maul when duplicity is proc'd, shock as often as is up, with an eye on your Voltaic charges to judge when to throw another out to keep the buff up, and discharge at 3 stacks at least (can be used with none if you're really unlucky).

I try to keep my force at around 20-30% out of burn phases, which seems to give me at least 4 static charges before discharge is up again, or at least around there. During burn phases I use blackout and force cloak and blackout again(since 1.4 <3)

Since the changes I have noticed MUCH improvement when it comes to force management as well as a substantial dps increase. taking my formal pre 1.4 rotation and tweeking it wasn't hard (you literally subtract a few voltaic's and replace them with mauls if procd and basic hits to keep your static charges and force up) Not too mention the fact that using force cloak gives you force regen and now also eliminates Blackout's CD <3<3 therefore you are able to have massive amounts of force regen during a burn phase.
Squadron 11.11.11
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RankorSSGS's Avatar


RankorSSGS
10.03.2012 , 02:48 PM | #12
[QUOTE=PlagaNerezza;5220133
I run a build that uses spike out of stealth and take the added spike skill that reduces movement speed.
[/QUOTE]

Your words not mine. The rest of your post made sense, but not that one line.
Vesharia, Zannáh, Xeshara Retired due to broken class
Jetii'ka - Combat/Focus Bloodfrenzie - Carnage/Rage
Pot5/Bastion

Ryuri-Sama's Avatar


Ryuri-Sama
10.03.2012 , 03:11 PM | #13
Quote: Originally Posted by RankorSSGS View Post
Your words not mine. The rest of your post made sense, but not that one line.
I want to be clear.. I misread your original. Just as I think you are misunderstanding his. I believe he means he uses spike as his first attack from being stealth.
Squadron 11.11.11
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RankorSSGS's Avatar


RankorSSGS
10.03.2012 , 03:16 PM | #14
Quote: Originally Posted by Ryuri-Sama View Post
I want to be clear.. I misread your original. Just as I think you are misunderstanding his. I believe he means he uses spike as his first attack from being stealth.
That makes sense, but what deception assassin doesn't do that? That's not specific to any build. Thanks for clarifying that though.
Vesharia, Zannáh, Xeshara Retired due to broken class
Jetii'ka - Combat/Focus Bloodfrenzie - Carnage/Rage
Pot5/Bastion

Ryuri-Sama's Avatar


Ryuri-Sama
10.03.2012 , 03:19 PM | #15
Quote: Originally Posted by RankorSSGS View Post
That makes sense, but what deception assassin doesn't do that? That's not specific to any build. Thanks for clarifying that though.
No worries, I think the point of him highlighting the fact he uses spike was to add that he spec'd into deception's 70% slow effect from spike
Squadron 11.11.11
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mrdert's Avatar


mrdert
10.03.2012 , 03:40 PM | #16
I don't open with spike. I'd rather maul from stealth then low slash and, if duplicity procs, maul them again. I e had instances where all three attacks have critted and it's a thing of beauty.
It is easier for a man to destroy the light inside himself than to fight the darkness all around him.
Allup N'Yoas
come <Play> with us

RankorSSGS's Avatar


RankorSSGS
10.03.2012 , 06:06 PM | #17
I personally open with spike, straight into a maul, regardless of proc or not. Gives me a good opener, especially if spike does proc maul. The reason I do this is basically for maximum force usage. With Dark Embrace going, if you don't use a maul basically right away, your going to refill your force bar, which is wasted force. Maul is expensive enough to not have this issue unless it procs. Dark embrace is enough to cover the full 50 force, so you still aren't hurting force management for later. In pvp, the likelihood of being stunned as soon as you pop out of stealth is ridiculously high, which unless you dump a ton of force into maul, you end up wasting even more force while you are stunned. Personal preference I suppose, but I've found this to work best.

So my pvp rotation looks something like the following:

Open with spike straight into maul. After the maul, I'll go to my 2x Voltaics. Then depending how confident I am about being able to unload my burst, I may use electrocute to stop them from doing something to nullify my burst such as a defensive cd or a stun. Once that's done, I'll pop recklessness, and use shock and discharge. If maul does proc, I interrupt this rotation to use it, and then resume. Blackout also gets used either in the middle of this, or right after. After that, it really varies on how much hp they have left, or what procs have come up. Sometimes chain shock will have taken my third recklessness charge, others I'll still have it for another shock after some more voltaic. Now is when I start saving discharge for when its got some stacks to boost it, in my opener I use discharge regardless of how many stacks it has, just to try and get my burst off ASAP. Assassinate whenever applicable, same with cds, stuns etc. If I'm still fighting much past this point, either myself or my enemies usually have all been sent back to the respawn gate.
Vesharia, Zannáh, Xeshara Retired due to broken class
Jetii'ka - Combat/Focus Bloodfrenzie - Carnage/Rage
Pot5/Bastion

Ryuri-Sama's Avatar


Ryuri-Sama
10.04.2012 , 11:40 AM | #18
Quote: Originally Posted by RankorSSGS View Post
In pvp, the likelihood of being stunned as soon as you pop out of stealth is ridiculously high, which unless you dump a ton of force into maul, you end up wasting even more force while you are stunned. Personal preference I suppose, but I've found this to work best.
Try popping Force shroud as soon as you spike them, I find that you are correct in that they will usually use their knockbacks and stuns off the bat to chew your burn phase. However I find that when I hit shroud and proceed with my burn, they usually get scared and panic a bit, usually resulting in a mess up of their rotation and me winning via execution of a complete burst rotation or half of one anyways. xD
Squadron 11.11.11
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