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LiveStream Event #1

First BioWare Post First BioWare Post

Sundragon's Avatar

09.24.2012 , 12:03 PM | #181
They would have a lot more subs if they had the following:

1) Real open-world PvP with real objectives to fight over that meant something.
2) Less "story-on-rails" approach to leveling combined with no duel-spec.
3) Ignoring class balancing issues because of some type of "standard" metric they use; instead of using a metric like what is most/least used in PvP/PvE as a guide to what is over/under powered. Players know far better what is over/under powered than some standard metric. FOTM has become FOTYear and they nerf under-powered classes. (as an example, another game recently announced nerfs/buffs based upon upon what players were doing...if 80%+ of the players spec'd a certain way they have improved the benefits of the other spec's, because players know and adapt to what works and what doesn't).
4) Less stunning and crowd-control; instead they make it easier to stun/CC people.
5) Server mergers were done months after most servers had already died.
6) Used an optimized engine that allowed for greater # of players without dramatic change in frame-rate collapse.
7) Implemented a LFG tool and PvP rankings at the beginning of the game.

Each one of these 7 things have driven off lots of players (i'm sure there might be a few others, but overall I'd say those 7 capture the vast majority of the reasons people left). While almost every MMO losses players after release, the game has lost tons of players in about 6-12 months. While I wouldn't know for sure, I'd venture a guess that the game has probably lost 75% of its initial/highest population.

There's probably no way to fix issue #2, but they could allow for duel-spec. No way to fix #5 and #7 since both already happened and now they seem to be on the ball a bit more. The other 4 things could be fixed. Ilum still remains a mess and nobody seems to know the timetable of fixing it (also need to optimize the Hero engine for this to work....probably why it wont happen for a long time). Class balance on a standardized metric is failing them horribly (just watch general chat on who is wanted for Ranked PvP to get a sense of what is overpowered and underpowered...not hard). With the nerfs to overpowered classes, they could also nerf CC or make resolve fill up faster.

Elfa's Avatar

09.24.2012 , 12:05 PM | #182
Quote: Originally Posted by BadOrb View Post
All that text to ask about chat bubbles and level cap increase ? We know level cap increase is coming out with Makeb. Chat bubbles we haven't got a proper answer for , which is strange.


Actually, I was only using those as an example.
I'd like to sit down with the guy responsible for having Busta Rhymes fight Michael Myers in HALLOWEEN RESURRECTION. Then, before he could speak, I would slap him so hard his face would explode and his dog would die." - Jim Law

Gray_Stalker's Avatar

09.24.2012 , 03:58 PM | #183
I begged for a month to have my character moved to a populated server. I know people that have been transfered. Apparently I am not good enough for them to transfer me. I have moved on to another MMO that actually has alot of players on my server. I do miss my SWTOR, but I have put my foot down. Subscription cancelled, I will not pay SWTOR to tell me they can not help me with the problems created by SWTOR. Final straw for me was fighting in only four warzones in a five hour time frame.

Here are my well organized questions. Why has the ability to tranfer players been thrown out? Why will you not allow your subscribers to transfer characters? Do you at least plan to allow characters to share legacy and mail since so many people have been forced to reroll if they actually want more then a one player RPG? Whatever happened to " the customer is always right"? Why have so many fans been ignored to the point of running them out of the game? What exactly are your issues as to not being able to help out your fans? Are you going broke? Do the developers just not care? Are you lacking manpower to make these things happen? Is the game programming itself just to difficult for you to change? I am very curious as to what the hold up is. Is it some CEO telling you " trust me, this will work"?
Do us a favor and treat us like adults for just a few minutes. Just tell us why you refuse to help us with certain in game problems. As it is, you appear to either not care about us. Maybe its just lazyness. The more I speculate, the more I want a good explanation for the fact that so many of my friends who loved the game quit recently.

Origami's Avatar

09.27.2012 , 08:34 AM | #184
Okay, here is my question. Why have you not yet fixed the graphics problem that plagues this game?

Styxx's Avatar

09.27.2012 , 09:15 AM | #185
Quote: Originally Posted by Origami View Post
Okay, here is my question. Why have you not yet fixed the graphics problem that plagues this game?
For all we know, they did, but we can`t see the benefits, because the nameplates screwed up things. And the shadows look bad anyway, so there is no reason to have graphic issues.

Technically they`ll take about 6 days, just as 1.3.7 and it`ll get fixed, most likely reverting to old fonts. 6+6 days = 12. One more and we qualify for a free month ...
Quote: Originally Posted by John Riccitiello View Post
When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging.