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Purple grade 6 crew mission nerfs: Why?

STAR WARS: The Old Republic > English > Crew Skills
Purple grade 6 crew mission nerfs: Why?
First BioWare Post First BioWare Post

Rhesus_TOR's Avatar


Rhesus_TOR
09.26.2012 , 12:19 PM | #1
All grade 6 purple missions now return half what they returned prior to 1.4. Why?

Were exotech stims and purple level 22 augments really that game breaking?
Quod Erat Demonstrandum baby!

dscount's Avatar


dscount
09.26.2012 , 12:23 PM | #2
Which ones are you seeing? I'd like to check it out as well and test out. Your comments seem to indicate Diplomacy and Slicing??

I don't recall seeing anything in any patch notes or forum posts about this.
Bioware folks? Can you elaborate on this maybe?
Sage/Sorc Gate 2013 Combat DEV LOL Responses:
"...you must play defensively and make them pay for trying to kill you."
"...require a higher skill level than many players are comfortable with."

Rhesus_TOR's Avatar


Rhesus_TOR
09.26.2012 , 12:30 PM | #3
Quote: Originally Posted by dscount View Post
Which ones are you seeing? I'd like to check it out as well and test out. Your comments seem to indicate Diplomacy and Slicing??
Slicing
Diplomacy
Treasure Hunting
Investigation

I'm still waiting for Archeology, Scavenging and Bioanalysis 340s to finish.

Quote: Originally Posted by dscount View Post
I don't recall seeing anything in any patch notes or forum posts about this. Bioware folks? Can you elaborate on this maybe?
For instance, I just got a return on a Treasure Hunting mission. 2 Lorridian Gemstones and 2 Corusca Gems. It takes 6 Lorridian Gemstones to make a single Nightmare Pilgrim item and the cost in time and credits to get them just went up significantly :/
Quod Erat Demonstrandum baby!

widdleflaps's Avatar


widdleflaps
09.26.2012 , 12:44 PM | #4
underworld trading now gives 2 mandorlian iron rather than 4, WOULD HAVE BEEN HANDY TO HAVE BEEN INFORMED OF THIS BEFORE BUYING MISSIONS.

i'm usually patient but getting fed up with this game, customer services are worse than N power's

Rhesus_TOR's Avatar


Rhesus_TOR
09.26.2012 , 12:48 PM | #5
My Scavenging mission just came back. 20+ of both materials. Scavenging was not nerfed. Also, including feedback from other players in-game it appears to be just a nerf to blue/purple crew mission materials.

So we get a moderate cost reduction for modd'ing gear, but we get a massive crew skill nerf in exchange. That seems like a pretty raw deal to me.
Quod Erat Demonstrandum baby!

wainot-keel's Avatar


wainot-keel
09.26.2012 , 12:59 PM | #6
Slicing takes a hit. Awesome ninja nerf, WTH

DarthSinistrus's Avatar


DarthSinistrus
09.26.2012 , 01:13 PM | #7
Yeah, I've noticed this nerf too, but there's nothing in the patch notes.

Rhesus_TOR's Avatar


Rhesus_TOR
09.26.2012 , 01:44 PM | #8
Quote: Originally Posted by DarthSinistrus View Post
Yeah, I've noticed this nerf too, but there's nothing in the patch notes.
Regular CREW missions appear to be unaffected. There's little to any incentive to run a purple CREW mission right now, but regular CREW missions and purple GATHERING missions are unaffected.
Quod Erat Demonstrandum baby!

Theodulus's Avatar


Theodulus
09.26.2012 , 01:58 PM | #9
Purple missions for
*Treasure hunting
*Underworld Trading
*Diplomacy
All have reduced rewards. Even the ones I queued 24 hours ago before logging off.

wainot-keel's Avatar


wainot-keel
09.26.2012 , 02:08 PM | #10
Was this ever reported in the PTS ? I don't remember seein such a thing.