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TOR is amazing! =) ...But the game management is awful :(

STAR WARS: The Old Republic > English > General Discussion
TOR is amazing! =) ...But the game management is awful :(

Tim-ONeil's Avatar


Tim-ONeil
09.17.2012 , 06:39 PM | #81
Quote: Originally Posted by Cheezfriend View Post
The fact that Bioware hasn't posted in this thread says it all.
I wouldn't if I were them. The thread title is pretty negative and would be on the Dev tracker and get a lot of eyeballs. The content of the thread is better but that's the cardinal rule to get a response. PC titles are more likely to get it done.
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CaptRavenous's Avatar


CaptRavenous
09.17.2012 , 07:01 PM | #82
Good post, OP. You are quite correct, this game IS being poorly managed.

Its like they fired everyone who put actual work into making the game, then handed it over to a bunch of politicians.

They assure us things will get better, then fall silent and do next to nothing. Update 1.4 will see just how hard they have been working, but I have little faith.

Great game, poor management. Though I am sure they build an illusion around themselves that convinces them they are doing a great job in managing this game. Which is why they don't say much here, anymore, they don't want to pop their illusionary bubble.
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LeonBraun's Avatar


LeonBraun
09.19.2012 , 02:16 PM | #83
The lack of clear communication we've had in the last couple days here regarding mergers and name changes is a pretty good example of the thread topic. A lot of issues like these could be avoided if the community were able to have a degree of constructive interaction and communication from the game leadership.
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Rochand's Avatar


Rochand
09.19.2012 , 02:24 PM | #84
The devs are probably drinking some drinks right now while laughing at our complaints because they know that with F2P there will be new idiots to take our place when we say **** it and move away from this ******** of a company.

Now I'm glad there won't be a ME4, you disappointed me for the last time Bioware.
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Pherdnut's Avatar


Pherdnut
09.19.2012 , 02:40 PM | #85
They're also slow to fix core design issues. Crafting in particular. I get the sense it's not clear who's steering the ship. Back when the game was first going to be released there were all kinds of cool plans for modifying appearance of companions and changing core armor colors that I would guess were sunk in favor of having a more easily monetized system of pre-built looks and color-tweaked items.

I also seriously doubt it was Bioware's head peeps pushing to make the game as much like WoW as it is. That was a dumb move, IMO. If people want WoW-like, they have WoW which has a buttload more content than this game does through virtue of having been around much longer.

If not for SW KOTOR-tied setting + companions + better storytelling, I would have bailed on this game permanently rather than waiting a few months to see if things improved. It looks like they've improved somewhat but I can't say that I'm blown away by what's been accomplished in the last six months.

We got some new Flashpoints and content and a bunch of balancing tweaks and bug fixes. Obvious "duh" crafting design principle issues still don't seem to have been sorted out, however. Character creation and appearance tailoring have gotten very little in the way of upgrades outside of adaptive armor (which was a step that should've been taken outright or at least by March). Every exciting rumored or announced upgrade is in question with the constant shift in personnel.
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Nikei's Avatar


Nikei
09.19.2012 , 03:09 PM | #86
Quote: Originally Posted by BuddyRufus View Post
Sorry, but Andryah is correct. The market is shifting towards the F2P/Freemium model. Subscription is no longer the way to go. It hasn't been for a while now. You really like to beat these 4 points around don't you?
Funny, because the lead devs talked some monumental smack about f2p models pre-launch. Basically summed up as "This game is so good and has such deep pockets for development that we don't have to squeeze blood from a stone." The good old days when "We feel a premium, top shelf product can command a steady subscription fee". 'Course this was back when they'd say things like "8 people bashing on 1 mob isn't heroic" and "your light side/dark side choices will have real, lasting impact on your character." Credibility gap, just a wee bit. You can't run around claiming "We're better than that" and then about face and "so, oh, everyone is doing it, so its ok." At least not without salt-&-peppering up a nice heaping plate of crow.

I think their exit polling for canceling subscribers was formulated in a way that's giving them bad data. I'm not quiting my subscription because $15 a month is too much. I have $15 a month to give - its bloody trivial. My problem is if you are going to charge me the price of a new game every 4 months, you had damn well better deliver a reasonable fraction of a new game worth of entertainment in that period. 5 raid boss in 5 months is a friken JOKE. Not a single new space mission since launch. What... 2 Flashpoints in that time? And then the death blow to my intetions to re-up my sub: a world event with not 1 word of new hero dialogue being recorded. If this is the much lauded "Bioware Storytelling", let me say, other people are doing it better every day.

I have enough time to play out a few Imps and see how the other side lives in story arcs, but the devs need to do a LOT more than clean up shadows if they want to keep making my money off of what is basical a fun game play tool with a very limited body of activites.

Andryah's Avatar


Andryah
09.19.2012 , 03:12 PM | #87
Quote: Originally Posted by Nikei View Post
Funny, because the lead devs talked some monumental smack about f2p models pre-launch. Basically summed up as "This game is so good and has such deep pockets for development that we don't have to squeeze blood from a stone." The good old days when "We feel a premium, top shelf product can command a steady subscription fee". 'Course this was back when they'd say things like "8 people bashing on 1 mob isn't heroic" and "your light side/dark side choices will have real, lasting impact on your character." Credibility gap, just a wee bit. You can't run around claiming "We're better than that" and then about face and "so, oh, everyone is doing it, so its ok." At least not without salt-&-peppering up a nice heaping plate of crow.
What is actually funny is that you bought into the marketing hype, and now want to beat them around the head about it.
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Andryah's Avatar


Andryah
09.19.2012 , 03:14 PM | #88
Quote: Originally Posted by LeonBraun View Post
The lack of clear communication we've had in the last couple days here regarding mergers and name changes is a pretty good example of the thread topic.
While Bioware owns some of the responsibility.... the lack of reading and reading comprehension on the part of so many players with respect to the communications they did make is equally egregious.
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.

Kraye's Avatar


Kraye
09.19.2012 , 03:23 PM | #89
TOR is a failure because management failed to do their jobs correctly, its that simple.

Nikei's Avatar


Nikei
09.19.2012 , 03:25 PM | #90
Quote: Originally Posted by Andryah View Post
What is actually funny is that you bought into the marketing hype, and now want to beat them around the head about it.
Sombody was claiming the game wasn't living up to player-created hype. I'm just pointing out it wasn't exatly humble hyperbole the devs were throwing out there.

Look at the thread topic: good game, piss poor management. I agree with that sentiment completely. You want to sit down and mindlessly throw aquarium gravel at a bad guy or force choke the stuffing out of some helpless bystander for 15-20 minutes once in a while, the game's bloody brilliant. Very entertaining system. If you want to invest some time in your character you end up fighting with a character creator that's barbaric, a costuming system that's a blight, a crafting panel that still auto-sorts by the single least important variable (and then secondary sorts alphabetically using a series of utterly non-sens adjectives), while facing a palette of end game activities that have been stagnant for months.

Yes, I'm irked by the shortfall between hype and reality, because its a mystery how you pour 100+ million dollars into a project's launch, based on the most potent fictional brandname on the planet... and then castrate it's sustained developement so badly that we might have been better off with a browser game than a so called AAA MMO.

It'll make a fine f2p game. Its a shame its not more.