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The real problems with the current state of PVP

STAR WARS: The Old Republic > English > PvP
The real problems with the current state of PVP

Beleb's Avatar


Beleb
12.19.2011 , 10:31 PM | #71
I think CC is fine. Wait until you get higher lvl and see the duration of the pvp encounters. I as a Scoundrel have trouble killing healers in pvp because with the bolster system they can out heal the amount of damage I do. Without my stun locks I can't kill anyone. Health pools are large and take a while to go through at higher lvls. When you get more towards end game you will see the need for the CC.

Ikya's Avatar


Ikya
12.19.2011 , 10:32 PM | #72
The lack of fluidity and responsiveness has made me semi-dislike pvp and the game in general and thats freaking amazing since i was massive starwars/bioware fanboi before this. When does a game stop being fun because you cant control your character the way you want? I'd say its not that fun right now.
If you strike me down I will lose more XP than you can possibly imagine - oh_riginal - SWG forums.

Tiduslol's Avatar


Tiduslol
12.19.2011 , 10:39 PM | #73
Quote: Originally Posted by Mackuss View Post
1 - I'm sorry but...I'm trying not to be mean here but there are those of us that are actually really good at PvP and it is entirely game breaking when....you can't play the game.
Agreed.

clericz's Avatar


clericz
12.19.2011 , 10:49 PM | #74
well written post and i agree with almost everything you said, i usually experience 40ms server lag according to the tooltip and i have found myself NUMEROUS times in pvp mashing the keys for my heal 2-3 times before i actually start a cast. i play a pvp healer SOLELY, pvp is the only aspect of the game i care anything for and between the opframes not displaying health properly and this wonky random lag on casts i'm seriously frustrated. not to mention trying to keep someone alive when they are chain stunned for (my best guess) a max of 10 seconds... life aint good for healers right now, no big surprise you don't see them in warzones atm
Honor, no matter how dire the circumstance... never forsake it.

Arciums's Avatar


Arciums
12.19.2011 , 10:49 PM | #75
Quote: Originally Posted by Ikya View Post
The lack of fluidity and responsiveness has made me semi-dislike pvp and the game in general and thats freaking amazing since i was massive starwars/bioware fanboi before this. When does a game stop being fun because you cant control your character the way you want? I'd say its not that fun right now.
This is me to a "T" I love the PVE so far. I am to the point where I have all but given up on hutt ball. The stun locks are just as annoying in this game as they where in wow. However, add in the fact that I can't get my char to use the abilities I pressed during the small widow of time between the stuns makes me want to break my keyboard because it is all but useless to me in PVP. Its clear to see that PVE was the main focus in this game which I think was a very smart move. PVP seems to have some great potential and I think Bio/Lucas will either make this game a passing fad by ignoring these response issues or make it the next big mmo by fixing it. This will become a issue in end game content when interrupting a cast will make or break your encounter. The idea of queuing up my instant cast interrupt to hit that oh so important cast doesn't sound like a good time to me.

scrynen's Avatar


scrynen
12.19.2011 , 10:51 PM | #76
I haven't had any fluidity issues, but yeah CC is out of hand. It's like WoWs was before diminishing returns. The problem is that resolve is just poorly designed. It only activates after everyone has used their stuns/cc, so I'm only immune to them while they're on cooldown, which is pretty much useless.

RaptorClown's Avatar


RaptorClown
12.19.2011 , 10:56 PM | #77
imo there are no problems with balancing, problem is mostly with players who charge alone versus the army or players who don't fallow those.
so far 1vs1 i was unbeatable in pvp as a sith jug, but when i fight without heals vs 5 enemies and my supporters just run away without reason that sucks butt :P and i can at least admit that some cc are too long, and unleash i kinda useless crap cause of that

mimbs's Avatar


mimbs
12.19.2011 , 10:57 PM | #78
this thread is a joke. if you honestly think there is too much cc you are doing something wholly wrong. The resolve bar is so good that it would not matter if bioware doubled the amount of cc in the game, it'd still be acceptable.

SpacegodziIIa's Avatar


SpacegodziIIa
12.19.2011 , 11:10 PM | #79
What's WoW? Sounds like some terribly old dated game that doesn't have the balls to make anything but fanboy expansions. Wouldn't want to risk having to pump out a new engine that has to run on something newer than a 90's comp? Pandas anyone? CC needs some work all in all for a game that hasn't launched yet damn good job.

PS: going 5v1 and wondering why you get locked and rocked is your problem. j/s

asmox's Avatar


asmox
12.19.2011 , 11:13 PM | #80
can ya give them some time... jesus the game is BRAND NEW. **** takes time.

L2Patience. their not going to cater to 5% of the hardcore pvp population before they get bugs/servers/ and everything else that's more important than pvp.

yes i do like pvp, yes i play competitive, i can post all my glad seasons too even though that's meaningless.

bottom line. this was not designed as a pvp game. it will take time for them to address our concerns. wow pvp wasn't built in 5days of pre-game time it took them years and their still *********** with it all the time
Sgt. Slate inc tunnel!