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Will day ever end, will the weather ever change?

STAR WARS: The Old Republic > English > General Discussion
Will day ever end, will the weather ever change?

Gavin_Kelvar's Avatar


Gavin_Kelvar
09.10.2012 , 11:59 AM | #31
Quote: Originally Posted by Blackavaar View Post
Well, first of all, the devs said that they purposely avoided weather and day-night cycles so they could go all out with the art for the planets. They didn't want changing shadows and environmental effects to mess up the look they were going for for each world.

Secondly, even if they did do this, not only is it not easy, it's not as easy as it is with other games either because they have to do it separately for each individual world. The day-night cycle on Tatooine can't be the same as the day-night cycle on Koriban. Also, they would have to take the planets' individual rotations and orbits into account. For instance, Drommund Kaas is in a geosynchronous orbit with it's sun. They would have to find a way to exempt that world from all day-night changes in order to do it right.

Now imagine trying to do weather and whatnot and have everything timed differently and set differently for every single place in the game. This would be a tremendous undertaking and it is not likely to happen.

This. Unless they customize every single planet to fit the established lore of Star Wars it will come across as a cheap gimmick that sucked money away from new quests, planets, and other content we want. On planets like Hoth (as someone previously mentioned) weather and day/night would have to restrict when you quest (read the planet is so inhospitable you would freeze to death at night and thus can't quest) or else come across as a shoddy job that makes the world just as "sterile" as some people perceive it now.

I for one would rather have more quests, planets, and content than something that is visually interesting but would suck up so much time to do right that we would have to go through a serious drought of any new content we could actually play.

DPCummerbund's Avatar


DPCummerbund
09.10.2012 , 12:28 PM | #32
Quote: Originally Posted by Blackavaar View Post
Well, first of all, the devs said that they purposely avoided weather and day-night cycles so they could go all out with the art for the planets. They didn't want changing shadows and environmental effects to mess up the look they were going for for each world.:
I think it's funny that they think they went "all out" in the worlds they have. Visually, I think SWTOR is very boring. Sure, the planets all look different from each other. But one part on a planet looks pretty much like any other part on that planet.

Day / Night cycles would make it more interesting. It would break up the monotony of seeing the same scenery over and over again every day while you're on a planet.


I keep hearing about the "Art Department" and how so many ideas came from there. It seems to me that's where BW screwed up. The art department would paint some pretty pictures of what the worlds were SUPPOSED to look like, with the proper lighting for their paintings and such. Then, they passed the drawings on to the actual programmers, who had to work with the game's restrictions to try to make the game look like that painting, which didn't work. Whatever minor details were evident in the paintings got lost in translation.

It's like the game only has 16 colors, but they hired an interior decorator who decided to paint a room using 256 different shades of Taupe, Ivory, Desert, and whatever. Then, when that art got put in, it all just turned into one dull beige blob.

For those who haven't played LOTRO, you should try it. Check out the graphics (which can look good on pretty much any computer), day/night cycles, interesting variations in landscape, shimmering water, the lighting (especially at night, like the swamps with flickering flames), and so many other things. It's just beautiful. I like SWTOR for its playability, the companions, the cutscenes, and the stories, but visually it can't hold a candle (pun intended) to LOTRO.
"Have you seen what the Sith are wearing? It's like every fashion designer in the galaxy went over to the Dark Side." - Kira Carsen
"You there! I'm drafting you into the Imperial Reclamation Service's... service." - Lieutenant Whist

El_Kabong's Avatar


El_Kabong
09.10.2012 , 01:02 PM | #33
Quote: Originally Posted by Quething View Post
Unless they desync the cycle from the server time and give Taris an eighteen-hour day and Alderaan a thirty-hour one, or whatever, but then you'd need some kind of in-game world clock or something. Stick a big dynamic signboard up in the Fleet cantina that tells you it's dawn on Hoth and lunchtime on Voss. Though I bet players still wouldn't care for the essentially unpredictable nature of it.
Do it like how CoH did - the day was greatly compressed. It took about an hour (perhaps a touch less) for it to completely cycle from day to night and back again.

SikrouDeco's Avatar


SikrouDeco
09.10.2012 , 01:06 PM | #34
Quote: Originally Posted by arunav View Post
It would have made sense to have day/night cycles, but for some reason they opted out of putting them in. There is probably a decent reason, in addition to engine limitations - for example, you cannot be outside on Hoth at night according to the films. On the other hand, it would have made the planets more engaging and visually appealing. Taris would have been really spooky at night. In addition, it may have allowed for having different questing missions available at night, a sort of alternate side quest leveling path.
Can you imagine this, they add Dathomir and it's broad daylight and sunny? *UGH* Oh and for the record, I do know what would be involved. I sit waste deep in code daily.
"I have a bad feeling about this.." Member since 2008

Goretzu's Avatar


Goretzu
09.10.2012 , 01:14 PM | #35
Quote: Originally Posted by Cakellene View Post
Doubt it, and personally I hope it doesn't (for performance issues).
There's no performance hit with day/night cycle - every MMORPG has it (but SWTOR).
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

Goretzu's Avatar


Goretzu
09.10.2012 , 01:16 PM | #36
Quote: Originally Posted by xorcist View Post
"Shadows baked into the textures" is a nice way of putting it. For performance sake this game does not render proper light and shade. Thanks to the inferior game engine. So just about all the lighting and shadows in the environment is faked. You wont find a single silhouette anywhere.
So is that actually the REAL reason they didn't do Day/Night cycles (dispite every MMORPG having it)?

Because the engine couldn't handle it? I'm beginning to wonder if there actually IS anything this engine CAN handle.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

Nagidar's Avatar


Nagidar
09.10.2012 , 01:27 PM | #37
Although I would LOVE to see this added, it adds more atmosphere to the game, it is definately NOT gamebreaking, there are other things in this game that I would imagine need to be attended to first.

Eillack's Avatar


Eillack
09.10.2012 , 01:33 PM | #38
Quote: Originally Posted by TUXs View Post
Bioware forgot they were designing an MMO, where it's supposed to be about OUR story, not theirs.
Where did you get that vibe from my post?

Please don't twist my words.

Scritchy's Avatar


Scritchy
09.10.2012 , 01:53 PM | #39
Quote: Originally Posted by Eillack View Post
Quote: Originally Posted by TUXs
Bioware forgot they were designing an MMO, where it's supposed to be about OUR story, not theirs.
Where did you get that vibe from my post?
You don't need to get that vibe from your post, you can tell that we are suppose to enjoy their story and not ours simply because nothing we do affects the story at all. No matter what choices you make, you get the same exact questline as every other person who played that class. You are experiencing their story and can't change it at all.

DorkTrooper's Avatar


DorkTrooper
09.10.2012 , 02:01 PM | #40
If weather and day/night cycles are added, a group of people will complain that it isn't accurate and leave, and then more people will leave because they feel insecure about people leaving.