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When will the Bounty Hunter feel like a bounty hunter?

STAR WARS: The Old Republic > English > Classes
When will the Bounty Hunter feel like a bounty hunter?

Ravnik's Avatar


Ravnik
09.07.2012 , 04:53 AM | #11
I used to love the use of arakyd and seeker droids on swg to hunt down which planet your target was on. Would be great to have a similar feature on here.
The light that burns twice as bright burns half as long - and you have burned so very, very brightly..........

Brittaany_Banks's Avatar


Brittaany_Banks
09.07.2012 , 05:17 AM | #12
Let me be the first to vehemently say this is a bad idea. Bounty Hunter worked great in SWG when it was just the BH vs the unlockable Jedi class. Once bounty hunting was expanded to include all the classes well after the NGE occurred it created HUGE balance issues in 1 vs 1 fights involving the bounty hunter.

Developers would be spending extra time tweaking BH for 1 vs 1 fights which broke them for group PvP and thus needing more tweaking, which broke them for 1 vs 1 against another class in the player bounty system etc, etc, etc


In a word this would overall be a bad change. First and foremost because of the balance issues it will create but second..... why do bounty hunters deserve additional content exclusive only to them?
I don't care who you are. I don't care if you are male, or female, black, or white, gay, or straight, religious, or non-religious, old or young. I care about 3 things. Can you tank properly? Can you DPS properly? Can you heal properly?

Ravnik's Avatar


Ravnik
09.07.2012 , 06:18 AM | #13
Who said we deserve it? All we've said was it would be a good idea, and isnt the idea of a bounty hunter to do just that? Hunt bounties? And i was thinking more of the pve bh missions anyway, always got my *** handed to me in the PVP side of it lol
The light that burns twice as bright burns half as long - and you have burned so very, very brightly..........

Brittaany_Banks's Avatar


Brittaany_Banks
09.07.2012 , 07:39 AM | #14
Quote: Originally Posted by Ravnik View Post
Who said we deserve it? All we've said was it would be a good idea, and isnt the idea of a bounty hunter to do just that? Hunt bounties? And i was thinking more of the pve bh missions anyway, always got my *** handed to me in the PVP side of it lol
I'm not saying I don't understand why you want it. I understand completely. It makes sense that bounty hunters be able to hunt targets but from a balancing standpoint it simply is not a good idea.
I don't care who you are. I don't care if you are male, or female, black, or white, gay, or straight, religious, or non-religious, old or young. I care about 3 things. Can you tank properly? Can you DPS properly? Can you heal properly?

Fortunefive's Avatar


Fortunefive
09.07.2012 , 09:22 AM | #15
Quote: Originally Posted by Brittaany_Banks View Post
I'm not saying I don't understand why you want it. I understand completely. It makes sense that bounty hunters be able to hunt targets but from a balancing standpoint it simply is not a good idea.
Personally I don't care about player bounties. It worked in SWG's timeline because originally there was not supposed to be 'that many' jedi running around. So it made sense that they would be hunted. IMO it doesn't fit into this game because there are way to many ways to get out of it (from a targets pov) you could switch instances, get onto your ship, go to your factions controlled worlds, many options to control the field as a member of the hunted,

I personally loved the tools used by bounty hunters in swg to track their targets, and would love to see that added to this game only in the sense to track NPC's. And yes I do feel that we need something that makes our class actually feel like you are a bounty hunter. However player bounties is not the answer I am looking for.

Kintaroshi's Avatar


Kintaroshi
09.08.2012 , 03:26 PM | #16
Quote: Originally Posted by Fortunefive View Post
Personally I don't care about player bounties. It worked in SWG's timeline because originally there was not supposed to be 'that many' jedi running around. So it made sense that they would be hunted. IMO it doesn't fit into this game because there are way to many ways to get out of it (from a targets pov) you could switch instances, get onto your ship, go to your factions controlled worlds, many options to control the field as a member of the hunted,

I personally loved the tools used by bounty hunters in swg to track their targets, and would love to see that added to this game only in the sense to track NPC's. And yes I do feel that we need something that makes our class actually feel like you are a bounty hunter. However player bounties is not the answer I am looking for.
Lol, I can't even count how many times bounties I had pre-cu swg would hide. In a house, a guild hall, the middle of a lake, hang in space when jtls came out etc. There were just as many ways back in 04' swg to avoid a bh as there would be in this game. Personally, I enjoyed long stakeouts. It made the big payout more enjoyable.
Kintaroshi - Powertech
-S- Silent Strike multi-MMO gaming guild since 04' -S-
=Shadowfire's Feared Pikeman Bounty Hunter=
SOE stole my DoTs and all I got was this lousy t-shirt.

Kintaroshi's Avatar


Kintaroshi
09.08.2012 , 03:34 PM | #17
Oh, and not to mention bounties of the enemy faction running into player bases that were decked out with mines, turrets, and npc. That was always quite interesting.
Kintaroshi - Powertech
-S- Silent Strike multi-MMO gaming guild since 04' -S-
=Shadowfire's Feared Pikeman Bounty Hunter=
SOE stole my DoTs and all I got was this lousy t-shirt.

Fortunefive's Avatar


Fortunefive
09.08.2012 , 04:18 PM | #18
Quote: Originally Posted by Kintaroshi View Post
Oh, and not to mention bounties of the enemy faction running into player bases that were decked out with mines, turrets, and npc. That was always quite interesting.
Yea i suppose, but I definitely don't want the Bh class to be constantly under the microscope due to people whining about getting beat'n left and right. Then every other patch there is a nerf or buff to the class due to it. Plus like I said earlier that originally fit into the story line in swg because during that time period there wasn't supposed to be many jedi, so they were hunted. Never played past NGE so couldn't comment beyond the rumored 'any player' bounty v Jedi player bounty. But IMO that sounds like a terrible idea anyway, and how would you incorporate a jedi player bounty into this game? I cant think of a good way personally, story wise, it just doesn't make much sense. Let alone non-jedi/sith bounties.

Thoratok's Avatar


Thoratok
09.12.2012 , 04:22 AM | #19
i agree totally with all the posters in this threat!!

a pvp bounty board would be no good for me because I am not so into pvp so every other class would kill me off easily. the same balance problem would be with this stupid pvp armor like in wow. i never understood that. its just an armor you wear and has nothing to do with your skill. to bad for a pve player like me, because i could even hurt a guy who is wearing pvp armor and thats just stupid. even if the guy is a total nutjob he would finish me off easily because i do no dmg at all on him/her. so i see no sense in doing pvp and grinding a second top armor to my fully pve gear.

although i think it also unfair, when only the bh gets a feature like that.

my solution would be, that to the stupid daily missions on belsavis, corellia and ilum, where every class does the same boring ******** everyday (like the same stupid boring **** in wow) all classes should get some class specific designed daily missions that really pull out your class. kinda like the space missions just a little bit more testing
for example the bounty hunter has do go on the fleet to a bounty board where he can choose between different missions to hunt down people and for example maybe a weekly that is very complicate and testing.
the same with an inquisitor for example who should be, concerning to bw, the knowledge master of the dark council. so the inqui gets his missions on the ship or kaas city and hunts down rare relics through the galaxy and achive more knowledge and power through that. a warri for example hunts enemies of the emperoer and the empire and an agent would have missions like a james bond or something like that.
that would shape your class and would be more fun to play.

i mean the only difference to wow is the fantastic class story line and i played all of them. but when you reach 50 all of that is gone and the game is just grinding and boring like any other. with class daily missions that differ a little bit from week to week you realy would feel your class again and you would be still at lvl 50 a bounty hunter or what ever class you play.
A powerful sith you will become

Kylerp's Avatar


Kylerp
09.12.2012 , 08:10 AM | #20
Sorry I didn't come across this post earlier. Personally I haven't gotten my BH to 50 yet, so the story is still doing fine for me. As an avid SWG fan, I couldn't agree more with how great it felt to hunt people as a bounty hunter. I think it makes perfect sense, and I believe, not sure though, that BioWare said sometime they would like to add player bounties. They'd have to add something for each class though, so I'm not sure as to how that would work out. I guess smugglers could have to transport goods and Imp agents could stop them? Or troopers stop BHs? Just random ideas