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Legacies are no longer unique? Seriously?

STAR WARS: The Old Republic > English > General Discussion
Legacies are no longer unique? Seriously?

Stoicraven's Avatar


Stoicraven
09.05.2012 , 10:05 AM | #31
the Legacy name is a SURNAME.........surnames aren't unique, nor should they be. This will allow players across all play types and servers to in a sense "combine" and become a digital family. The legacy name is not even tied into anything about your account as far as identifiation anyway.

Shinderu's Avatar


Shinderu
09.05.2012 , 10:07 AM | #32
Quote: Originally Posted by InnerPieces View Post
Then what about first names that are "locked" to unsubscribed people that no longer play?

I know at least 2 of the names I lost in the transfer are on accounts that have not been played (at least) since the server transfers.
First hit's free, then it'll cost ya. Yeah, I'm in the same boat. Got screwed on my legacy name. Since I had to change the first name on something like 5 of 6 characters, I just added it to the end of the name and hid my legacy. So this change is not really of any use to me till first name changes as well. Other than the one character who's name I was able to keep that is...

Covax's Avatar


Covax
09.05.2012 , 10:09 AM | #33
This is sodding ridicules! The stupidity of whoever is thinking up these changes is staggering! just make the normal names un unique also and have done with it!

Malastare's Avatar


Malastare
09.05.2012 , 10:12 AM | #34
Quote: Originally Posted by Screaming_Ziva View Post
The problem is that no name is guaranteed to be unique anymore. What happens when you create the most unique name in the world and a new player logs in and thinks "Wow. That's a cool name, I think I'm going to use it as my legacy name."
Well I don't... wait... You're right, it would likely result in the world ending in a fiery cataclysm.

Here's the thing. I'd much rather have duplicated Legacy names than the crap that "creative" people are using right now to make names. I was encouraged at first when I read the naming policy. Nine months later, we have stupid names like "Tîña Dærthkillër" roaming around. If people are going to have head-bashingly unoriginal names, then I'd much rather that they just be unoriginal and spare me the ugly mis-use of ligatures and accented vowels.

If I were in charge, is it the decision I would have made? No. I liked unique Legacy names. I also like the idea of assigning alternate (potentially non-unique) surnames to individual characters. And I would have limited names to no more than two apostrophes, and forced textual uniqueness to convert accented characters to their un-accented variations for equivalence testing. I'm sure that would have pissed off far more people than this decision.

InnerPieces's Avatar


InnerPieces
09.05.2012 , 10:12 AM | #35
Quote: Originally Posted by Stoicraven View Post
The legacy name is not even tied into anything about your account as far as identifiation anyway.
I completely disagree. That is exactly what it was until this entirely unnecessary change.
Quote:
"..Rise of the Hutt Cartel continues your character's story....No class specific storylines, though I know you guys are going to love what RotHC has to offer."
Funny. I thought the implementation of the Cartel Store was the Rise of the Hutt Cartel. And no, I do not like what that story has to offer. I keep getting screwed in it.

Nexusnez's Avatar


Nexusnez
09.05.2012 , 10:13 AM | #36
FIRST NAMEs will never have the same flexibility / duplicity as Legacy name are now with the change. I do not see it happening at all. And one reason comes ultimately to mind. It would cause considerable confusion during MVP voting in warzones. Further more for those guilds that run 3rd party program like parsers to monitor individual character performance would also confuse the reported data collected.

Malastare's Avatar


Malastare
09.05.2012 , 10:13 AM | #37
Quote: Originally Posted by Covax View Post
This is sodding ridicules! The stupidity of whoever is thinking up these changes is staggering! just make the normal names un unique also and have done with it!
Good luck sending mail.

And doing /invites (or /ginvites).

Covax's Avatar


Covax
09.05.2012 , 10:13 AM | #38
Quote: Originally Posted by Covax View Post
This is sodding ridicules! The stupidity of whoever is thinking up these changes is staggering! just make the normal names un unique also and have done with it!
When you’re at it you can put names such as Darth Vader and Luke Skywalker on your cartel store! Make a killing -_-

Covax's Avatar


Covax
09.05.2012 , 10:14 AM | #39
Quote: Originally Posted by Malastare View Post
Good luck sending mail.

And doing /invites (or /ginvites).
Really?? God....it was sarcasm! -_-

Andryah's Avatar


Andryah
09.05.2012 , 10:40 AM | #40
Quote: Originally Posted by Screaming_Ziva View Post
The problem is that no name is guaranteed to be unique anymore. What happens when you create the most unique name in the world and a new player logs in and thinks "Wow. That's a cool name, I think I'm going to use it as my legacy name."
Said player is either a veteran who already has a legacy name... problem solved because they more then likely are attached to their name and won't change it to yours (since it's one time and permanent change).

OR

It's a brand new player who will first have to go and level up into his 30s to complete chapter 1 so he/she can choose a Legacy name. Given the average attention span of your general MMO player, especially one that would fixate on a "neat" surname.... they will forget your name way before then.

The odds of your propostion being an actual problem in game is probably on par with winning a pick6 lotto on any given week.
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.