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Legacies are no longer unique? Seriously?

STAR WARS: The Old Republic > English > General Discussion
Legacies are no longer unique? Seriously?

FunkyOne's Avatar


FunkyOne
09.05.2012 , 09:36 AM | #21
Quote: Originally Posted by Icebergy View Post
Best case scenario: It ruins things for RPers, makes people less easy to identify, and generally takes away a layer of customization.

Worst case scenario: Lets say you and I are on the same server and you do something that pisses me off. Say I am a really vindictive person and a huge dick. Whats to stop me from making a new f2p account, taking your legacy name, and getting myself invited to your guild. Hey, we've got the same legacy, how would they know the difference? I then proceed to steal your guild bank and general do everything I can to destroy your reputation. For all your guild and server knows, its you. You are now an outcast and cannot ever get into a guild again.

And what happens to legacy mail now? And will we ever get legacy friends ala realid now?
Legacy 2.0, we'll get another account identifier. Personally I'd prefer legacy stay unique, and let people spend legacy points of some kind on non-unique surnames for toons. Picking a legacy name that works as a surname for all 8 classes is nigh on impossible.

Goretzu's Avatar


Goretzu
09.05.2012 , 09:37 AM | #22
Quote: Originally Posted by itsmymillertime View Post
yes, the patch notes say that you can change your legacy name 1 time for free in a future patch.
Ah, thanks.



Quote: Originally Posted by InnerPieces View Post
Don't get me wrong. I will, of course, suck this one up too. I'm just venting because I see this as.. well I've already explained how I see it.

For the rest, yes, obviously I am the one who makes my character unique from a RP perspective which is about all there is left for uniqueness. The ability to pull mods out of top tier armor (to keep your set it has to be top tier) for an extremely high price helps with a more unique appearance. However, character names are the personal identifier that sets you a part from everyone else at a glance. It is a matter of "Oh, I know that guy" because of my Legacy. It has nothing to do with how "cool" I think my Legacy is. The same issue goes for first names. As a poor example, there can be 10 "Anakin Skywalker"... how exactly do you tell them a part when you see them on a list? Furthermore, do you really want someone to associate your character with some ninja griefing moron because you share the same Legacy name? That is what I mean by personal identifier. I am not so shallow or elitist in my thinking that I am the only one deemed worthy or clever enough to have a name combination no one else can have ever.
I understand what you mean........... but to be honest the old system of unique names was a hang-over from the 1990's system of MMORPG account identification (in fact really 1980's MUD system).

These days both your first name and surname/legacy-name should NOT be unique, just the account code identification should be unique.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

InnerPieces's Avatar


InnerPieces
09.05.2012 , 09:45 AM | #23
Quote: Originally Posted by Goretzu View Post
I understand what you mean........... but to be honest the old system of unique names was a hang-over from the 1990's system of MMORPG account identification (in fact really 1980's MUD system).

These days both your first name and surname/legacy-name should NOT be unique, just the account code identification should be unique.
Ultimately I agree with you here as well. The half-baked way they are going about doing this is what is ticking me off and there is no indication they will ever move toward account code identification either. Just another half cocked, seemingly unnecessary change with absolutely no explanation or consideration for the loyalty of paying customers who have been paying since beta (i.e., those of us who have put up with the massacre of every other personally identifying aspect of our characters).
Quote:
"..Rise of the Hutt Cartel continues your character's story....No class specific storylines, though I know you guys are going to love what RotHC has to offer."
Funny. I thought the implementation of the Cartel Store was the Rise of the Hutt Cartel. And no, I do not like what that story has to offer. I keep getting screwed in it.

Among_Thieves's Avatar


Among_Thieves
09.05.2012 , 09:47 AM | #24
Quote: Originally Posted by Icebergy View Post
Best case scenario: It ruins things for RPers, makes people less easy to identify, and generally takes away a layer of customization.

Worst case scenario: Lets say you and I are on the same server and you do something that pisses me off. Say I am a really vindictive person and a huge dick. Whats to stop me from making a new f2p account, taking your legacy name, and getting myself invited to your guild. Hey, we've got the same legacy, how would they know the difference? I then proceed to steal your guild bank and general do everything I can to destroy your reputation. For all your guild and server knows, its you. You are now an outcast and cannot ever get into a guild again.

And what happens to legacy mail now? And will we ever get legacy friends ala realid now?
So you're worried someone is going to pay $15 for a new account and level a new character up through Chapter 1 to steal your legacy and ruin you're reputation? If someone has that much free time more power to them. I'll just make a new character and hide my Legacy name. Problem solved.

InnerPieces's Avatar


InnerPieces
09.05.2012 , 09:50 AM | #25
Quote: Originally Posted by Among_Thieves View Post
So you're worried someone is going to pay $15 for a new account and level a new character up through Chapter 1 to steal your legacy and ruin you're reputation? If someone has that much free time more power to them. I'll just make a new character and hide my Legacy name. Problem solved.
The point is, it doesn't have to be intentional harassment to ruin your in-game reputation. Any ninja'ing, griefing moron can "happen" to have your Legacy name and likewise "happen" to ruin your in-game reputation. While his example was extreme, the underlying issue is quite valid.
Quote:
"..Rise of the Hutt Cartel continues your character's story....No class specific storylines, though I know you guys are going to love what RotHC has to offer."
Funny. I thought the implementation of the Cartel Store was the Rise of the Hutt Cartel. And no, I do not like what that story has to offer. I keep getting screwed in it.

Shinderu's Avatar


Shinderu
09.05.2012 , 09:51 AM | #26
I'm guessing it's due to the number of legacy names "locked" to unsubscribed people that no longer play.

Screaming_Ziva's Avatar


Screaming_Ziva
09.05.2012 , 09:56 AM | #27
Quote: Originally Posted by TUXs View Post
No, I most certainly got the point. You wanna be "unique"...just like everyone else. It's a name...be creative if you don't wanna share. My name is fairly common in real life and I don't whine every time I meet someone with it. YOU make yourself unique, not your stupid name.
The problem is that no name is guaranteed to be unique anymore. What happens when you create the most unique name in the world and a new player logs in and thinks "Wow. That's a cool name, I think I'm going to use it as my legacy name."

Malastare's Avatar


Malastare
09.05.2012 , 09:59 AM | #28
Let's take a moment to try and be calm. Okay, now let's take a moment to use our brains:

1: Loads of people whined endlessly about losing their Legacy name and how it was stupid that the Legacy name needed to be unique. Many people (including me) listed reasons why that was a reasonable decision (and they match many of the reasons in this thread). That said, there are plenty of reasonable arguments for them to not be unique. They are, largely, decoration. Instead of making some decoration act like an account-ID, they should expose an account ID to account for concerns like Guild membership. Shoehorning a decoration into such a role is bad design. Summary: People whined for this change. Now other people are whining against it. Maybe you should both realize that neither of you is absolutely correct.

2: If anyone spent even a couple seconds reading the patch notes, they'd see that an upcoming change will allow everyone a single free rename of their Legacy. Of course, that's not going to help the "...in the cash shop" trolls, so best just ignore it. Also, don't let facts stop you from ranting. Everyone is free to make a fool of themselves.

InnerPieces's Avatar


InnerPieces
09.05.2012 , 10:02 AM | #29
Quote: Originally Posted by Shinderu View Post
I'm guessing it's due to the number of legacy names "locked" to unsubscribed people that no longer play.
Then what about first names that are "locked" to unsubscribed people that no longer play?

I know at least 2 of the names I lost in the transfer are on accounts where that character has not been played (at least) since the server transfers. Not in any sort of meaningful way, at any rate.
Quote:
"..Rise of the Hutt Cartel continues your character's story....No class specific storylines, though I know you guys are going to love what RotHC has to offer."
Funny. I thought the implementation of the Cartel Store was the Rise of the Hutt Cartel. And no, I do not like what that story has to offer. I keep getting screwed in it.

Inspirator's Avatar


Inspirator
09.05.2012 , 10:03 AM | #30
Quote: Originally Posted by Shinderu View Post
I'm guessing it's due to the number of legacy names "locked" to unsubscribed people that no longer play.
I'm guessing it's because it was an easy to make change and now someone at BW can tell someone else at BW or at EA that they are being responsive to customer requests.

Only good solution for this is to now turn off Legacy display and ignore that it even exists.

Or maybe that was the reason...we'll show those who are complaining that they lost their legacy name in a transfer, we'll make legacy name worthless.