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Legacy Names no longer unique

STAR WARS: The Old Republic > English > General Discussion
Legacy Names no longer unique
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JovethGonzalez's Avatar


JovethGonzalez
09.05.2012 , 09:51 AM | #51 This is the last staff post in this thread.  
Quote: Originally Posted by Brewski View Post
This is absolutely related to server mergers and transfers. I still wonder how they will deal with merging legacies on transfer, but this seems to be the first step. I wonder if the next will be making legacy account wide instead of server specific?

Anyway, I too would have preferred unique legacy names and repeatable first names, but I can see the problem they had with this. Since legacy names aren't specified until you finish chapter one, you would not be able to distinguish between two characters with the same first name until they reached legacy level. Without legacy names at character creation, the opposite (unique legacy/repeat able names) is not possible.
This is correct. This is a change made exactly for the preparation of server mergers.

InnerPieces's Avatar


InnerPieces
09.05.2012 , 09:52 AM | #52
Quote: Originally Posted by JovethGonzalez View Post
This is correct. This is a change made exactly for the preparation of server mergers.
Well then where is the offer for free first name changes? Far more of us lost far more first names (and I'm pretty sure far more of us were far more upset about losing those than a unique Legacy name). The very least you could do is allow us to reorganize our first names to fit the legacy name scheme we want. Even if first names are still not unique (which is beyond me since Legacy denotes some sort of importance we no longer have), this would be a much easier pill to swallow if we could at least attempt to have our first names go along with our "free" Legacy name change.
Quote:
"..Rise of the Hutt Cartel continues your character's story....No class specific storylines, though I know you guys are going to love what RotHC has to offer."
Funny. I thought the implementation of the Cartel Store was the Rise of the Hutt Cartel. And no, I do not like what that story has to offer. I keep getting screwed in it.

KPureblade's Avatar


KPureblade
09.05.2012 , 09:53 AM | #53
At very least I feel like they should have polled the community on this one first to see if the majority really wanted this or not. I don't like that they make decisions like this on their own without taking our input.

AlannTH's Avatar


AlannTH
09.05.2012 , 09:53 AM | #54
Bioware made a mistake by not allowing Legacy names to be non-unique. They are correcting their mistake. ?

Yes but in real life you dont make people, design what they look like, customize them. If bioware want to let other people use legacy names already in use then they should never have introduced it. You will always get people standing by Bioware even if they **** up like they have now. As I said before if you have a founders title and have been with the game since early release you should be protected. Its sickning a new player who has never payed a fee for the game can come in and take a name from a person whos been here since the games release. Sickning.

InnerPieces's Avatar


InnerPieces
09.05.2012 , 09:57 AM | #55
Quote: Originally Posted by AlannTH View Post
Bioware made a mistake by not allowing Legacy names to be non-unique. They are correcting their mistake. ?

Yes but in real life you dont make people, design what they look like, customize them. If bioware want to let other people use legacy names already in use then they should never have introduced it. You will always get people standing by Bioware even if they **** up like they have now. As I said before if you have a founders title and have been with the game since early release you should be protected. Its sickning a new player who has never payed a fee for the game can come in and take a name from a person whos been here since the games release. Sickning.
It's not the name they are taking since you can retain that. It's the reputation you have spent so long building they can potentially destroy.

Do you (generally speaking, not you directly) really want someone to associate your character with some ninja griefing moron because you share the same Legacy name? That is the biggest issue here, in my opinion.

That is what I mean by personal identifier. I am not so shallow or elitist in my thinking that I am the only one deemed worthy or clever enough to have a name combination no one else can have ever. It's bad enough they took our first names with forced server merges and all the reputation we built with those names up to that point. Now, some random jerk can further ruin in-game reputation that you have already rebuilt now that BioWare has removed the single most solid character identifying concept in the game and allow anyone to share it.
Quote:
"..Rise of the Hutt Cartel continues your character's story....No class specific storylines, though I know you guys are going to love what RotHC has to offer."
Funny. I thought the implementation of the Cartel Store was the Rise of the Hutt Cartel. And no, I do not like what that story has to offer. I keep getting screwed in it.

HarleysRule's Avatar


HarleysRule
09.05.2012 , 10:00 AM | #56
Quote: Originally Posted by Wraiven View Post
No MMO has ever made a "Global Name" usable by all players. Bioware really screwed up this time.
Cryptic does. You can have 50 people named "Revan Skywalker" because their @forum handle is what differentiates them.

Estelindis's Avatar


Estelindis
09.05.2012 , 10:00 AM | #57
Quote: Originally Posted by Andryah View Post
So you are saying there should only be one surname per person on planet earth too? Silly, IMO.
Legacy name can be used as surname, but it doesn't have to be; it can also be a title. Strawman argument debunked. I hope you didn't have any others.

A person having a particular legacy name shows others that those characters are united. They have one player (unless the account is shared, but I'd reckon that's quite unusual), who is the same person in terms of maturity, fairness, approach to the game, etc. Maybe someone groups with one of a player's characters and likes them. Then they see another character with that legacy name and know automatically that they can trust that person.

It can also unite characters in terms of theme. Once, I overheard a jedi RPing in a cantina, mentioning how his son was taken from him and forced to become sith... Later, when I saw a sith with the same legacy name, I knew who that was right away and some of the forces that shaped his life. That added to my roleplaying experience.

In terms of my own legacy, characters with my legacy name have a twofold reputation as crafters and RPers. People who've bought crafted items from one of my characters may encounter another and know automatically that she knows a huge range of schematics and sells crafted items at very fair prices. As for the RP element, my characters are united by an oath they made and the purpose of their legacy is to fulfil that vow. As I said before: legacy isn't always a surname. It can be RP'd as many things. If I ever see someone with my legacy, who I know has nothing to do with the promise my characters made to each other, it will instantly break my immersion and lessen my enjoyment of the game. I don't necessarily think anyone will actually copy it, but frankly it shouldn't even be possible. My legacy is my reputation as a player, and my RPing intention, across all my characters. No one should be able to affect that.

Quote: Originally Posted by Andryah View Post
Maybe choose a more unique surname for your Legacy if you want uniqueness.
I have never had any problems with my legacy name being taken, thanks very much - and I did have to transfer from my original server to another. My legacy name is based on a character I had in a tabletop Star Wars game, and it's not of the Noun-verber or Advective-noun variety, so it's no surprise that others wouldn't think of it. But consider: when people see an interesting legacy name, even if they wouldn't have thought of it themselves, they may then decide that they want to have it. Why should that be allowed? It seems wrong to me that someone who was the first to come up with a cool legacy name (and I've seen many that I've admired, thinking to myself: that person did well to secure such an awesome name) should then suffer disproportionately from a loss of uniqueness as more people copy their superior name.

If I'd had to choose another legacy name when I switched server, I would have been upset, but I would have dealt with it. I would have quickly been able to re-establish my reputation, and the RP vow that my characters had made would have remained unchanged. Making legacies non-unique means that no one will ever be able to securely establish a reputation or unifying theme by legacy again. Frankly, I think it would be disastrous for the game - a company that released a major content update entitled "legacy" and touted the feature as a major selling-point should not consider it.

Quote: Originally Posted by JovethGonzalez View Post
This is correct. This is a change made exactly for the preparation of server mergers.
I hope this means that, contrary to my fears posted above, legacy names will remain unique to a person's account. I can imagine that a person might have established the same legacy on two servers, one of which is due to be merged with another. If this means that the characters on the origin server would effectively have a "different" legacy with the same name, but no one else with a different account would be able to name their legacy the same, then this makes sense and I'm fine with it. Hopefully that's all it is. Anything more severe, as I said above, I would continue to advise against.

AlannTH's Avatar


AlannTH
09.05.2012 , 10:01 AM | #58
Its the bigger picture im looking at. Bioware tell us they value our continued support, we are paying for the game monthly. Then they go and do this and will pee off half the community they wish to keep? hows that anything other then stupid. They should scrap this or as I said before make the names numbered. like jorun 2, or smith 2 would show that the name is not original.

Andryah's Avatar


Andryah
09.05.2012 , 10:02 AM | #59
Quote: Originally Posted by Wraiven View Post
I feel like you are just standing by their side no matter what they do wrong.
Feel however you like. They are afterall, your feelings, not mine.

Some people complain about everything. I don't. Now, if you think I never complain, you simply are selectively reading, which is not my problem. I'm quite critical of PvP in this game for example, though I don't cry about it, I present comment about it, much like this topic. I also understand it's a PvE game and that it's lacking in PvP is to be expected.

My approach to changes in the game is to look at what they did, and analyze why they may have done it. Not whine and cry and complain about it. In most cases, simple and thoughtful analysis easily uncovers why they make changes OR don't make changes. Their change to Legacy names here is self-evident to me. It was a huge sore point on the forums at server transfers, and they are getting ready now to force people off of locked servers. This change is both logical and appropriate, regardless if a minority don't like it for one reason or another.
Judgments are often inaccurate because the brain relies on cognitive biases over hard evidence. Cognitive bias is the tendency to make irrational judgments in consistent patterns. Researchers have found that cognitive bias wreaks havoc by forcing people to make poor, irrational judgments.

Elfindreams's Avatar


Elfindreams
09.05.2012 , 10:02 AM | #60
Quote: Originally Posted by InnerPieces View Post
It's not the name they are taking since you can retain that. It's the reputation you have spent so long building they can potentially destroy.

Do you (generally speaking, not you directly) really want someone to associate your character with some ninja griefing moron because you share the same Legacy name? That is the biggest issue here, in my opinion.

That is what I mean by personal identifier. I am not so shallow or elitist in my thinking that I am the only one deemed worthy or clever enough to have a name combination no one else can have ever.
Two points I would make on that:
1. That ship has already sailed... using the font that is in the game there is little difference between say "little" and "līttle" especially at a glance. There is nothing stopping me from making someone with your almost exact name and legacy name, character appearance/etc and wandering around being a troll.

2. With the elimination of the illusion of Legacy names as unique descriptors and hence the source of reputation spreading, this should become less of a problem because people won't expect the legacy to be unique. The choice to have no unique identifier across multiple characters on the same account can be debated but in some ways the problem is moot as if one character annoys you enough to have a negative reputation, you will quickly learn the new character names and add them to your /ignore list as they annoy you. Having a unique identifier is a time saver but lets be honest, right now it is too easy to manipulate.
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