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Voice overs potentially ToRs downfall?

STAR WARS: The Old Republic > English > General Discussion
Voice overs potentially ToRs downfall?

EJedi's Avatar


EJedi
09.04.2012 , 01:50 PM | #101
This thread is stupid, and was written by someone who has obviously never touched the Dragon Age: Origins toolkit.

Voice-over content is trivial to make with the tools from that game, and I doubt the tools for TOR are any less capable.

If you want to talk about something, try looking at soap operas. They can churn five entire episodes a week, and that includes the script-writing process.

Voice acting isn't the problem. It's probably the least problematic part of this game.
If you pick up a novel, and see pages 2-899 only as obstacles between pages 1 and 900, then it may just be that you don't like reading.

CosmicKat's Avatar


CosmicKat
09.04.2012 , 02:09 PM | #102
Quote: Originally Posted by EJedi View Post
This thread is stupid, and was written by someone who has obviously never touched the Dragon Age: Origins toolkit.

Voice-over content is trivial to make with the tools from that game, and I doubt the tools for TOR are any less capable.

If you want to talk about something, try looking at soap operas. They can churn five entire episodes a week, and that includes the script-writing process.

Voice acting isn't the problem. It's probably the least problematic part of this game.
Don't be silly. They have to match the Lucas standards, and all the grade 3 drama club kids are back in school.

heydiddlediddle's Avatar


heydiddlediddle
09.04.2012 , 02:36 PM | #103
Maybe this is a silly question, but does anyone know how much was spent on voice acting for the game? I can't recall ever getting to see numbers or anything, but am the first to admit I'm not very familiar with this stuff...

Vandicus's Avatar


Vandicus
09.04.2012 , 02:37 PM | #104
Quote: Originally Posted by heydiddlediddle View Post
Maybe this is a silly question, but does anyone know how much was spent on voice acting for the game? I can't recall ever getting to see numbers or anything, but am the first to admit I'm not very familiar with this stuff...
Nope.
Darasuum kote ner vode!
Darasuum kote Mando'ade!

Urael's Avatar


Urael
09.04.2012 , 02:45 PM | #105
Quote: Originally Posted by Talimar View Post
Voice overs have nothing to do with the failure of this single player online RPG.
SWTOR tends toward this because one need never group to get to level cap.

Quote: Originally Posted by Master-Nala View Post
Repeating this tired canard (especially while maintaining a sub) shows how little weight anyone should give to your ideas.
Valid viewpoint is valid since it is held by more than one person. It may not seem that way to YOU but it does lean heavily in this direction ( as most new generation "mmorps" seem to tend these days ).

Quote: Originally Posted by Sarfux View Post

MMO is = having hundreds or thousands (considered massive) of people all online at the same time playing with each other in a world/universe. That's an mmo.
You described "massively" but not "multiplayer". Sure there is a "multiplayer" aspect to SWTOR but no more so than any "lobby" game. There is something missing in SWTOR and other new generation MMORPGs. I haven't fully defined it, and it may be subjective, but, I just don't have the "wow factor" I had when I first logged into EQ. Maybe I am jaded due to years of playing MMORPGs but, that feeling was never recaptured (not even in SWG).

heydiddlediddle's Avatar


heydiddlediddle
09.04.2012 , 03:00 PM | #106
Quote: Originally Posted by Vandicus View Post
Nope.
lulz

Well either way, you just gave me a good chuckle.

Vandicus's Avatar


Vandicus
09.04.2012 , 03:01 PM | #107
Quote: Originally Posted by heydiddlediddle View Post
lulz

Well either way, you just gave me a good chuckle.
90% of what we do on these forums is speculate wildly about things of which we know nothing.
Darasuum kote ner vode!
Darasuum kote Mando'ade!

heydiddlediddle's Avatar


heydiddlediddle
09.04.2012 , 03:27 PM | #108
Quote: Originally Posted by Vandicus View Post
90% of what we do on these forums is speculate wildly about things of which we know nothing.
Well I will be more careful what I say then; wouldn't want to spoil the lively debate.

Urael's Avatar


Urael
09.04.2012 , 03:29 PM | #109
Quote: Originally Posted by Vandicus View Post
90% of what we do on these forums is speculate wildly about things of which we know nothing.
Hush You!!

Lol. These forums are worth the price of a subscription. They are the SWTOR Mini-game!

NycHeretic's Avatar


NycHeretic
09.04.2012 , 03:29 PM | #110
So many reasons for the downfall of SWTOR....sTORY AND immersion of GAME IS DOWNRIGHT SPECIAL....UNFORTUNATELY WHAT MOST COME TO EXPECT FROM AN MMORPG IS ABSENT...
tHINGS LIKE GUILD RANKINGS, EVENTS, TRUE OPEN WORLD PVP, a simple battle arena where players can hone there skills against members of the same faction.....

aN EXAMPLE OF HOW Guild Rankings COuld work in swtor - Players receive points for PVP kills - Total tally of ALL guild members points is what determines guild rank - Guild Flash points/Ops completion also determine Guild Ranking -Top Guilds Banners will decorate Republic Fleet for example/Top Guilds are Calculated on Monthly Basis - based on pvp points/Guild flash points.

JUST AN IDEA, BUT SOMETHIGN SO SIMPLE CAN really TRANSform a game.....its all about imagination at the end of the day.....swtor has so many things in place that arent being utilizied yet.......