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Voice overs potentially ToRs downfall?

STAR WARS: The Old Republic > English > General Discussion
Voice overs potentially ToRs downfall?

Ricktur's Avatar


Ricktur
09.02.2012 , 11:29 PM | #11
having to fully voice content means slower content updates.

i was thinking this before the game even launched.
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WhillB's Avatar


WhillB
09.02.2012 , 11:40 PM | #12
Quote:
recycling alien voice overs, it all sounds the same just different sub titles lol.

True

Talimar's Avatar


Talimar
09.02.2012 , 11:45 PM | #13
Quote: Originally Posted by Master-Nala View Post
Repeating this tired canard (especially while maintaining a sub) shows how little weight anyone should give to your ideas.
I'm sorry, I don't recall saying I don't like the game. My like for the game is obvious, I am here, I am paying. This does not take away from the fact that it's mostly a single player game with a very directed experience and a definite end point. Just because I plan to play all 8 classes before I move on doesn't mean others didn't move on after just 1.

If you think they took resources away from core game development to do voice acting, then you seriously have no idea how games are made, especially one with the budget and resources of EA. This is the game Bioware wanted to make. If they chose ot make text based quests instead, they would have budgeted far, far less to make the game. They spent 100's of millions because that's what their design called for, and the brass expected that would be value for money. EA didn't just throw down 100 mil and say have at it Bioware!

You really think they would have made an open space game like SWG? Go take a look at KOTOR. This is what Bioware thinks we like.

Lord_of_Mu's Avatar


Lord_of_Mu
09.02.2012 , 11:48 PM | #14
Quote: Originally Posted by Soluss View Post
This would have rocked. I think it would have retained alot more subs this way. Your post was pretty much what I was getting at.
At this point I think us, the vocal minority are well aware of that. And maybe those few that decide to read our posts on these forums.

The strong point of TOR is the story and voice acting work, the weak points are all the rest. Which is really why we're in the state we're in. Taking what the industry leader (World of Warcraft) does and adding what Bioware does best (Story and voice over) isn't a recipe for success.

At this point I doubt we'd be able to go back to text based missions, we've come too far to turn back now. It's pretty much up to Bioware to redefine or redesign the three pillars of their game.

Darth_Victus's Avatar


Darth_Victus
09.02.2012 , 11:54 PM | #15
No.

The voiceovers in the game make it stand out. It is a good quality of the game and really makes the NPC's feel more alive rather then just a wall of text thrown at the player.

Personally, I blame EA for TOR's downfall. As a distributor, they don't understand the MMO market. They only look for fast financial gain. As we all know, MMO's are not quick money, but rather make it back and more in the long term with subscriptions and cash shops. EA didn't grasp this concept and looked to cash out on BioWare's reputation for making compelling story driven games and the Star Wars franchise, with BioWares previous success with the original Knights of the Old Republic.

One would figure that would of been a knock out combination right there.

Of course that didn't happen. While I do not think the game is a failure. It is managing to slowly draw some players back as more things are tidiously being fixed and added. New content coming; though BioWare could work a little better on its time table distribution of the new content.

Just my two credits.

Kophar's Avatar


Kophar
09.03.2012 , 12:27 AM | #16
The voice overs its what distincts this game from everyone one out there. It gives immersion to the storyline of your character like no other MMO had done it before.
Personnaly i cant play any other game without this type of voice over.
LOVE IT!!! Keep it coming BW. Your doomfall community will understand you sooner or later.
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pauljc's Avatar


pauljc
09.03.2012 , 12:36 AM | #17
Quote: Originally Posted by Lord_of_Mu View Post

The strong point of TOR is the story and voice acting work, the weak points are all the rest.
What I don't get is the jump in logic from this statement to "They should de-emphasize voice acting/story in the future (i.e. the ONE thing the game knocked out of the park)".

Without the voice acting this really is just a reskinned WoW.

Knightsire's Avatar


Knightsire
09.03.2012 , 12:39 AM | #18
Quote: Originally Posted by Kophar View Post
The voice overs its what distincts this game from everyone one out there. It gives immersion to the storyline of your character like no other MMO had done it before.
Personnaly i cant play any other game without this type of voice over.
LOVE IT!!! Keep it coming BW. Your doomfall community will understand you sooner or later.
Yes, I agree completely. It sets a new standard for me.

tolaf's Avatar


tolaf
09.03.2012 , 12:42 AM | #19
Voice overs are the only thing that makes this game bearable, but ironiclly it's the reason they cut corners every where else and why they can't do any decent updates.
Dark Nova leader of the Sin-gie clan

Soluss's Avatar


Soluss
09.03.2012 , 12:49 AM | #20
Quote: Originally Posted by pauljc View Post
What I don't get is the jump in logic from this statement to "They should de-emphasize voice acting/story in the future (i.e. the ONE thing the game knocked out of the park)".

Without the voice acting this really is just a reskinned WoW.
Well, from my standpoint.. Im not talking about taking the voice overs away from the game. I just think they should leave it to the class quests and major world arcs. I dont think its necessary for every single side quest. I just think they could utitlize resources elsewhere and produce different types of content and at a faster rate.
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