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Top 3 things you would like changed, fixed or added?

STAR WARS: The Old Republic > English > General Discussion
Top 3 things you would like changed, fixed or added?
First BioWare Post First BioWare Post

kyleemily's Avatar


kyleemily
08.30.2012 , 02:44 PM | #541
1. the 9000 errors and disconnetcs
2.Open world pvp other than Ilum thats just a open WZ
3.customize the inside of your starships
Kit Fisto....Cool Jedi Cool Name. Squadron 1020 & 367 Tester:

Legendss's Avatar


Legendss
08.30.2012 , 02:54 PM | #542
My top three things to change:

Cross server pvp
Cross server pvp
Cross server pvp

Stop these major pvp guilds monopolising 1 server make them go up against other servers dedicated pvp guilds. This would also solve the issue that ranked warzones are currently pointless since if you even attempt to organise pugs into an 8man group you willl go up against the same 8 people poning u every time. these same 8 people get bored and go into normal warzones and rip to pieces the poor newly leveled 50's with they inadequate recruit gear.

I should never be able to kill someone with 3 shots on a sniper as much as i laughed about it, it just did not seem fair.

ZirusZero's Avatar


ZirusZero
08.30.2012 , 02:54 PM | #543
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Quote: Originally Posted by CommunityDroidEN View Post
After our Shenanigans radar sounded off, we quickly hurried to this thread to see what was going on. Upon inspection of the reported Shenanigans, we have removed a few posts to prevent further Shenanigans from taking place.

Ms_Sunlight's Avatar


Ms_Sunlight
08.30.2012 , 06:14 PM | #544
Okay, here is 3 very achieveable things rather than a pie-in-the-sky wishlist:
  • Light armour sets with trousers for imperials, preferably a couple of craftable orange sets. Why only robes? The warriors can wear leggings if they want.
  • More of the levelling Flashpoints converted to hard mode - how cool would Cademimu HM be? Or Athiss, especially if you really ramped up the difficulty on the fight with the beast?
  • New low-level content - perhaps new questlines on levelling worlds - to make going back and rolling another alt involve something really new. I'd love low-level optional or secret questlines across multiple worlds with cool rewards - maybe a pet or a title
Carilie - Scoundrel // Dastelen - Shadow // Dras'yra - Sniper // Elonie - Sorcerer // Undali - Powertech
Server: The Red Eclipse // Guild: The Onyx Guard / The Orbital Guard

budde's Avatar


budde
08.30.2012 , 06:29 PM | #545
1 hit uninstall on the swtor server
2 reinstall swg on the old swtor server
3 well swg is back there is no 3

coille's Avatar


coille
08.30.2012 , 06:38 PM | #546
More solo content for post 50 is the main thing.

XboxSoldier's Avatar


XboxSoldier
08.30.2012 , 06:41 PM | #547
1. Ability to choose followers(I want blizz with my inquisiter darn it.)
2. An arena to fight bosses and stuff(like revan and other bosses of old.)
3.More character classes (Maybe like a yoda species)

Crixa's Avatar


Crixa
08.30.2012 , 07:07 PM | #548
1.) pug or solo only pvp queue

Justification: Hardly anyone is doing ranked pvp atm, but give us an option to avoid premade/pug imbalances and see how popular queuing up becomes again. PvP groups prefer ppl who can commit several hours at a time to pvp and not all of us have the time for that. But the chance to grab a couple of matches here and there where we're not virtually guaranteed to be completely rolled b/c we're queuing up solo would certainly motivate me to log in more often.

2.) Reduce the cost of swapping mods DRAMATICALLY, especially for gear that has substandard mods matched against advanced class.

Justification: I read on the dev tracker that you intend for the viable difference between customized mods vs the standard mods that come slotted with gear to show some potential for improvement, but to not be necessary. Unfortunately for several advanced classes, this simply isn't the case. For example, switching out new mods for my standard slotted black hole mods on just 3 pieces netted me an extra 400 dps on my gunslinger. Thats a rather dramatic difference. If the standard gear mods are so poorly matched or stack stats well beyond the point where they cease being effective, then it shouldn't continue to cost us an arm and a leg to replace them.

3.) Make 16-man raids worth the extra effort.

Justification: Currently 16-man raids are not really a viable method for getting gear unless at least half of the raid already has the gear that drops in those raids. It's been my experience that it's harder to take a group of 16 through a story mode raid than it is to do that same raid in hard or nightmare mode with 8. This would be a great way to allow us to bring larger groups of guildies together so everyone can get to know each other, but with the way things are currently, we're much better off splitting up into groups of 8 b/c the 16 man versions set the bar prohibitively high for new 50s and longtime 50s don't care to work so hard for such meager rewards.

NoaFlux's Avatar


NoaFlux
08.30.2012 , 07:12 PM | #549
Quote: Originally Posted by Legendss View Post
My top three things to change:

Cross server pvp
Cross server pvp
Cross server pvp

Stop these major pvp guilds monopolising 1 server make them go up against other servers dedicated pvp guilds. This would also solve the issue that ranked warzones are currently pointless since if you even attempt to organise pugs into an 8man group you willl go up against the same 8 people poning u every time. these same 8 people get bored and go into normal warzones and rip to pieces the poor newly leveled 50's with they inadequate recruit gear.

I should never be able to kill someone with 3 shots on a sniper as much as i laughed about it, it just did not seem fair.
Preach it brother!

NoaFlux's Avatar


NoaFlux
08.30.2012 , 07:14 PM | #550
Quote: Originally Posted by Crixa View Post
1.) pug or solo only pvp queue

Justification: Hardly anyone is doing ranked pvp atm, but give us an option to avoid premade/pug imbalances and see how popular queuing up becomes again. PvP groups prefer ppl who can commit several hours at a time to pvp and not all of us have the time for that. But the chance to grab a couple of matches here and there where we're not virtually guaranteed to be completely rolled b/c we're queuing up solo would certainly motivate me to log in more often.

2.) Reduce the cost of swapping mods DRAMATICALLY, especially for gear that has substandard mods matched against advanced class.

Justification: I read on the dev tracker that you intend for the viable difference between customized mods vs the standard mods that come slotted with gear to show some potential for improvement, but to not be necessary. Unfortunately for several advanced classes, this simply isn't the case. For example, switching out new mods for my standard slotted black hole mods on just 3 pieces netted me an extra 400 dps on my gunslinger. Thats a rather dramatic difference. If the standard gear mods are so poorly matched or stack stats well beyond the point where they cease being effective, then it shouldn't continue to cost us an arm and a leg to replace them.

3.) Make 16-man raids worth the extra effort.

Justification: Currently 16-man raids are not really a viable method for getting gear unless at least half of the raid already has the gear that drops in those raids. It's been my experience that it's harder to take a group of 16 through a story mode raid than it is to do that same raid in hard or nightmare mode with 8. This would be a great way to allow us to bring larger groups of guildies together so everyone can get to know each other, but with the way things are currently, we're much better off splitting up into groups of 8 b/c the 16 man versions set the bar prohibitively high for new 50s and longtime 50s don't care to work so hard for such meager rewards.
I love all these things. Preach it sister! How about a fun quick and easy 16 man raid! Take notes from GW2! At least I can have fun and not wait around for a group there.!! That is the only way 16 man raids would work anyway. It would have to a be a spontaneous and local thing, that everyone has access to, like the last world event.