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Crowd Control Abilities List

STAR WARS: The Old Republic > English > Classes
Crowd Control Abilities List

Smokt's Avatar

12.19.2011 , 12:02 PM | #1
As tanks its pretty much imperative that we know what other class crowd control abilities are. I've played a Smuggler and a Powertech (both to level 20) and so far the only CC I have had of meaningful duration is

Slice Druid (1 min CC on droids, starts combat if cast and breaks if mob hit). I believe both Scoundrel and Gunslinger get this.

Anyone aware of the other CCs available in game? I'll update this list if you post here.

Rhellion's Avatar

12.19.2011 , 12:07 PM | #2
Smugglers have Slice Droid which is a CC against droids. Scoundrels also get Tranquilizer, which is an out of combat (usable from stealth) crowd control.
Slayn of <HARM>, Republic PVP - Anchorhead server

Sakes's Avatar

12.19.2011 , 12:55 PM | #3
List of traditional single target, 30m range, 60 second CCs that break on damage:

Sorc/Sage: Droid and Non-Droid. (8 sec duration for Sin/Shadow)
Sin/Shadow: Non-Droid only, must be stealthed, target must be out of combat.

IA/Smuggler (Both ACs): Droid Only.
Scoundrel/Op: Non-droid only, must be stealthed, target must not be in combat.

Merc/Commando: Droid Only.

Sentinel/Maurader: Droid Only.

iceveiled's Avatar

12.19.2011 , 04:13 PM | #4
Jedi consulars get Force Lift and is learned very early on, before level 10.

Upon specing into Sage, the duration is extended to 60 seconds, which lasts for the entire duration of the cooldown. Spaz dpsers can AND WILL break it, ALWAYS.