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Top 3 things you would like changed, fixed or added?

STAR WARS: The Old Republic > English > General Discussion
Top 3 things you would like changed, fixed or added?
First BioWare Post First BioWare Post

KenFMN's Avatar


KenFMN
08.27.2012 , 11:56 AM | #471
1 - World VS World PvP; where is it? Maybe at least an update or some sort of mention of the plans

2 - Achievements; give me something else to chase at 50

3 - Optimize the engine / load times. This relates back to #1; while the old Ilum was fun, it wasn't fun at 10 fps.
The Fatman - The Lost Sith Gods
Katti- Assassin

discosoc's Avatar


discosoc
08.27.2012 , 11:57 AM | #472
1. Introduce "persistent MMO" features to the worlds, like day/night cycles and weather. Without it, this will always feel like a single-player rpg instead of the MMO that you claim it to be.

2. UI mod support.

3. General "vanity" improvements, such as a barber shop, cheaper or free mod extraction prices, and a proper ability to hide or show helms and hoods for all races.

madmardagan's Avatar


madmardagan
08.27.2012 , 12:30 PM | #473
1. Third faction
2. more world pvp that changes the world.. ie small outposts can be taken over by other factions
3. better raids

skaybay's Avatar


skaybay
08.27.2012 , 01:32 PM | #474
1. A few spaceship's features:
  • Spaceship customisations - like companion customisations but for the ships. Plus craftable decorations. Plus shelves for displaying achievements such as datacrons or boss trophies. Plus ANY kind of long term endgame purpose related to spaceships/player housing.
  • Guild capital ships. Possibility of Guild vs Guild battles with Voidstar's mechanic on said ships would be also nice.
    [It count's as one :P]
2. More items bound to legacy instead of BoP.
3. Night/day cycles and weather. Hey, even Luke could stare into the twin sunset on Tatooine!

ShawnSixtyTwo's Avatar


ShawnSixtyTwo
08.27.2012 , 01:33 PM | #475
1) Options options options! More races, more armor choices, appearance tab and/or get rid of mod-removal costs, change color of armor, ship customization, ability to turn off OTHER players' entirely too long titles on your screen, etc.

2) More "legacy wide" stuff. Legacy bank, legacy friend list, bind on pickup changed to bind to legacy, access crew skills of your legacy members without relogging.

3) Dailies on ALL planets. Maybe have the mission board give you 3 planets each day either at random or on rotation to keep things sane and balanced between casual and live-in-the-game types. It would keep some variety in the "grind".

Unofficial #4 - I'll give a nod to the call for minigames. Some racing & gambling would be fun.
-= The Sinistral Legacy on The Harbinger =-
Raphus - 50 Sentinel Desperot - 50 Scoundrel Verticalis - 50 Commando
Malivore - 50 Assassin Scoloa - 50 Sniper Dendro - Powertech

MoskitoMando's Avatar


MoskitoMando
08.27.2012 , 02:10 PM | #476
1.
Spoiler

2.Have ship customization/Guild capital ships
3.Minigames(Podracing,Droid batlles, etc.)
"Die, or defeat me. Either way, the Empire is reborn."

-Darth Malgus
Referral link - http://www.swtor.com/r/L74Ydx

TeganKing's Avatar


TeganKing
08.27.2012 , 02:18 PM | #477
1) New Open PVP System:
240 Valor, 8 Ranked Commendations, and 24 Normal Commendations per kill in open PVP, players that have been killed recently not worth anything for 10 minutes, up to 8 players can share the reward if they damaged the enemy or healed a dps that damaged the enemy or if grouped it will spread rewards evenly to group.

2) New Space War Zone:
Up to 16 players per SWZ. Instanced death match, last one standing wins, spectator mode available for those who have been eliminated. On-Rails Removed / Space Bouys mark zone barriers. This could also be implemented as team death match. Zoom out 3rd person mode enabled. Rewards would be Fleet Commendations, Normal Commendations, Valor, and Credits.

3) New Level 50 Daily Quests:
PVE Daily lv50 Quests (kill x mob, escort x mob, etc.) added to all planets in same faction areas.
PVP Daily lv50 Quests (eg. kill 10 imps on Tatooine) added to all level 25+ planets are in shared faction areas to inspire open world PVP.

Ericmor's Avatar


Ericmor
08.27.2012 , 02:25 PM | #478
1.Ships you can customize
2.Housing on the Capitol World
3.More Warzones

Salmonleap's Avatar


Salmonleap
08.27.2012 , 04:58 PM | #479
I've rethought my vote a bit. The top three things I would like are:

1) More character slots per server

2) More character slots per server

3) More character slots per server

And by "more" I don't mean two. By Revan, give me at least 8 more character slots per server. I'd use 16 if I could get them.

Right now, everything else is of secondary importance to me.

May the Force make you strong.
Beware of he who would deny you access to information, for in his heart he dreams himself your master.

Moreover, Malavai Quinn must be destroyed.

Hessen's Avatar


Hessen
08.27.2012 , 05:08 PM | #480
Quote: Originally Posted by TeganKing View Post
1) New Open PVP System:
240 Valor, 8 Ranked Commendations, and 24 Normal Commendations per kill in open PVP, players that have been killed recently not worth anything for 10 minutes, up to 8 players can share the reward if they damaged the enemy or healed a dps that damaged the enemy or if grouped it will spread rewards evenly to group.

2) New Space War Zone:
Up to 16 players per SWZ. Instanced death match, last one standing wins, spectator mode available for those who have been eliminated. On-Rails Removed / Space Bouys mark zone barriers. This could also be implemented as team death match. Zoom out 3rd person mode enabled. Rewards would be Fleet Commendations, Normal Commendations, Valor, and Credits.

3) New Level 50 Daily Quests:
PVE Daily lv50 Quests (kill x mob, escort x mob, etc.) added to all planets in same faction areas.
PVP Daily lv50 Quests (eg. kill 10 imps on Tatooine) added to all level 25+ planets are in shared faction areas to inspire open world PVP.
1 and 3 are very good, sensible, easily implementable suggestions. I completely agree with them!

2 is just never going to happen.