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Top 3 things you would like changed, fixed or added?

STAR WARS: The Old Republic > English > General Discussion
Top 3 things you would like changed, fixed or added?
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djmothra's Avatar


djmothra
08.23.2012 , 10:42 PM | #221
Only 3? Hmmm... Ok

In Third place: Dual Spec
In at number two: Space PvP / Open space like J2LS
And, at Number one today: Massive PVP warzones (40vs40 - just like Old Vanilla Alterac Valley would be nice)

Thanks for paying attention Allison! ^^
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Tanking is a Skill - Healing is an Art - DPS is a Science

Kahldor's Avatar


Kahldor
08.23.2012 , 10:43 PM | #222
1. mini-games (pazaak, swoop racing etc.) with titles, rankings and rewards (buffs xp, credit, crafting, etc) that change monthly
2. RvRvR - 3 factions is soooooo much more fun in PvP
3. Jump to Lightspeed styled space missions (Open space PvP zone)

Kahldor's Avatar


Kahldor
08.23.2012 , 10:45 PM | #223
Quote: Originally Posted by djmothra View Post
And, at Number one today: Massive PVP warzones (40vs40 - just like Alterac Valley would be nice)
I prefer Alterac Valley in the early days of WoW... not the AV of today... 12-16 hour AV matches were awesome. But, even with that said, I prefer the constant Keep battles of DAoC over the manufactured battles of a BG.

djmothra's Avatar


djmothra
08.23.2012 , 10:48 PM | #224
Quote: Originally Posted by Kahldor View Post
I prefer Alterac Valley in the early days of WoW... not the AV of today... 12-16 hour AV matches were awesome. But, even with that said, I prefer the constant Keep battles of DAoC over the manufactured battles of a BG.
Totally agree...edited my OP to reflect this - thx ^^
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Tanking is a Skill - Healing is an Art - DPS is a Science

Arkerus's Avatar


Arkerus
08.23.2012 , 10:51 PM | #225
Coop space missions that have real rewards and gear upgrades for your characters. Includes updated scoreboards so you can see where you stand against other groups.

Side games like swoop racing and pazzak.

More PvP incentives and WZs.
Hooning in the rex : http://youtu.be/xtXUM6yPMCY

Keii's Avatar


Keii
08.23.2012 , 10:55 PM | #226
1: To fix all of the bugs that are still in the game 9 months later.
2: To fix all of the bugs that are still in the game 9 months later.
3: To fix all of the bugs that are still in the game 9 months later.

RayneDancer's Avatar


RayneDancer
08.23.2012 , 10:59 PM | #227
1) PVP: Would like to see the old Ilum battle turned into a Warzone for 8-16 players on each side. Also more Huttball arenas that are randomized as players spawn into the Warzone. Removal of Expertise from PvP gear. Keep stats different from PvE gear as far as Crit/Power/Alacrity/Surge allocations to give players incentives to do both PvP and PvE to fully optimize their gear. Removal of Expertise will allow players that enjoy PvP to gear up mainly through PvP, but still be able to compete in PvE content. The same is true for PvE -> PvP. This would breathe life into both aspects of the game, as more PvE players would try out PvP, and vice versa, without a pure PvP stat standing in the way of both. Obviously, players with no Expertise get crushed in PvP, and players with a lot of Expertise are very suboptimal for PvE. Fix this, please.

2) Space: Full 3D space battles, including PvP space fights. No more of the flying along a set path stuff, please. It's very boring. Also, increase rewards for doing space missions. Include Guild Capital Ships, plus faction Capital Ships that can be attacked in PvE/PvP scenarios for special ship upgrades/potential new ships. If anyone on the Dev team is familiar with EVE/STO, that is definitely the model to take a look at when considering ideas for how to improve the SWToR space combat. Get familiar with what those games offer, and make it better.

3) PvE: More variety in PvE leveling content. The leveling system is too linear, currently. Adjust planets to have a larger range of leveling (i.e. Starting World from 1-10, Dromund Kaas/Coruscant and Taris/Balmorra 10-20, Nar Shadaa/Tatooine/Alderaan 20-30, Taris/Balmorra (high end)/Quesh/Hoth 30-40, Belsavis/Voss/Corellia 40-50). Meaning any one of those planets in the listed range can be used for the full range of leveling. This would require slight adjustments to the XP rewards and level ranges of all quests on each planet. Class quests can be kept as they are, encouraging players to at least visit the planets their class quest takes them to. This change would be an overall decrease in the time required to level. This is an option I believe should be explored after more end-game content is added.

4) Side Content: Pazaak, "Pod" Racing, Nar Shadaa Casino Gambling, etc etc. Add things that give players something to do outside of PvP/PvE/Space content. It's fun. Pazaak was one of the more interesting time-wasters we had in the KotOR games. It needs to return here, and be competitive. Players should be able to play against each other, and an AI opponent. Allow players to bet credits on games. Also, another fun thing to add! I recall a portion of a KotOR game where players had a quest to fight opponents in an arena 1v1, while the story around them had people betting on the outcome of the fights. Allow players to participate in this kind of action, with either AI vs AI fighting, or Player vs AI, or Player vs Player, and allow side betting to occur for players that watch. Side content should be a HUGE focus right now, I think. Games within games, as it were. Your MMO competitors are focusing on this quite a bit (See: World of Warcraft Pet Battles).



Thanks for your consideration!
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ThePedigree's Avatar


ThePedigree
08.23.2012 , 11:22 PM | #228
I guess if I had to choose three things:

1. Big Space update. Guild ships, ship customizations, Ship to ship/boarding party combat (PVE and PVP stuff here. I realize that there are a few flashpoints and Voidstar that sort of focus on this, but I would like to see more and taken in other directions. IE, guild ships attacking each other), off-the-rails space missions/content. I like the space missions, and I like Starfox, but I loved X-Wing and Tie Fighter even more. True Doggfighting.

2. Star Wars mini-games. What I mean by this are things already in the lore that can easily give people more play options. Pazzak, Holo-chess, Pod racing, Swoop/Speeder racing. The customization options for all of these alone would make for good opportunities for crafters.

3. More story content, voice acted. Class and companions (existing ones, not just HK) This is the driving force of the game, the selling point for many of us. We came to play our own Star Wars saga. This is what sets it apart from games like WoW and other MMO's. It's the gimmick that you gave it, it's a BW staple, and you should definetely not take shortcuts here.

caesaraugust's Avatar


caesaraugust
08.24.2012 , 12:21 AM | #229
Quote: Originally Posted by Darknessinme View Post
Top 3 things you would like changed, fixed or added?


Mine is simple!
1. Transfers to other servers
2. Class change. For example, I am a Juggernaut and I wish I were a marauder. Boom, now I am. Oh and the training and re-gearing cost is on my shoulders since I chose to change the class
3. Character modifications….appearance, armor coloring, etc.

What are your top 3?

Much, much, much, much better character customization.
Many, many, many, many more playable species.
The ability to use whatever color lightsaber I want despite my "Force level"

Asavar's Avatar


Asavar
08.24.2012 , 12:31 AM | #230
1:Get rid of PvP.