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Damage Meters Please


Taorus's Avatar


Taorus
08.22.2012 , 06:02 PM | #11
Quote: Originally Posted by Zypyst View Post
Just out of curiosity, what would a "good raid leader" use as a gauge for telling who is pulling their weight? Why would any "good raid leader" completely ignore a quantifiable unbiased metric if it were at their disposal? I mean... if raider A and raider B both are equally prepared for a raid, execute the fights flawlessly and strive for min/maxing their gearsets - then they would appear to be equal in your eyes. However, raider B is absolutely dead last when you take a look at the meters because his uptime % on the boss is abysmal and his rotation is way our of whack. Did the Boss go down?...What else matters?

I don't get why meters are always an eyesore for some members of the raiding community - it is merely a tool. When used properly it can only benefit the raid group, and when competition is introduced, it actually makes people try harder than they normally would.
Because any tool can be abused. This tool has been used many times incorrectly.

brandonvi's Avatar


brandonvi
08.22.2012 , 06:05 PM | #12
Quote: Originally Posted by Taorus View Post
Because any tool can be abused. This tool has been used many times incorrectly.
??? so we should all suffer because there are a few idiots out there????

next your going to want to have only 2 actions in the game 1 will be dps 2 will be out of combat regen for healer classes they can have heal and out of combat regen and tanks can have taunt and out of combat regen

this way all the idiots don't have a problem

VulcanLogic's Avatar


VulcanLogic
08.22.2012 , 06:07 PM | #13
Quote: Originally Posted by Taorus View Post
Because any tool can be abused. This tool has been used many times incorrectly.
Play with people who use it correctly instead. There are plenty of them out there, and most in high end progression know how to use recount for more than DPS. It's PuG leaders who tend not to know what they are doing.
Yo. Droid companions need an operations vendor, too. My extra coms have to go somewhere, and I'd prefer SCORPIO to Kaliyo.

chuixupu's Avatar


chuixupu
08.22.2012 , 06:09 PM | #14
There are real-time parsers that work just like your own personal damage meter. It won't tell you who is breaking CC, but I find that to be pretty obvious most of the time.
Wardens of Fate / Alea Iacta Est
The Tarkus Legacy ~ The Harbinger/Jedi Covenant

Trollokdamus's Avatar


Trollokdamus
08.22.2012 , 06:10 PM | #15
Quote: Originally Posted by Andryah View Post
OP, you really don't need them. Just becasue you want them, does not mean you need them.
I really love how some of you guys think that you know better if the other person needs something or not.
Quote: Originally Posted by Taorus View Post
Because any tool can be abused. This tool has been used many times incorrectly.
Umm, so what? Need/greed system can be abused. Vote kicking system can be abused. Even general chat can be abused. Everything can be abused, but that doesn't lessen the usefulness of the said features for the majority of people.

veyl's Avatar


veyl
08.22.2012 , 06:14 PM | #16
Quote: Originally Posted by LordTalkron View Post
So I have been waiting .... and waiting .... hoping ever since the Combat parsing was released that the Devs would either create a SWTOR version or recount or allow third party mods that do the trick. Seriously, we all know these guys had to do some homework on the WoW community and all guilds that did raids used these such tools to better their progression and to keep the general "Im better DPS than you" in fighting to a minimum. It blows my mind that something such as this was not in the game a launch or atleast patch 1.1 as it is not a new concept. Previous MMO's set a standard and new ones should not be surprised that the game community expects certain aspects such as Damage Meters to be available.

Maybe I have missed a memo since I raid on a Tank/Jug and tend to read tank info more often but I've seen chatter on this back in December and I still don't have a SWTOR damage meter to silence my DPS.

Oh and a good meter tool will tell you who broke the CC.

Come on Georg Zoeller ... help a brother out.

http://www.swmonitor.com/ works in conjunction with http://www.askmrrobot.com/

Monitor has a Damage // Heal and Threat meter that have screen overlays. Asking this development team for -anything valuable- has been laughable since Beta because it never fit in their "vision" (the obviously flawed one). Look at how long it took for Customizable UI's FFS.

Also... The supposed "guild/raid leader" who didn't use meters: Casual content in wow didn't need meters after Burning Crusade (10 mans) because they were a joke. Any respectable raider who cared about how well they performed for their raid group had a meter running.

Lord_of_Mu's Avatar


Lord_of_Mu
08.22.2012 , 06:15 PM | #17
Quote: Originally Posted by chuixupu View Post
There are real-time parsers that work just like your own personal damage meter. It won't tell you who is breaking CC, but I find that to be pretty obvious most of the time.
Tanks and healers might be able to tell you who is breaking CC. In my case I'd notice because I've helped with raid leading and I'm a tank so I tend to pick up the loose mobs before they become a problem.

I still love people who CC then instantly attack the mobs they just CCed. Always makes my day.

Rafaman's Avatar


Rafaman
08.22.2012 , 06:20 PM | #18
Hmm... why not leave them as third party apps then. Those that need them can use them and have an array of different meters to choose from.

I don't see why it has to be a feature the game offers. I'm using a couple of different meters for my own personal use. One realtime meter and one log parser. Couldn't be happier with the output and results.

Greymayne's Avatar


Greymayne
08.22.2012 , 07:05 PM | #19
Quote: Originally Posted by Zypyst View Post
Just out of curiosity, what would a "good raid leader" use as a gauge for telling who is pulling their weight? Why would any "good raid leader" completely ignore a quantifiable unbiased metric if it were at their disposal? I mean... if raider A and raider B both are equally prepared for a raid, execute the fights flawlessly and strive for min/maxing their gearsets - then they would appear to be equal in your eyes. However, raider B is absolutely dead last when you take a look at the meters because his uptime % on the boss is abysmal and his rotation is way our of whack.
As an old wow raid leader starting from back in the days of AQ40, MC, BWL to current content( untill I put wow on hold until MOP comes out.) I can tell you without a doubt I would take the raider who has the best raid awareness, which is much more valuable than sheer dps/hps numbers. I don't care if you can put out about 100K dps, if you stand in stupid and die every pull your not needed, dead dps is no dps.

Case in point, had a DK in my raid group in wrath who was always dead last on recount, and i wondered why untill I made it a point to watch him during a ICC raid, to see what he was doing wrong.

I played my ranged toon instead of my tank on that run so I could zoom out and see the whole fight area clearly. This little DK was working his behind off, he was all over the place peeling lose mobs off the clothies and kiting them back to the offtank and tank, he was interrupting every time, even if he wasnt asked to just to make sure it wasn't missed., he was running back to the healers putting down anti magic zone to shield them during aoe. he was giving up a great portion of his dps to make sure bosses went down healers stayed up. he was horrible dps but more than made up for it by being raid aware. so to sum it up a meter just tells part of the story there are so many more variables than just those numbers.

Uluain's Avatar


Uluain
08.22.2012 , 07:14 PM | #20
Quote: Originally Posted by Jimpha View Post
No, just no. You don't need them to progress further in raids. I ran a successful raiding guild in WoW, and we didn't run damage meters. A good raid leader can tell who's pulling their weight, without them.
Pretty much this ^.

While we still wait on promised content delayed at launch, I would hope that embellishments of this kind would wait their turn for implementation. Really, the game needs more content first, then different gizmos of limited player interest.