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I Am All For Pay To Win, Are You?

STAR WARS: The Old Republic > English > General Discussion
I Am All For Pay To Win, Are You?

Urael's Avatar


Urael
08.21.2012 , 01:36 PM | #61
Quote: Originally Posted by CarverX View Post
Yep stupid post by somebody who likes to waste money.
Pretty sure we have been trolled tbh. Op is all over the other threads extolling the virtues of GW2 and how he has only X days left in this game.

dinwitt's Avatar


dinwitt
08.21.2012 , 01:42 PM | #62
I don't understand the outlash againt the idea of pay to win. Lets consider the extreme example of two players. Once has little to no obligations on his time, so he chooses to spend 10 hours of it a day in SW:TOR. He quickly reaches the pinnacle of each class in skill and gear, thanks to the large amount of time he is able to spend. No one complains about this man. But look at our other player. He has work and family and other obligations for a large majority of his day, meaning he can only spend at most 1 hour a day playing SW:TOR. He doesn't level up very fast, and once he does reach 50 he is left behind gear wise since he just doesn't have the time to learn the raids and get the gear. He loves the game, but is on the verge of quitting because he cannot participate in the game.

So tell me, why is it okay for the first player to leverage his lack of obligations into in-game success, but verboten for the second player to utilize his real life obligations to do the same?

And, in a completely unrelated question, free to play users will have limited pvp matches per day, meaning limited gains of pvp commendations and slower pvp gear acquisition. How is giving paying subscribers quicker access to better gear not pay to win? If pay to win is anything that gives one player an advantage in end game, how is unlimited war zones and access to operations for paying subscribers not pay to win?

river_of_Gem's Avatar


river_of_Gem
08.21.2012 , 03:01 PM | #63
Quote: Originally Posted by dinwitt View Post
So tell me, why is it okay for the first player to leverage his lack of obligations into in-game success, but verboten for the second player to utilize his real life obligations to do the same? This is a GAME, if you don't have time to PLAY it, dont expect to be as good as other ( unless you are a genius ), no matter how much you love this game. I am a student and if i didn't put enough effort / time into my study i won't have as good mark as my classmate ( unless i am a genius as well ), no matter how much i love my university ( LOL )

And, in a completely unrelated question, free to play users will have limited pvp matches per day, meaning limited gains of pvp commendations and slower pvp gear acquisition. How is giving paying subscribers quicker access to better gear not pay to win? If pay to win is anything that gives one player an advantage in end game, how is unlimited war zones and access to operations for paying subscribers not pay to win? Are you serious with that question ? Don't you know what's different between P2P and P2W ?
My 2 cent.

Tuscad's Avatar


Tuscad
08.21.2012 , 03:13 PM | #64
Quote: Originally Posted by ProfessorWalsh View Post
The second they had a P2W item I am gone. I am barely here to begin with these days, keeping my sub open just to see what happens.
^ I am with the Professor.
Date Joined: March 2009 - Date unsubbed: 9/18/2012
It's been real but the game just wasn't worth the sub for me anymore.
Star Wars: First Assault is an Xbox Live Arcade game: http://kotaku.com/5948064/um-whats-t...ox-live-arcade

Urael's Avatar


Urael
08.21.2012 , 03:15 PM | #65
Quote: Originally Posted by dinwitt View Post
I don't understand the outlash againt the idea of pay to win. Lets consider the extreme example of two players. Once has little to no obligations on his time, so he chooses to spend 10 hours of it a day in SW:TOR. He quickly reaches the pinnacle of each class in skill and gear, thanks to the large amount of time he is able to spend. No one complains about this man. But look at our other player. He has work and family and other obligations for a large majority of his day, meaning he can only spend at most 1 hour a day playing SW:TOR. He doesn't level up very fast, and once he does reach 50 he is left behind gear wise since he just doesn't have the time to learn the raids and get the gear. He loves the game, but is on the verge of quitting because he cannot participate in the game.

So tell me, why is it okay for the first player to leverage his lack of obligations into in-game success, but verboten for the second player to utilize his real life obligations to do the same?

And, in a completely unrelated question, free to play users will have limited pvp matches per day, meaning limited gains of pvp commendations and slower pvp gear acquisition. How is giving paying subscribers quicker access to better gear not pay to win? If pay to win is anything that gives one player an advantage in end game, how is unlimited war zones and access to operations for paying subscribers not pay to win?
If you don't have as much time to play as another then you should get a booste? You want to penalize someone who actually works for what they achieve?

And you have the temerity to equate a "subscription" to "pay to win". A subscription knotes a sense of commitment. Someone who is a F2P is not necessarily a supporter. If one is really on fire for the game they sub to show support. Subs should not be penalized so as let mere dabblers gain the same bennefits.

You have to make priorities in life. If you don't have the time and or cash to play competetively at the high end of this game or any other then that is on you. The bar shouldn't be lowered to suit you. If anything it should be raised higher.

It's attitudes like this that not only bring down gaming but everything else in life to a state of mediocrity at best and a stinking dung heap at worste.

Urael's Avatar


Urael
08.21.2012 , 03:16 PM | #66
Quote: Originally Posted by Tuscad View Post
^ I am with the Professor.
Yeah he will be the Pied Piper and we will all march along to his tune.

Tuscad's Avatar


Tuscad
08.21.2012 , 03:17 PM | #67
Quote: Originally Posted by Urael View Post
Yeah he will be the Pied Piper and we will all march along to his tune.
and then EA will be schooled.
Date Joined: March 2009 - Date unsubbed: 9/18/2012
It's been real but the game just wasn't worth the sub for me anymore.
Star Wars: First Assault is an Xbox Live Arcade game: http://kotaku.com/5948064/um-whats-t...ox-live-arcade

Kanjir's Avatar


Kanjir
08.21.2012 , 03:31 PM | #68
The only people who need p2w items are sh*t players, and i'd prefer if they left anyway.

LaVolpex's Avatar


LaVolpex
08.21.2012 , 03:33 PM | #69
Quote: Originally Posted by Knockerz View Post
I agree.

It's pointless to play a P2W game. You might as well just base the game off who has the biggest bank account. Even though I could afford any thing they put on the cash shop it defeats the purpose of the game. It's like playing chest with the aid of a computer program.
hey blizzard did! look how that went...

im 99% sure OP is trolling or just flat out baiting for flames and drama

this thread serves no purpose

Urael's Avatar


Urael
08.21.2012 , 03:35 PM | #70
Quote: Originally Posted by LaVolpex View Post
this thread serves no purpose
Au contraire mon ami, this thread has been excellent for a slow day at work and a little forum PvP.