Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Gamescom Interview with Jeff Hickman about the future of SWTOR

STAR WARS: The Old Republic > English > General Discussion
Gamescom Interview with Jeff Hickman about the future of SWTOR

Costello's Avatar


Costello
08.19.2012 , 02:30 PM | #161
Good Questions just a shame the answers weren't as good.

Currently more bank slots and inventory is sold through credits as are priority transport, low cool downs for quick travel and the like. Unless these are taken out nobody will purchase them for cash if they find 15 bucks a month a barrier to enjoying the game.

The same goes for mid level blue gear that you will out level within few hours of purchasing it. Your real options are to offer pay to win, content or iconic looking gear. I suspect if you offer people an option to grind out 200 black hole coms or pay 20 bucks some people will pay for the gear. Equally new species, companions or additions to the story and people will pay and you offer people the Revan outfit or the Luke outfit and you will have people handing over cash. Though this only works if the social aspect of the game is vastly improved where having a certain look is important.

SamuraBob_Fl's Avatar


SamuraBob_Fl
08.19.2012 , 02:38 PM | #162
Quote: Originally Posted by Durasturan View Post
So you don't see them artificially limiting access to content in order to compel you to spend money in their cash shop as problematic?

See the problem isn't that the player is being forced to chip in, the problem is WHERE the player is being forced to chip in.

Gear represents a direct relationship to power. Telling the character "if you want power you have to spend real money" turns the game from free to play to pay to win. If you're fine with a pay 2 win game... well ok then... but I think you're in the minority, but to each their own I guess.
I'd put it this way... I only see P2W as a problem if subscribers have to pay more money to win. Then I would probably quit. I don't have a problem with free players being placed at a comparative disadvantage, especially since they have the option to buy more access to content. The whole point of F2P is still to get people to buy things.
...they'd never come to see me in this dive, where bikers stare at cowboys, who are laughing at the hippies, who are praying they'll get out of here alive...

http://www.youtube.com/watch?v=bplt6CQ3MyE

Urael's Avatar


Urael
08.20.2012 , 09:34 AM | #163
@Mikro,

Your interview was also picked up at Massively.

Summary from Massively:

Quote:
How do you take a subscription title like Star Wars: The Old Republic and turn it into a free-to-play MMO? According to Executive Producer Jeff Hickman, you do it as carefully as possible. "Give the story away," he explained. "Make the casual player understand what that is. Don't try to monetize that. Monetize all the things around that. I think, actually, as we looked through it, it is not as complex as you think it is. It is very difficult."

While plans for SWTOR's cash shop are not finalized, Hickman did admit that players could use it to purchase gear to help them level up: "I don't want to unbalance the game by putting things out on the store that somebody can walk in on day one, buy and be the winner. Having said that, there will be some things that we put out in the store that do enhance power value in some way, but not at the top end."
Hickman nibbled around the topic of the planet Makeb, which is still under construction. With more story and more systems, he hopes players will be pleased with the final result. However, Hickman could not confirm nor deny that it will expand the level cap, nor would he go into detail about whether BioWare is going to attempt to sell this to subscribers or not.

Wayshuba's Avatar


Wayshuba
08.20.2012 , 09:54 AM | #164
Quote: Originally Posted by Andryah View Post
Here is a pair of progressive thoughts to consider:

People who are unhappy with the game, or the business direction of the game (fact or speculative), seek something that you do enjoy and are happy to play..... for enjoyment.

People who are happy playing the game and understand the dynamics of MMO evolution such that they do not let it derail their enjoyment of the game continue to play.... for enjoyment.
I think you left one group out - those that are happy playing the game, and would like to continue to do so, but can't because the company has driven off too many of the first group so the game becomes nothing of what it started as (ala LOTRO) when the company does everything it can to get dollars in the door to stay a float.
"Do or do not. There is no try." - Jedi Master Yoda

KismetBP - Spear of Destiny

Durasturan's Avatar


Durasturan
08.20.2012 , 10:55 AM | #165
Quote: Originally Posted by SamuraBob_Fl View Post
I'd put it this way... I only see P2W as a problem if subscribers have to pay more money to win. Then I would probably quit. I don't have a problem with free players being placed at a comparative disadvantage, especially since they have the option to buy more access to content. The whole point of F2P is still to get people to buy things.
And if they charge subs for this "beefy chunk of content" that they are talking about doing? That includes the planet quests and next tier of raiding. If subs have to buy that, then they WILL be charging subs more money on top of their sub if they want to win.

And you may not be so worried about it, but for me 49 out of 50 levels being pay to win and only the very terminal level being even partially free from buying an advantage is very worrisome. It's as though they are skipping all the way to the very edge of turning pay 2 win.

People were worried enough when they were simply selling xp buffs, and then became more worried at the prospect of cosmetic gear, and now are MORE worried that they will be selling gear with stats. They've already just gone ahead and skipped steps 1, 2, and 3 and are now just ONE step away from going over the edge and that worries me.

pocketthesaurus's Avatar


pocketthesaurus
08.20.2012 , 11:02 AM | #166
Quote: Originally Posted by lorelthesecond View Post
Ok I am done with this game.

He said they are going to sell gear with stats in the cash shop. And they also might charge subscribers extra money for content like Makeb.

Good luck with anyone who sticks with this rip off game.
Yeah, man, that low level gear they sell in the shop will ruin the game!

Urael's Avatar


Urael
08.20.2012 , 11:09 AM | #167
Quote: Originally Posted by pocketthesaurus View Post
Yeah, man, that low level gear they sell in the shop will ruin the game!
No it doesn't per se but, this way the slippery slope lies.

Also, since part of playing this game is a "gear grind" all along the way ( oranges with planet comms to upgrade ), this waters down any sense of accomplishment.

They might as well sell 'I win' buttons, and premade fully geared level CAP characters because it seems like the posers today whom fancy themselves gamers don't want to put in any work to L2P their class and gear their characters ( the primary focus of most MMORPGS ). Most of this new generation of "gamers" just wants to epeen.

Skirata_Kal's Avatar


Skirata_Kal
08.20.2012 , 11:25 AM | #168
Quote: Originally Posted by pocketthesaurus View Post
Yeah, man, that low level gear they sell in the shop will ruin the game!
I agree that the leveling gear isn't necessarily the breaker that some are taking it as, but his other point was referring to the POSSIBILITY that subscribers MAY have to pay extra to get the Makeb content (at this point, we don't know, of course). And on that, I agree that if someone with a sub has to pay ANYTHING extra for content then I too will be done. Again, we don't know which way it will go so I'm still in "wait and see" mode. I'm still enjoying leveling alts though I am tired of Denova.

Edit: Now if the bonus from CE and 'reimbursement' from monthly sub ends up being enough for that new content, I may amend the above...maybe lol.
Forum troll, former fanboy, later a "hater", recent returnee

Kenlonis's Avatar


Kenlonis
08.23.2012 , 07:17 PM | #169
Quote: Originally Posted by Sarfux View Post
He seems like a good guy. I like his interview and he gives very clear answers it seems. Not really beating around the bush with a ton of "uhh..well..we..ummm" he seems very determined to be very good. He seems like a great guy.
Really??? How many times are you going to say he is Great and Good in one Post are you his PR Agent or Something??? Do you Know Him in Real Life??? Is he your next Door neighbor??? Post like this make me Laugh..

MbaxterBeau's Avatar


MbaxterBeau
08.23.2012 , 08:18 PM | #170
Quote: Originally Posted by Andryah View Post
Who wears green armor in this game? Especially in the context of low level PvP. Seriously, blue and purple armor is so common in this game the greens are vendor trash for the most part, except for brand new players with limited credits an no sugar daddy 50s in their account. And you can be in fully moddable gear by level 20 now with the latest patches, and in all blue mods simply from quest rewards.

The only people that would struggle with gear is brand new players, and giving them the option to obtain blue items in the coin shop AT BEST, helps them compete with all the veterans who have twinked all their alts.

So really, blue gear levels the play field for new player who don't have sugar daddy 50s already.

You are trying way too hard to conflate this into something it isn't.
You must not pvp very much. One of the best pvp pub guilds on the fatman servers members almost ALL wear greens on their toons when they are leveling in pvp. They had members that trolled me so I started looking at their gear and they were wearing mostly greens while my toons have all mod gear with blue or purple mods I crafted for them as well as augments my main made.

So not only are you incorrect but selling p2w blue gear also has an effect on the crafters who level armor mech and synthweaving. So we have to RE for blue schems and farm the mats to do it and they can just buy the gear. That sounds fair
The best MMO I have played in a long time. Not perfect but pretty close to it.