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Gamescom Interview with Jeff Hickman about the future of SWTOR

STAR WARS: The Old Republic > English > General Discussion
Gamescom Interview with Jeff Hickman about the future of SWTOR

Thondan's Avatar


Thondan
08.18.2012 , 03:01 PM | #41
Level cap increase is "I can't talk about that right now?" Yes or no?

Gruug's Avatar


Gruug
08.18.2012 , 03:02 PM | #42
Mr. Hickman's interview does not in any way give me a "warm and fuzzy" feeling as to the future of SWTOR. I think we are going to see the slow spiral of this MMO once so-call "f2p" or PYG hits. Too bad, I had high hopes.


Give me an MMO that I can visit and have fun! Where what I pay for is not going to those that play for free.

piruned's Avatar


piruned
08.18.2012 , 03:02 PM | #43
If the new planet were the size of an expansion released by the competitor, personally I would have no issue paying for it. However, if the content is small, say a 1/4th the size of an expansion to the competition, then I would expect the price to reflect that. I really guess it is all going to boil down to how much money they are actually going to charge for it.

warultima's Avatar


warultima
08.18.2012 , 03:07 PM | #44
yes they will be selling probably stuff like legendary barrels and hilts and alike.
Just a tad better than the best you can get ingame.

This event to include a legendary barrel is most likely a tryout of putting such item ingame.
| Lv50 Madness Sorc | Lv50 Annihilation Marauder |
| Lv50 Pyrotech Power Tech | Lv50 Medicine Operative |
| Lv50 Sharpshooter Gunslinger | Lv 26 Darkness Assassin |

Durasturan's Avatar


Durasturan
08.18.2012 , 03:08 PM | #45
Quote: Originally Posted by Andryah View Post
Really? What exactly does blue non-cap level gear win?? I've seen this in LoTRO, it offers convenience for leveling characters (particularly when the in game crafters refuse to make low level gear). It does not disrupt game balance of give any player a "win" position against another player.

Selling gear that allows you to use gear as THE method to beat another player is Pay-2-Win. Selling lower level blue gear in a PvE game is not pay to win, particularly if said gear is available in game and is not the best gear in game (and he made it clear that they are not going that path).
You make numerous false suppositions in these two paragrahps.

1. You only evaluate this from a PVE perspective when that CLEARLY NOT what people are worried about.
2. You fail to take into account any of the relevant arguments about it's effect on the already unbalanced sub pvp bracket.
3. You make the faulty assumption that buying gear for use in pvp is somehow not using gear as a "method to beat another player."
4. You make the failed assumption that only purchasing end game gear would be alter the balance of power.

How does this affect sub 50 pvp?
How does affect open world pvp?
How does this affect leveling on pvp servers?

The answer is quite clearly in all three categories that it offers an advantage to the player spending real money because they can focus their time in game on using their credits buying augments and augment slots instead of gear and becoming more powerful or saving their gear and warzone comms for use ON endgame items as opposed to early game items.

Andryah's Avatar


Andryah
08.18.2012 , 03:09 PM | #46
Quote: Originally Posted by Durasturan View Post
So you DIDNT read my comment then or at least you failed to understand it at all.

Where did I accuse them of using micro-transactions for routine periodic patch content?

Where did I say they would do that?

Go back and quote the bit where I absolutely accused them of doing this.

I dare you.
Quote:
Quote: Originally Posted by Durasturan View Post
If these 6week content updates are packaged "expansions" that you have to spend 5.99 or whatever on, I think you could expect the last 700k to disappear overnight.
They aren't charging for these, and he said so in the interview. Hence your comment was nothing more then exaggeration and fear mongering. Periodic (ie: the regular interval patches, which they now name the 6 week content patches) patches at no charge to subscribers.

The only door he left open is whether large content updates like Makeb would be free content patches, or a paid expansion. He's the business guy for the game, and he is saying we have not yet decided if we give Makeb to players for free, or treat it as a point of sale expansion.
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.

Andryah's Avatar


Andryah
08.18.2012 , 03:11 PM | #47
Quote: Originally Posted by Durasturan View Post
You make numerous false suppositions
IRONY.


Quote: Originally Posted by Durasturan View Post
1. You only evaluate this from a PVE perspective when that CLEARLY NOT what people are worried about.
2. You fail to take into account any of the relevant arguments about it's effect on the already unbalanced sub pvp bracket.
3. You make the faulty assumption that buying gear for use in pvp is somehow not using gear as a "method to beat another player."
4. You make the failed assumption that only purchasing end game gear would be alter the balance of power.

How does this affect sub 50 pvp?
How does affect open world pvp?
How does this affect leveling on pvp servers?

The answer is quite clearly in all three categories that it offers an advantage to the player spending real money because they can focus their time in game on using their credits buying augments and augment slots instead of gear and becoming more powerful or saving their gear and warzone comms for use ON endgame items as opposed to early game items.
Fear based speculation, falsely presented as objective fact.

Please demonstrate how what they say they will do imbalances the game. Be objective for one post, instead of all the hyperbole.
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.

Durasturan's Avatar


Durasturan
08.18.2012 , 03:15 PM | #48
Quote: Originally Posted by Andryah View Post
They aren't charging for these, and he said so in the interview. Hence your comment was nothing more then exaggeration and fear mongering. Periodic (ie: the regular interval patches, which they now name the 6 week content patches) patches at no charge to subscribers.

The only door he left open is whether large content updates like Makeb would be free content patches, or a paid expansion. He's the business guy for the game, and he is saying we have not yet decided if we give Makeb to players for free, or treat it as a point of sale expansion.
See you even quoted me and STILL haven't read what I actually posted. Go listen to his interview as you are so apt to recommend others to do and then come back.

He at no point makes a definitive answer. He flat out SAYS they haven't come to a conclusion on what subbed players will or will not be paying for. That is what he says, that he doesn't know because they haven't decided yet.

What I said was "IF" see that word right there, it completely changes the entire meaning of what you're trying to twist my statement to mean. "IF" they charge for regular content patches, which they HAVE NOT DECIDED IF THEY WILL DO YET, it will be a game breaking moment for me personally and for many other players who have shared this exact same sentiment in literally thousands of forum posts and hundreds of threads.

"IF" they decide to charge subbed players for content that I otherwise believe should have been included in my sub, I will be leaving and not looking back.

"IF" where they draw that line is not in the consumers' best interest it will cause very serious problems.

"IF" these incredibly vague terms like "chunky hunk of content" turn out to just be more misleading marketing hype, then it will have a very serious backlash.

"IF"

"IF"

"IF"

Karkais's Avatar


Karkais
08.18.2012 , 03:15 PM | #49
Quote: Originally Posted by Skoobie View Post
They are changing the definition of updates, at least as most MMO players think of it. So now, we will see "smaller" updates for free, probably a Warzone here, a Opeation there (speculation), bug fixes....then the "larger" updates....which may or may not be expansion size according to whatever their definition is....may cost subscribers money.
That sounds pretty standard for MMOs these days actually..
"What is a Sith? Over time, the beliefs have changed, but one constant has remained. The imposition of one's will on the force, on the environment surrounding one, on the galaxy itself." - Darth Wyyrlok III

Vellem's Avatar


Vellem
08.18.2012 , 03:17 PM | #50
Quote: Originally Posted by Andryah View Post
Really? What exactly does blue non-cap level gear win?? I've seen this in LoTRO, it offers convenience for leveling characters (particularly when the in game crafters refuse to make low level gear). It does not disrupt game balance of give any player a "win" position against another player.

Selling gear that allows you to use gear as THE method to beat another player is Pay-2-Win. Selling lower level blue gear in a PvE game is not pay to win, particularly if said gear is available in game and is not the best gear in game (and he made it clear that they are not going that path).
Yeah, well the problem is in lotro, the stat gear in the store is far better than anything in the game that drops or can be crafted for almost 10 levels. So it is clearly an advantage item and not a convenience one. It gives the buyer an advantage over a non buyer in all areas. They will have an easier time leveling, doing instances, and duels if they so choose.

Here we have a vague statement of mid level blues but you don't know if it will be far and away the best thing you can have at that level range or if you will even be able to acquire it in-game. Looks like they paid good attention to turbine on how to do sneaky speak and do whatever they want.

Remember the phrase "Convenience, not advantage." when lotro launched their cash shop? Try and find that phrase on their site now. Oh, that's right, you can't because they scrubbed all evidence of it from their site but luckily people saved it. The line between the two is pretty thin and once you cross it, everything is fair game.