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Announcing a Free-to-Play Option

STAR WARS: The Old Republic > English > General Discussion
Announcing a Free-to-Play Option
First BioWare Post First BioWare Post

Lunnicus's Avatar


Lunnicus
08.15.2012 , 11:18 AM | #1111
I made this account months before the game came out I anticipated it so much and this is how I see it now:

Where are the Guild Capitol Ships? Where is Arena? Why is Space Flight a mini-game instead of the model you represented when advertising pre-release? What happened to being able to kill companions? Why did you only hire competent story board writers for 1/2 the character classes? Why are races completely cosmetic when in SW Lore they ARE NOT AT ALL JUST COSMETIC. Finally, from an investors standpoint, why would you risk nearly 1 mil subs to "increase reach of the game" when you can't handle the players you currently have? How do you expect to provide updates for 1-3 million F2P when you couldn't for 1.7 mil subs. I don't see those 1-3 million F2P players spending more than $15 a month, why would they? So you are going to have to tell your investors that they will see a lower profit being turned over as you lose a HUGE amount of your paying player base. This thread is a testament to that, about 1/4 of the posts are un-sub posts. Thus the investors will demand pay out and you will be left with LESS financial backing than before. I run a corporation, I know how these processes work, you have lost what I like to call "investor faith" and now you will flounder for a year trying to make up for it. Many players will do like I have and go from playing 4-8 hours a day to playing 1-2, which is NOT going to help populations. I had extremely high hopes for this game figuring it would build upon the foundation SWG had built but instead it has gone the Warhammer route. This will be my last month paying for the game and once I have completed every classes storyline, which i can do for free, I won't be returning. I have a feeling that the game "development" is now going to go about 25% to the pvp/pve content and 75% to the Cartel Store. This is just one bad business judgement after another, stop hiring people that were involved with past MMO's that failed... PLEASE!
Medcenter: 50 Medicine Operative (PvP) - The Bastion
Lunnicus: 50 Annihilation Marauder (PvE) - The Bastion
Pyroholic: 50 Pyrotech Powertech (PvP) - The Bastion
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Tuscad's Avatar


Tuscad
08.15.2012 , 01:37 PM | #1112
Quote: Originally Posted by Lunnicus View Post
I made this account months before the game came out I anticipated it so much and this is how I see it now:

Where are the Guild Capitol Ships? Where is Arena? Why is Space Flight a mini-game instead of the model you represented when advertising pre-release? What happened to being able to kill companions? Why did you only hire competent story board writers for 1/2 the character classes? Why are races completely cosmetic when in SW Lore they ARE NOT AT ALL JUST COSMETIC. Finally, from an investors standpoint, why would you risk nearly 1 mil subs to "increase reach of the game" when you can't handle the players you currently have? How do you expect to provide updates for 1-3 million F2P when you couldn't for 1.7 mil subs. I don't see those 1-3 million F2P players spending more than $15 a month, why would they? So you are going to have to tell your investors that they will see a lower profit being turned over as you lose a HUGE amount of your paying player base. This thread is a testament to that, about 1/4 of the posts are un-sub posts. Thus the investors will demand pay out and you will be left with LESS financial backing than before. I run a corporation, I know how these processes work, you have lost what I like to call "investor faith" and now you will flounder for a year trying to make up for it. Many players will do like I have and go from playing 4-8 hours a day to playing 1-2, which is NOT going to help populations. I had extremely high hopes for this game figuring it would build upon the foundation SWG had built but instead it has gone the Warhammer route. This will be my last month paying for the game and once I have completed every classes storyline, which i can do for free, I won't be returning. I have a feeling that the game "development" is now going to go about 25% to the pvp/pve content and 75% to the Cartel Store. This is just one bad business judgement after another, stop hiring people that were involved with past MMO's that failed... PLEASE!
I wish the investors would just look at the forums, I would like to see what they would say during an investors call after seeing the forums.
Date Joined: March 2009 - Date unsubbed: 9/18/2012
It's been real but the game just wasn't worth the sub for me anymore.
Star Wars: First Assault is an Xbox Live Arcade game: http://kotaku.com/5948064/um-whats-t...ox-live-arcade

Lleyto's Avatar


Lleyto
08.15.2012 , 02:06 PM | #1113
Quote: Originally Posted by Tylerlee View Post
Why is the Sub remaining $15 when 50% of the game is free?

If I buy a Big Mac and Fries and the Fries are F2P I'm only going to pay for the Big Mac right?

What benefits does a subscription give? Full WZ and Ops is not worth $15 a month. Even less so with the obvious slowing of patches due to focus on maintaining F2P players.
You are qualifying a subjective matter, sure the game may not be worth 15 bucks to you, but you are one person, they must consider the potential impact of thousands and you'll find if handled well that this move will not only strengthen the game but add much needed attention to its content, a PURE benefit to the subscribers. . . . another person commented about "thanks for destroying SWTOR" . . . when it was noted that f2p to 50 was the model, I completely disagree a free to play character that is level 50 will but substantially different than a subscriber at 50 or higher when the cap raises and f2p is stuck at 50 . . . further the number of 50's and the immersion of that one level fifty toon will be MUCH less than the options held by subs. . . .this is a positive note and thus far seems to be being handled properly, the one thing they MUST avoid if a F2P that turns into a Pay2Win. . . .good luck BioWare, resist the urges of EA to marginalize and destroy this potentially wonderful move.

Shadextra's Avatar


Shadextra
08.15.2012 , 04:17 PM | #1114
Please avoid Pay to Win.

Pay to look cool. sure.
Pay for convenience, why not.
Anything quality of life, is just fine, generally i think the people who will be paying will be the ones able to afford to do so (like me), and have less time to spend playing the game. In theory it should balance out.

I dropped Stronghold kingdoms because it was heavy Pay 2 Win!. I absolutely hated that about that game. People who bought cards had a HUGE advantage and it became a running joke in our group how much money we had managed to cost the other guy to spend on his defence. Needless to say we woke up fast and ditched that game, just like we all ditched D3 for essentially making something which enticed us to line Blizzards pockets, and presented little in way of thrills.

Free to Play in this economy and in the future does not always mean bad players at all. I have had at least 6 people approach me for friend invites from Steam alone, Reason: They want to test out SWTOR before GW2 and decide where they will spend their time. (4/6 would be playing right now if the dang emails would be sent out by SWTOR)

These people are fluent in English, in their mid 20's and two are female. Not your stereotypical trouble makers at all. Even friends of mine who quit SWTOR are now looking to come back and finish their storyline. This is a perfect move for SWTOR to recapture their audience.

Of my friends who quit STWOR, the main reason was difficulty creating groups (solved) and lack of content at endgame (semi improved). Out of 7 friends, 6 of them who stopped subbing will be coming back to check out the game. That is pretty good. They liked SWTOR but could not justify spending 15 a month.

Times have changed. This was a smart move by the company and i fully support allowing players who could not afford to play this wonderful game a year ago a chance to come on in and take a look.

limx's Avatar


limx
08.15.2012 , 05:04 PM | #1115
Well if Bioware is going to make the half of the game free, they should just get rid of the subscribtions. I cant afford SWTOR anymore so i stopped playing it. Now i only get 1/2 the game back for free? Come on make it all free!

Ennessiew's Avatar


Ennessiew
08.15.2012 , 05:13 PM | #1116
Quote: Originally Posted by Lleyto View Post
You are qualifying a subjective matter, sure the game may not be worth 15 bucks to you, but you are one person, they must consider the potential impact of thousands and you'll find if handled well that this move will not only strengthen the game but add much needed attention to its content, a PURE benefit to the subscribers. . . . another person commented about "thanks for destroying SWTOR" . . . when it was noted that f2p to 50 was the model, I completely disagree a free to play character that is level 50 will but substantially different than a subscriber at 50 or higher when the cap raises and f2p is stuck at 50 . . . further the number of 50's and the immersion of that one level fifty toon will be MUCH less than the options held by subs. . . .this is a positive note and thus far seems to be being handled properly, the one thing they MUST avoid if a F2P that turns into a Pay2Win. . . .good luck BioWare, resist the urges of EA to marginalize and destroy this potentially wonderful move.
I have to disagree with this assesment. It is not a qualification of a subjective matter, it is quantifying cost/value. If I pay $15.00 a month per share to EA and at the same time they flood the market with free shares offering me prettier fonts and colors on my stock certificates for continueing to pay the full $15.00 a month, what is the true incentive to keep paying full price. What I'm paying for most, playing the game, is being given away for free.

Don't stand too close, I'm fodder.

QueranRemnants's Avatar


QueranRemnants
08.15.2012 , 05:33 PM | #1117
What about the timecards? I don't have a subscription but I buy the 60 day cards when I can. How much I have differs from month to month, so I cant get a subscription. I've never run out of game time doing this, but it probably wont count toward the new system will it?

Lleyto's Avatar


Lleyto
08.15.2012 , 09:17 PM | #1118
Quote: Originally Posted by Ennessiew View Post
I have to disagree with this assesment. It is not a qualification of a subjective matter, it is quantifying cost/value. If I pay $15.00 a month per share to EA and at the same time they flood the market with free shares offering me prettier fonts and colors on my stock certificates for continueing to pay the full $15.00 a month, what is the true incentive to keep paying full price. What I'm paying for most, playing the game, is being given away for free.
Now you're just throwing out nonsense. . . apples and oranges in that example, stocks? really? maybe you should just stop playing GAMES like this and re-evaluate truly important matters, because to be honest I'm about as close to dirt poor and homeless as you can be and 15$ a month for SWTOR vs Free is a no brainer for me, I value the game enough to continue to play over the next few months to see if they do it right or not.

I have no idea what you're trying to say, but it seems awfully skewed and out of balance with "reality" which is again, related to my initial statement the value of sub vs un-sub . . free vs $15 bucks . . . do as I wish playing a game I still enjoy vs playing a game I still enjoy but only being able to do x . . . is a matter of personal interpretation and purely subjective.

Lleyto's Avatar


Lleyto
08.15.2012 , 09:27 PM | #1119
This is BY FAR the BEST post I've seen in this discussion and it should absolutely be addressed directly by BioWare, if they can't answer these things with accurate measurable and reasonable responses then they risk the very core of their remaining player base. . . this game carried promise, many people including me expected that this F2P move was something that was done so that the things listed in the post could be accomplished with heightened pull from the F2P turn, but reading this makes me think a bit more (not being a part of the pre-release hype / advertisement) that BioWare should indeed account for these matters along with the hopes that they CLEARLY dismiss that notion that some have that F2P will turn into Pay2Win . . . . Doc Ray? Doc Z?



Quote: Originally Posted by Lunnicus View Post
I made this account months before the game came out I anticipated it so much and this is how I see it now:

Where are the Guild Capitol Ships? Where is Arena? Why is Space Flight a mini-game instead of the model you represented when advertising pre-release? What happened to being able to kill companions? Why did you only hire competent story board writers for 1/2 the character classes? Why are races completely cosmetic when in SW Lore they ARE NOT AT ALL JUST COSMETIC. Finally, from an investors standpoint, why would you risk nearly 1 mil subs to "increase reach of the game" when you can't handle the players you currently have? How do you expect to provide updates for 1-3 million F2P when you couldn't for 1.7 mil subs. I don't see those 1-3 million F2P players spending more than $15 a month, why would they? So you are going to have to tell your investors that they will see a lower profit being turned over as you lose a HUGE amount of your paying player base. This thread is a testament to that, about 1/4 of the posts are un-sub posts. Thus the investors will demand pay out and you will be left with LESS financial backing than before. I run a corporation, I know how these processes work, you have lost what I like to call "investor faith" and now you will flounder for a year trying to make up for it. Many players will do like I have and go from playing 4-8 hours a day to playing 1-2, which is NOT going to help populations. I had extremely high hopes for this game figuring it would build upon the foundation SWG had built but instead it has gone the Warhammer route. This will be my last month paying for the game and once I have completed every classes storyline, which i can do for free, I won't be returning. I have a feeling that the game "development" is now going to go about 25% to the pvp/pve content and 75% to the Cartel Store. This is just one bad business judgement after another, stop hiring people that were involved with past MMO's that failed... PLEASE!

SithInitiate's Avatar


SithInitiate
08.15.2012 , 10:19 PM | #1120
i actually have mixed reservations about this. the main concern i have is that they are NOT going free to play. its pay to play. BIG difference. games like DDO, LOTRO, DCUO, Champions, etc. those games are free to play because you dont have to pay a single cent to download the client and start playing.. yes, there are restrictions (just like with swtor), but the client is free. hence free to play.

with swtor, new players coming in will still have to pay $15 to start playing. the client is NOT free. hence PAY to play. its basically guild wars 2 lite. and IMO, GW2 does it better because you get access to ALL the content and features, nothing is left out. they do have a cash shop.. but its not much different than games like WoW. all the pvp stuff, quick travel features, etc are all accessible

imo, if swotor was going to go free to play.. actually have it free to play. my suggestion would be the following:

you can download and install the client completely free.
players have access to the story for their first character, then charge something like $4.99 for each additional slot.

if you have an existing account but are unsubbed, all characters are still on the account, but you only have access to one of them (you choose), unless you pay the $4.99 for the slot or sub.

then go from there.

but the way they are doing it just seems off.. its going to divide the raiding and pvp community into pay and non-pay groups, guilds will have to worry about if players have access to the content they want, etc. i just dont get what bioware and EA are trying to do.
McSidious: Gotta go with uno pistola for myself. Remember that Han Solo saved Lando, killed Boba Fett and escaped the sarlaac with only one pistol... and he was BLIND. Give a smuggler two pistols and eyesight and I'm fairly certain they would solo the Death Star while hitting on your sister and balancing the federal budget.. CE VIP