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The Grand Acquisitions Race World Event walkthrough from dulfy

STAR WARS: The Old Republic > English > General Discussion
The Grand Acquisitions Race World Event walkthrough from dulfy
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KurganNazzir's Avatar


KurganNazzir
08.15.2012 , 02:51 AM | #61
Quote: Originally Posted by Iwipe View Post
It is bugged for Republic players, the Empire version is unaffected.
You do have to watch out for other players, though. I had someone who had taken the quest before me repair my droid, which meant I couldn't do it to move on and I failed the quest. I ran back and someone was nice enough to group with me but then he didn't get credit when we completed the quest, though he did when the crate respawned and he clicked it again (thinking he had to do the quest over). The first group I had been in with another character went smooth as ice so I was surprised when this person told me he didn't get credit. Seems to be several bugs with this event.
Dark Eclipse
GAF

MisakiTF's Avatar


MisakiTF
08.15.2012 , 05:00 AM | #62

Urael's Avatar


Urael
08.15.2012 , 08:45 AM | #63
Thanks Dulfy for your hints.

I was able to get enough ToE for my bowcaster on my agent, do the 3 DK missions, 5/6 of Vandrayk’s Tuning Apparatus, and finish "A Questionable Motive". More tonight.

One question and one suggestion. Is there supposed to be a follow on to "A Questionable Motive" the cut scene at the end mentioned a task but no quest was given. In the last part of "A Questionable Motive" when using the vents in the casino, it took a couple of times to get it down for me. It wasn't obvious how the "green circles" worked at first. Perhaps a hint in your guide about how the green circles work.

Iwipe's Avatar


Iwipe
08.15.2012 , 11:01 AM | #64
Quote: Originally Posted by Urael View Post
Thanks Dulfy for your hints.

I was able to get enough ToE for my bowcaster on my agent, do the 3 DK missions, 5/6 of Vandrayk’s Tuning Apparatus, and finish "A Questionable Motive". More tonight.

One question and one suggestion. Is there supposed to be a follow on to "A Questionable Motive" the cut scene at the end mentioned a task but no quest was given. In the last part of "A Questionable Motive" when using the vents in the casino, it took a couple of times to get it down for me. It wasn't obvious how the "green circles" worked at first. Perhaps a hint in your guide about how the green circles work.
Yes you should have received 3 new missions in your mail, they are called A lead, Another Lead, and A new Lead.

I can also definitely put in a hint for the green circles

Tmanarl's Avatar


Tmanarl
08.15.2012 , 11:48 AM | #65
So glad to see that you are playing SWTOR again! For awhile there I was a bit afraid we had lost you.
The Valar Legacy : Begeren Colony
Maris: 55 Imperial Operative | Cinnagar: 55 Sith Sorcerer | Shiian: 55 Sith Juggernaut
Sevri: 55 Bounty Hunter Powertech | Rolorra: 55 Sith Marauder | Calvaria: 23 Sith Assassin

Kalebratha's Avatar


Kalebratha
08.15.2012 , 11:53 AM | #66
TY for the info as always its spot on and much appreciated.
Think for yourself. Question authority.

JovethGonzalez's Avatar


JovethGonzalez
08.15.2012 , 12:15 PM | #67 This is the last staff post in this thread.  
Quote: Originally Posted by meatmunk View Post
When I finished A Lead, it also completed Another Lead for me. I didn't get any reward for Another Lead, though, so I am not sure what is up with that.


Edited: Due to feedback from the previous event, the items are actually on a global unlock. I've fixed the writing below to reflect this. Also fixed some other wording.

Hi folks,

We wanted to inform you all that there is currently an issue with the missions A Lead, A New Lead, and Another Lead. The way the Chevin Event works is that players can find the first six items of the mission The Grand Acquisitions Race whenever at their leisure. The next three items will unlock on a daily basis for everyone, regardless of what step players are on in the main event quest. (item #7 unlocks today, item #8 tomorrow, and item #9 unlocks on Friday).

Players are currently running into an issue that when they complete the mission, A Lead (item #7), the UI marks Another Lead (item #9) as complete with no item given to the player.

DO NOT WORRY. These three missions are merely hints. You DO NOT need this mission to appear in your Mission Log in order to activate it. It will unlock on a daily basis as I outlined earlier.

To be clear, you can STILL play these missions even if they are marked as complete. You just have to wait for their specific daily unlock.

For your convenience, I have posted the text for each mission below:

A Lead (Item #7 - Akar Kesh Meditation mask): A Sniffer droid is available to aid you in your search for the Akar Kesh Meditation mask, but is still undergoing programming. [unlocks today]

A New Lead (Item #8 - Black-and-Orange Sphere): Sapaaga the Hutt is refusing to speak to anyone at this time. Check back with the Hutt observation droid at the Lower Promenade on Nar Shaddaa later, when the Hutt's string of losses may have made him more inclined to negotiate. [unlocks tomorrow]

Another Lead (Item #9 - Plasma-Sealed Jar): A Republic Slicing Droid is tapping into the Transportation Network Terminal in Shadowtown in Nar Shaddaa to locate information leading the Plasma-Sealed Jar. [unlocks Friday]

TheBBP's Avatar


TheBBP
08.15.2012 , 12:17 PM | #68
Quote: Originally Posted by JovethGonzalez View Post
Hi folks,

We wanted to inform you all that there is currently an issue with the missions A Lead, A New Lead, and Another Lead. The way the Chevin Event works is that players can find the first six items of the mission The Grand Acquisitions Race whenever at their leisure. The next three items will unlock on a daily basis (item #7 unlocks the day after, item #8 the day after that, and item #9 unlocks a day after that).

Players are currently running into an issue that when they complete the mission, A Lead (item #7), the UI marks Another Lead (item #9) as complete with no item given to the player.

DO NOT WORRY. These three missions are merely hints. You DO NOT need this mission to appear in your Mission Log in order to activate it. It will unlock on a daily basis as I outlined earlier.

To be clear, you can STILL play these missions even if they are marked as complete. You just have to wait for their specific daily unlock.

For your convenience, I have posted the text for each mission below:

A Lead (Item #7 - Akar Kesh Meditation mask): A Sniffer droid is available to aid you in your search for the Black-and-Orange Sphere, but is still undergoing programming. [unlocks a day after acquiring the first six items]

A New Lead (Item #8 - Black-and-Orange Sphere): Sapaaga the Hutt is refusing to speak to anyone at this time. Check back with the Hutt observation droid at the Lower Promenade on Nar Shaddaa later, when the Hutt's string of losses may have made him more inclined to negotiate. [unlocks two days after acquiring the first six items]

Another Lead (Item #9 - Plasma-Sealed Jar): A Republic Slicing Droid is tapping into the Transportation Network Terminal in Shadowtown in Nar Shaddaa to locate information leading the Plasma-Sealed Jar. [unlocks three days after acquiring the first six items]

Nice. Thanks.

Maxumus's Avatar


Maxumus
08.15.2012 , 12:26 PM | #69
Quote: Originally Posted by JovethGonzalez View Post
Hi folks,

We wanted to inform you all that there is currently an issue with the missions A Lead, A New Lead, and Another Lead. The way the Chevin Event works is that players can find the first six items of the mission The Grand Acquisitions Race whenever at their leisure. The next three items will unlock on a daily basis (item #7 unlocks the day after, item #8 the day after that, and item #9 unlocks a day after that).

Players are currently running into an issue that when they complete the mission, A Lead (item #7), the UI marks Another Lead (item #9) as complete with no item given to the player.

DO NOT WORRY. These three missions are merely hints. You DO NOT need this mission to appear in your Mission Log in order to activate it. It will unlock on a daily basis as I outlined earlier.

To be clear, you can STILL play these missions even if they are marked as complete. You just have to wait for their specific daily unlock.

For your convenience, I have posted the text for each mission below:

A Lead (Item #7 - Akar Kesh Meditation mask): A Sniffer droid is available to aid you in your search for the Black-and-Orange Sphere, but is still undergoing programming. [unlocks a day after acquiring the first six items]

A New Lead (Item #8 - Black-and-Orange Sphere): Sapaaga the Hutt is refusing to speak to anyone at this time. Check back with the Hutt observation droid at the Lower Promenade on Nar Shaddaa later, when the Hutt's string of losses may have made him more inclined to negotiate. [unlocks two days after acquiring the first six items]

Another Lead (Item #9 - Plasma-Sealed Jar): A Republic Slicing Droid is tapping into the Transportation Network Terminal in Shadowtown in Nar Shaddaa to locate information leading the Plasma-Sealed Jar. [unlocks three days after acquiring the first six items]
What about the imp side bug that completes all items. Some players have done this not in the means of exploiting, but playing the game as they normally would. Are their characters bugged now for the entire event or do they simple miss out on doing those last 3 item discovery quests but nothing else?

MillionsKNives's Avatar


MillionsKNives
08.15.2012 , 12:27 PM | #70
Quote: Originally Posted by JovethGonzalez View Post
Hi folks,

We wanted to inform you all that there is currently an issue with the missions A Lead, A New Lead, and Another Lead. The way the Chevin Event works is that players can find the first six items of the mission The Grand Acquisitions Race whenever at their leisure. The next three items will unlock on a daily basis (item #7 unlocks the day after, item #8 the day after that, and item #9 unlocks a day after that).

Players are currently running into an issue that when they complete the mission, A Lead (item #7), the UI marks Another Lead (item #9) as complete with no item given to the player.

DO NOT WORRY. These three missions are merely hints. You DO NOT need this mission to appear in your Mission Log in order to activate it. It will unlock on a daily basis as I outlined earlier.

To be clear, you can STILL play these missions even if they are marked as complete. You just have to wait for their specific daily unlock.

For your convenience, I have posted the text for each mission below:

A Lead (Item #7 - Akar Kesh Meditation mask): A Sniffer droid is available to aid you in your search for the Black-and-Orange Sphere, but is still undergoing programming. [unlocks a day after acquiring the first six items]

A New Lead (Item #8 - Black-and-Orange Sphere): Sapaaga the Hutt is refusing to speak to anyone at this time. Check back with the Hutt observation droid at the Lower Promenade on Nar Shaddaa later, when the Hutt's string of losses may have made him more inclined to negotiate. [unlocks two days after acquiring the first six items]

Another Lead (Item #9 - Plasma-Sealed Jar): A Republic Slicing Droid is tapping into the Transportation Network Terminal in Shadowtown in Nar Shaddaa to locate information leading the Plasma-Sealed Jar. [unlocks three days after acquiring the first six items]
Well there goes my plan of doing one toon a day on the main questline. I think it really should be that they unlock at a specified time after the event start, not after you finish the first quest.