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(keep it civil) What let you down most about TOR?

STAR WARS: The Old Republic > English > General Discussion
(keep it civil) What let you down most about TOR?

Kozzmozz's Avatar


Kozzmozz
08.08.2012 , 05:01 PM | #31
1. EA
2. Hero Engine
3. static world
4. gear grinding endgame / random FP / Dailies
5. too many sidequests instead of largening the class story. it takes a lot of immersion out to just go back and forth
all the time between class quest & side quests.
6. more epic music, its too quiet if there is music already. Lotro LOVE that music. they used it well.
7. F2P and what will become of it ... new FP's & Ops just to gather another new set of gear and it will go on.
8. lack of customisation, if i see the fleet, many look a likes, plus it just doesnt feel star wars.
9. same old boring kill X, fetch Y quests where mobs are just stupidly standing in packs of 3-5 waiting to get killed. not even helping out other mobs when they are 5 meters away.
10. Rechewed mmo mechanics based on WoW's gameplay, nothing innovative.
11. No real choices, just a mere way of saying something or kill / live option.

I loved the game for 8 months, i was very happy at start, the storytelling is great but i hated the fact i always had to abandon it to randomly pick up sidequests just to keep up with the levels that was required for the class story.
The direction of the game is not looking good imo, i still love it , but i hate it , you know? strange mixed up feelings.
I wanted it to be with me for years to come, but looking now it will even be one of the shortest ones i've played

DarkZeron's Avatar


DarkZeron
08.08.2012 , 05:10 PM | #32
Endgame generally.
You have failed me for the last time Admiral Bioware!

nakoda's Avatar


nakoda
08.08.2012 , 05:16 PM | #33
This thread is strikingly similar to the following thread:

http://www.swtor.com/community/showthread.php?t=476966

I would hate to see anyone's input deleted when the forum executioners come around to cull duplicate threads, so please, let's keep it all in one place so that we have more hutzpah as a community
Quote: Originally Posted by John Riccitiello of EA
When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging.
An Article About F2P

TheRealCandyMan's Avatar


TheRealCandyMan
08.08.2012 , 05:17 PM | #34
The piss-poor customization options along with too easy/not enough end game content.

Jamus_Divinus's Avatar


Jamus_Divinus
08.08.2012 , 06:17 PM | #35
1) Space game. It's fun but short lived. The rail system really is limited and for someone who spent over 1,000 hrs in SWG's space game, TOR's was a let down.

2) Terrible community management (though it seems to be picking up in the last 24hrs...there's hope after all!). Silence really isn't golden.

3) Little to no minigames. For a developer who brought pazaak and swoop racing to the masses (in KOTOR) I was hoping to see some similar minigame that we could play to fill in the downtime between grp content.

4) The failure to use the PTS to it's fullest potential. So many patches aren't tested and go to live with content breaking bugs attached (see the latest patch/break). The PTS is closed 90% of the time.

Not much else to complain about tbh (for me at least). I love most aspects of this game and am generally pleased with the announced new content.
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Jagdfalke's Avatar


Jagdfalke
08.08.2012 , 06:39 PM | #36
No real Alien species in the Game (for player)

Not enough Gear who looks like the clothing in the movies

Sith-Jedi.... sorry, no go for that

Kourage's Avatar


Kourage
08.08.2012 , 06:43 PM | #37
The players.
Looking for a good woman. Able to clean, cook, sew, catch bait, and clean fish. Must have boat and motor.
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Aaoogaa's Avatar


Aaoogaa
08.08.2012 , 06:47 PM | #38
The decision to gimp classes instead of create challenging content. You don't go through an entire alpha and beta and then suddenly say...oh healers are overperforming. You see that you failed at creating good content and then decide what the cheapest "fix" will be to slow the gear grind down. WAY TO FAIL at development.
-I would rather pay for a great game than play a poor game for free.
-Viable and worthwhile are not the same when it comes to class design.
55 Commando - 50 Gunslinger - 50 Guardian
Beta tester...loved the game, hate what it has become.

Petnil's Avatar


Petnil
08.08.2012 , 06:57 PM | #39
loading times..
small planets, planets feels more like a city or an area. I would much have preferred a lot fewer but alot bigger planets.
no compagnon interaction when compagnon quests are done. this goes especially for your wife
i love the classquests, but when you finished the classquests the game feels over. Maybe the classquests should have been alot shorter and then have put in 5 or so daily class questchains. 5 for each class.. One random 1 pops up every day for you to run. As it is now i have no boss anymore. i feel a bit abandoned.
stupid little thing, but no sitting on chairs, and no getting drunk in cantinas or bars.

Gwena's Avatar


Gwena
08.08.2012 , 07:07 PM | #40
I do like this game a lot, and will continue to subscribe. But still, I am a believer in constructive criticism, so . . .

It is the little things, all combined, that let me down. SImply put, I find this game lacking in the nebulous category often called "fluff", which includes aesthetic concerns. Things like this:

- Run/walk animations and emotes: not very good quality (can we get a non-silly dance please!), IMHO, and some basic ones are lacking such as laying down. And they are the same for every race and both genders. Except select "feminine" ones though, because obviously, they can't possibly have males dance in a sexy way.

- Gear appearance and customization: There is no dye system, and you can't hide your shoulder slot. Plus mod costs make it a royal pain to customize your appearance at high levels.

- Sexist gear: it isn't that bad, I know. But it really irks me that certain styles lose half their fabric on female characters, and that certain social sets (slave/dancer/formal/elegant) are only for one gender. I can dress to show some skin on my female characters easily, but on males, it is impossible aside from a select few endgame light armor sets.

- Character creation options: many things, but my top disappointments are features being lumped together (such as freckles and eyebrow shape), male faces scaling poorly to body type 1, lack of face variety for Twi'leks.

- Clipping issues: there are just so many, it is especially discouraging when you play Miraluka and Twi'leks.

TL;DR: I had hoped my characters could look better, move better, and could be dressed better. Male and female alike! ^^
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